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201. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Unmanned turrets are manned by very advanced and sophisticated AI algorithm CCP spent couple of manmonths. And you want to just frow it away? Sophisticated? You mean the algorithm were 95% of the time it does...
- by DildoMcnutz - at 2013.09.29 05:46:00
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202. Community: Give us some planet names - in General Discussions [original thread]
Mt. Clitoris
- by DildoMcnutz - at 2013.09.28 04:36:00
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203. Another sp respec! - in The Council's Chamber [original thread]
I would appreciate it if they reimbursed the dropsuit command tree when they end up changing all the role bonus's on the suits or whatever may be relevant to vehicles when they change that aswell, but a full respec isn't necessary. Needing a respe...
- by DildoMcnutz - at 2013.09.28 01:19:00
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204. Why is always Road Kill - in General Discussions [original thread]
XxGhazbaranxX wrote: I think that the real reason CCP changed all vehicle related kills to "ROAD KILL" is so that players have no idea of which weapon killed them, hence the QQ about individual weapon types will decrease. Making their job easie...
- by DildoMcnutz - at 2013.09.28 01:06:00
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205. Kill this before it reaches 1.5 - in General Discussions [original thread]
I agree it is pointless but if we get them to change it now they will probably push back the new weapons and vehicle rebalance even further because they will be shifting their focus back onto the neocom
- by DildoMcnutz - at 2013.09.28 00:51:00
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206. Why do logis have so many slots? - in General Discussions [original thread]
Cosgar wrote: It's a FPS, we're all technically assaults. Some just have more weapons while others have more module slots and equipment. What bother's me most about this whole mentally challenged logi debate is the broad brush that's a dead in...
- by DildoMcnutz - at 2013.09.27 17:11:00
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207. We (all of dust514) want either a respec or triple SP week - in Feedback/Requests [original thread]
Im very keen to see what happens when they completely redo the racial/role bonus's on the logi suits, I can see a lot of people will probably change their tune when they see that they specced into logi X and had the original bonus's not been place...
- by DildoMcnutz - at 2013.09.26 22:44:00
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208. Amarr Assault with 630+ armor - in General Discussions [original thread]
Sgt Kirk wrote: idk about base armor but if you have two complex armor plates with Amarr Assault and your base armor skill all the way up you could probably have 630 and a fairly decent repper. although you're going to have to squeeze in the ...
- by DildoMcnutz - at 2013.09.26 21:55:00
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209. What would you propose to improve the spawning mechanics further? - in General Discussions [original thread]
Really? I haven't been spawn killed since the dark days of chromosome in ambush, the good ol days of manus peak being melted by a viziam before your screen even loaded, good times.
- by DildoMcnutz - at 2013.09.25 22:42:00
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210. Spawn Invulnerability? - in General Discussions [original thread]
You are invulnerable whilst you are invisible, I can confirm that but once you are visible its fair game. peoples stats come up on an uplink before they become visible and you can fire at them all you like but until they move and become visible yo...
- by DildoMcnutz - at 2013.09.25 22:37:00
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211. To those who attempt to passive resist tank vehicles - in General Discussions [original thread]
I am no tanker but in my experience buffer tanks I kill seem to die at least twice as quickly as tanks with resists on them
- by DildoMcnutz - at 2013.09.25 22:18:00
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212. light defensive vehicles. - in Feedback/Requests [original thread]
30-40 seconds? surely we only need 5-10 to shoot you out of the drivers seat
- by DildoMcnutz - at 2013.09.24 23:37:00
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213. [Request] Consistent Scout suit statistics. - in Feedback/Requests [original thread]
clearly the best option is to give the standard level 4 high one low so the pattern will go 4-1 2-2 1-4
- by DildoMcnutz - at 2013.09.24 23:32:00
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214. Scout Registry / Killboard - in General Discussions [original thread]
I didn't see soldier Uki on that list, last I checked hed had 20-30k kills with a 4.25 kdr, runs a minny scout and is a monster with SMG/knives. He also has maxed out his proficiencies as a squad musician aswell sha la la la la, sha la la in th...
- by DildoMcnutz - at 2013.09.24 23:27:00
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215. Do corp roles really matter with such a small player base? - in General Discussions [original thread]
Im a random noob give me your isk, your already helped me set up my heavy in another thread may aswell give me some money to blow on heavy suits, we all know they don't last long
- by DildoMcnutz - at 2013.09.24 22:43:00
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216. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
GENERAL FCF wrote: And can you please fix the problem of changing weapons?! Every time you finish using a plasma cannon or a mass driver and try to switch to a smg the character ALWAYS glitches out tries to reload instead of switching. Even th...
- by DildoMcnutz - at 2013.09.24 20:16:00
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217. Is the basic heavy suit or sentinal heavy suit better - in General Discussions [original thread]
For forge gunning basic frame no question, the extra damage mod makes a huge difference. For HMG? I would say the sentinel because the extra damage mod doesn't make THAT much of a difference to me but more HP probably would, I say probably as I do...
- by DildoMcnutz - at 2013.09.24 08:50:00
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218. Reydients respec rumor will. - in General Discussions [original thread]
I am locking this thread for starting rumours and trolling. I am now unlocking this thread because I forgot I liked rumours and trolling.
- by DildoMcnutz - at 2013.09.23 19:16:00
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219. If only i knew using an AR was so much fun - in General Discussions [original thread]
TODDSTER024 wrote: A heavy needs players supporting his/her role. Or you could grab a medium frame, equip a gun that actually kills people and be completely self sufficient
- by DildoMcnutz - at 2013.09.22 10:45:00
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220. What do you smoke while playing dust? - in General Discussions [original thread]
I was genuinely surprised when I saw that a lot of the people I have come across in this game hail to the gods of 420, probably like that in most gaming communities but most of my competitive gaming has not been team oriented games so I haven't ne...
- by DildoMcnutz - at 2013.09.22 10:33:00
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