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181. Next Hotfix - in General Discussions [original thread]
Deploy CRU/Supply Depot/Installations via RDV for warpoints?
- by DiablosMajora - at 2015.09.08 16:29:00
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182. Did You Know? - in General Discussions [original thread]
Neat. Would it be a possibility to get the CPM in contact with the CSM (and EVE players) to see how we can make interactions between the two player groups mutually beneficial, and spur some organic growth between our two communities? I ask becaus...
- by DiablosMajora - at 2015.09.07 19:08:00
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183. 1.3 ETA or Info? - in General Discussions [original thread]
It's been a while since we heard anything regarding 1.3. Though the changes on the roadmap were nice, would it be possible to get a little more information on what they mean and when we can expect the update to launch (e.g. later this month/next m...
- by DiablosMajora - at 2015.09.05 14:52:00
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184. Hope Dust doesn't implode while I'm gone - in General Discussions [original thread]
>implying Let me change my character name to HerrBurger and we have an agreement
- by DiablosMajora - at 2015.08.05 15:51:00
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185. Hope Dust doesn't implode while I'm gone - in General Discussions [original thread]
Gonna find my zen at a meditation retreat for the next 10 days. Also hope some positive and material news from devs comes about in that time
- by DiablosMajora - at 2015.08.05 12:29:00
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186. So Gunjack was developed by a small Shanghai team ? - in General Discussions [original thread]
Hope you're right man, I really do.
- by DiablosMajora - at 2015.08.05 01:20:00
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187. So Gunjack was developed by a small Shanghai team ? - in General Discussions [original thread]
Aeon Amadi wrote: DiablosMajora wrote: On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND...
- by DiablosMajora - at 2015.08.05 01:02:00
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188. So Gunjack was developed by a small Shanghai team ? - in General Discussions [original thread]
On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players...
- by DiablosMajora - at 2015.08.05 00:36:00
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189. So Gunjack was developed by a small Shanghai team ? - in General Discussions [original thread]
It would sure be nice if all those devs with experience in art, AI coding, UE4, asset modeling, map design, monetization strategies, bug squashing, EVE integration, etc. could spend some time working on all of CCP's established products. You know,...
- by DiablosMajora - at 2015.08.04 20:32:00
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190. My Reaction to Gunjack - in General Discussions [original thread]
Speaking of uncertainty, how're those stock market shenanigans treating you CCP Shanghai? Bloomberg tells me you're mirroring what the US did right before the Depression hit. Now I'm starting to legitimately worry about Dust's future.
- by DiablosMajora - at 2015.08.04 01:41:00
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191. My Reaction to Gunjack - in General Discussions [original thread]
Kierkegaard Soren wrote: Development cost/and-or cost of port to PS4 of Dust vs potential profit: expensive and potentially unsuccessful. Considerable gamble of time and resources. Same costs vs rewards of mobile app aimed at raising brand awa...
- by DiablosMajora - at 2015.08.04 01:17:00
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192. Prepare your posterior Molden Heath, or fist with me. - in General Discussions [original thread]
Do it fgt
- by DiablosMajora - at 2015.08.04 00:50:00
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193. My Reaction to Gunjack - in General Discussions [original thread]
Mixed. Phone games are cool and all, but us Dustbunnies don't want to be cast aside like... dust bunnies... We want UE4 and modern platforms too
- by DiablosMajora - at 2015.08.04 00:43:00
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194. Encourage Communication and Organized Squad Gameplay - in General Discussions [original thread]
Encourage communication and organized squad gameplay by introducing "secondary" objectives for up to four 4-man squads! What if we tossed in a little extra structure by implementing secondary objectives, such as: 1) control this terminal to reinf...
- by DiablosMajora - at 2015.08.02 04:38:00
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195. and idea of how to stop to people leaving matches... - in General Discussions [original thread]
Encourage communication and organized squad gameplay by introducing "secondary" objectives for up to four 4-man squads? LoL does something like this with having players assigned to lanes. Players can leave their lanes to help other lanes or gank,...
- by DiablosMajora - at 2015.08.02 03:47:00
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196. Prepare Molden Heath, or stand beside me - in General Discussions [original thread]
VAHZZ wrote: DiablosMajora wrote: Still waiting for it to be done Fgts Be patient, buttface. I'll let you Butterball my Thanksgiving turkey :3c
- by DiablosMajora - at 2015.07.27 22:39:00
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197. Prepare Molden Heath, or stand beside me - in General Discussions [original thread]
Still waiting for it to be done Fgts
- by DiablosMajora - at 2015.07.27 22:28:00
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198. Why Don't Maps Spawn Vehicles? - in General Discussions [original thread]
Wow such derail
- by DiablosMajora - at 2015.07.26 12:04:00
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199. What's The Fastest Way to a Woman's Heart? - in General Discussions [original thread]
Flourless chocolate souffle with raspberry sauce Also, tea with a mixture of epimedium
- by DiablosMajora - at 2015.07.26 02:33:00
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200. Why Don't Maps Spawn Vehicles? - in General Discussions [original thread]
I think it would be a nice change of pace to have secondary objectives spawn in a couple militia/basic fitted vehicles with the RDVs once the objective is taken or destroyed. Fun for blueberries and a neat little carrot-on-a-stick. Or maybe drop i...
- by DiablosMajora - at 2015.07.26 01:27:00
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