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221. Jankey Black-Ops Fit - in General Discussions [original thread]
DeadlyAztec11 wrote: All those basic damage mods are useless, that's because they decrease in value as they stack. So the third and fourth one are near useless. Just use one enhaced one. Also, drop the cloak. You'll still be scanned easily by...
- by DiablosMajora - at 2015.07.12 07:49:00
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222. Jankey Black-Ops Fit - in General Discussions [original thread]
So I decided to start skilling into Amarr Logi on a whim, and in the process I've created an odd but effective fit using a Cloak on my Medium Basic frame: Amarr Adv Medium Basic Light Dmg Mod x4 Basic Profile Damp x2 Basic Armor Plate x1 Basic Ar...
- by DiablosMajora - at 2015.07.12 07:18:00
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223. TACNET Update - Identification With Icons - in General Discussions [original thread]
Wow, topic hasn't even been up for 24 hours and there's over 450 views On another note, more feedback on the OP?
- by DiablosMajora - at 2015.07.10 22:43:00
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224. TACNET Update - Identification With Icons - in General Discussions [original thread]
CCP Rattati wrote: This is cool. During the scanning overhaul, we talked about having signature profile being demonstrated as bigger circles, so a 8 dB scout would be a tiny dot, and a sentinel, much bigger. Effectively allowing damped heavies ...
- by DiablosMajora - at 2015.07.10 17:15:00
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225. TACNET Update - Identification With Icons - in General Discussions [original thread]
Bump once more, with flair! Here's hoping for a blue tag
- by DiablosMajora - at 2015.07.10 12:53:00
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226. TACNET Update - Identification With Icons - in General Discussions [original thread]
Bump for those EST morning folks!
- by DiablosMajora - at 2015.07.10 10:35:00
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227. TACNET Update - Identification With Icons - in General Discussions [original thread]
Terry Webber wrote: DiablosMajora wrote: Terry Webber wrote: Icons could be very useful and the examples you gave would be perfect for identification. Speaking of the examples, I think the assault icon with a cross shape would be a great ...
- by DiablosMajora - at 2015.07.10 08:42:00
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228. TACNET Update - Identification With Icons - in General Discussions [original thread]
Terry Webber wrote: Icons could be very useful and the examples you gave would be perfect for identification. Speaking of the examples, I think the assault icon with a cross shape would be a great representation of the logistics suit. Updated...
- by DiablosMajora - at 2015.07.10 00:36:00
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229. TACNET Update - Identification With Icons - in General Discussions [original thread]
In warfare, information can be the deciding factor between victory & defeat as well as living and dying. Being able to successfully determine what your enemy is sporting is always key BUT knowing what your side is also sporting plays an indire...
- by DiablosMajora - at 2015.07.10 00:17:00
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230. Coming out the cloak is not fair for scouts now!! - in General Discussions [original thread]
Iron Wolf Saber wrote: They're not combat cloaks So let's get some combat cloaks made?
- by DiablosMajora - at 2015.07.08 22:38:00
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231. My First 1.2 Game - in General Discussions [original thread]
16v16 Dom, and boy was it a glorious clusterf*ck! 12 kills and 3 deaths (oddly enough, proto amarr assault with a militia shotgun killed me most). I think the slot progression removal was one of the best things to happen. Loving the Commando chan...
- by DiablosMajora - at 2015.07.08 09:01:00
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232. Post-1.2 Roadmap Update - in General Discussions [original thread]
Soon or SoonGäó? I just want to be even more squee-excited for the future
- by DiablosMajora - at 2015.07.08 08:55:00
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233. Post-1.2 Roadmap Update - in General Discussions [original thread]
Bump for hope of Blue response!
- by DiablosMajora - at 2015.07.08 08:16:00
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234. Who 4:30am Gymbro Here? - in General Discussions [original thread]
Shoo shoo gains goblins
- by DiablosMajora - at 2015.07.07 12:50:00
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235. Who 4:30am Gymbro Here? - in General Discussions [original thread]
Gotta have them morning gainz!
- by DiablosMajora - at 2015.07.07 08:38:00
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236. Post-1.2 Roadmap Update - in General Discussions [original thread]
From some past perusings, there have been things that were added to releases on the Roadmap that weren't in the Backlog originally. For this reason I think there are more thing on the 'backlog' that aren't on the Backlog. Stuff can tend to get shu...
- by DiablosMajora - at 2015.07.06 16:42:00
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237. Post-1.2 Roadmap Update - in General Discussions [original thread]
Now that we have the great present that is 1.2 coming out tomorrow, my question is when could we expect the Roadmap Trello board to be updated? I'm excited to know what the future has in store for the beginning of Q3!
- by DiablosMajora - at 2015.07.06 13:50:00
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238. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
>new game mode I'm assuming it's raiding?
- by DiablosMajora - at 2015.07.06 02:09:00
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239. Thanks for the strafe nerf CCP. - in General Discussions [original thread]
>strafe nerf Less QQ, more f'king pewpew
- by DiablosMajora - at 2015.07.06 02:02:00
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240. as I play on my alt I realize the problem - in General Discussions [original thread]
BARAGAMOS wrote: Wish I could like this multiple times. Makes me sad when a developer talks around a huge difference in games. There is a huge difference in starting on COD/BF compared to this game. Just the fact that the stats are better at...
- by DiablosMajora - at 2015.07.05 18:30:00
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