Pages: 1 2 [3] 4 |
41. Swarm Launcher lock on - in Feedback/Requests [original thread]
Missiles locked on installation seems to aim for the base of the installation the majority of the time... meaning that you hit dirt more often than the actual tower
- by Dilectus Himmel - at 2012.08.18 19:09:00
|
42. L3/R3 are not not action buttons! - in Feedback/Requests [original thread]
I know people like knifing a lot but couldn't we just bash people with the butt of our guns? Or use the barrels as blunt s if they are too large?
- by Dilectus Himmel - at 2012.08.18 04:15:00
|
43. Caldari Assault Rifles (and other weapons models) - in Feedback/Requests [original thread]
Bah wouldnt care if i have to wait a year for those. I'm just throwing it out there. Pretty sure the developper know their priority. And thanks for the video link... I'd have watch them all if i could.
- by Dilectus Himmel - at 2012.08.17 17:36:00
|
44. Corporation Branches - in Feedback/Requests [original thread]
Players corp, once implemented, will solve the problem you mention. Feel like RPing a current corp employee? Just creat your own corp, call it "Arkombine Black Rise Branch". Want to do Branches for every region? Make your Friends create other corp...
- by Dilectus Himmel - at 2012.08.17 03:05:00
|
45. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
In the end, the lower fitting requirement is only usefull for less skilled characters thanks to the slots. What really scare me is the fact that with what seems to be a recent raise in prices, the paying players will be able to fit full proto all ...
- by Dilectus Himmel - at 2012.08.17 02:55:00
|
46. Caldari Assault Rifles (and other weapons models) - in Feedback/Requests [original thread]
I propose the breach and tactical Rifles be Caldari s assault rifles with their own models and all since the way they seems to work (increased damage, accuray, range and lower rate of fire) Seems to fit in perfectly with their railgun tech. Or at ...
- by Dilectus Himmel - at 2012.08.17 02:26:00
|
47. The actual problem with dropship crushing - in Feedback/Requests [original thread]
Ender Jettrix wrote: Hello, Dropship crushing should, yes should, be allowed. The 2 problems i have with it are 1: the craft receives now damage for running aground. 2: The ship just has to touch you and you're dead. Solutions: 1: A slightly ...
- by Dilectus Himmel - at 2012.07.29 18:03:00
|
48. Projectiles sounds - in Feedback/Requests [original thread]
At the moment (probably because the game is still in is embryonic state) the sounds projectile makes when they hit the ground or pass nearby are rather the same. The simple and generic *tic* of the bullet hitting an object, for instance, is not re...
- by Dilectus Himmel - at 2012.07.29 17:59:00
|
49. A way to stop dropship crushing - in Feedback/Requests [original thread]
the 5 D works only if you see what s attacking you. With the speed dropships have they often crush you before you even know they exist because of the faulty draw distance. You even never hear the sound until you re only a puddle of blood under the...
- by Dilectus Himmel - at 2012.07.29 17:41:00
|
50. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Low gravity? Some planet certainly are smaller than earth.
- by Dilectus Himmel - at 2012.07.29 17:33:00
|
51. [BUG] Invalid Dropsuit Selection - in Technical Support/Bugs [original thread]
Exact same thing happened to me
- by Dilectus Himmel - at 2012.07.29 03:00:00
|
52. Missing fiting information - in Feedback/Requests [original thread]
Knew i wouldnt be the first. Thanks for the info.
- by Dilectus Himmel - at 2012.07.27 20:45:00
|
53. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: GoD-NoVa wrote: Missile launchers are very frustrating because they are very strong and can be equipped to any vehicle -The rate of fire is extremely fast -The Splash damage is high -There is no cool down timer How to f...
- by Dilectus Himmel - at 2012.07.27 20:40:00
|
54. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
i agree with most: the speedy firing should be interrupted now and then to refill the "box". By the way a box would be a better model than the present "missile gun" imo. A bit like for the larger turret (but one instead of two and probably more sq...
- by Dilectus Himmel - at 2012.07.27 20:33:00
|
55. Missing fiting information - in Feedback/Requests [original thread]
The only way now to know the slots available on a suit is to buy them. Not really usefull if you want to plan ahead
- by Dilectus Himmel - at 2012.07.27 20:24:00
|
56. Dropped equippement - in Feedback/Requests [original thread]
Would it be possible to retrieve them from the ground? If you re the owner. That would come in handy.
- by Dilectus Himmel - at 2012.07.15 15:06:00
|
57. Mogar's Beta review, my first week of beta - in Feedback/Requests [original thread]
Mogar Bobac wrote: When your in a vehical and you kill someone the sound you get in my opinion is not rewarding in anyway. make a ching sound like money or an isk deposit something that excites a person. as well as the death sound sounds like...
- by Dilectus Himmel - at 2012.07.15 15:04:00
|
58. Ammo Variations and Types. - in Feedback/Requests [original thread]
Encharrion wrote: Personally I think that an ammo system like that of EVE would add unnecessary complexity to the game where it's not needed. But if you just change simple stat like range or damage it would just add to the game imo
- by Dilectus Himmel - at 2012.07.15 14:58:00
|
59. Defense reward - in Feedback/Requests [original thread]
Wouldn't it be possible to give players a reward when they prevent the hacking of a point? It takes longer than initiating a hacking and doesn't reward you in anyway (except making you win the game but everything else in this game does and gives y...
- by Dilectus Himmel - at 2012.07.14 13:58:00
|
60. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
Maybe not keep the name but this as some potential. In every empire and regimes, there is always some form of opposition. Something quite violent. So you could be called down to do some repression. Rebellion, strikes, and other form of angry mob....
- by Dilectus Himmel - at 2012.07.14 13:47:00
|
Pages: 1 2 [3] 4 |
First page | Previous page | Next page | Last page |