Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
1561. moblie fortress - in Feedback/Requests [original thread]
Riggs Tank wrote: I'd like to see a "tank" so huge and over powered it wouldn't fit on the curret roads. it would really start to set this game apart from other FPS games out there. Im talking about so big that enemies can enter it a kill gunn...
- by Dewie Cheecham - at 2012.07.16 09:10:00
|
1562. The Surya - in Feedback/Requests [original thread]
Zero Harpuia wrote: It's all about the Assault Forge Guns, man. I f***ing hate those AFG's
- by Dewie Cheecham - at 2012.07.16 09:06:00
|
1563. [Suggestion] Spawn IN your called vehicle. - in Feedback/Requests [original thread]
Not an advantage at all, as you first have to wait for the spawn timer to finish, then have to wait while the vehicle is flown in to the drop point from the MCC. You mention being killed while waiting. That is another concern, I've probably lost ...
- by Dewie Cheecham - at 2012.07.15 22:35:00
|
1564. New Camping Low - in General Discussions [original thread]
Someone weren't doing their job then. That Sagaris on the roof is extremely vulnerable to Swarm launchers and forge guns. Start shooting at it, and it'll HAVE to retreat to recharge its shields. That is the opening you need to break out of the spa...
- by Dewie Cheecham - at 2012.07.15 22:31:00
|
1565. How to fix Remote Explosives - in General Discussions [original thread]
Ion Crush wrote: Did they have a delay last build? i never used them myself but I think I remember someone talking about it during a game once. No, last game they had a nasty way of "sympathetically detonate" if you dropped a few in the sam...
- by Dewie Cheecham - at 2012.07.15 22:27:00
|
1566. Vehicle Theft - in General Discussions [original thread]
Sparky Voidseer wrote: I've ment to post on the forums before this and about all the great things in this game. But sadly I've been driven to post about a negative. Why should we pay for a vehicle that we call in but gets stolen by an idiot th...
- by Dewie Cheecham - at 2012.07.15 22:19:00
|
1567. Are skill points really being earned at 4x rate at the moment? - in General Discussions [original thread]
I haven't read all replies, but FYI, In EVE a good pilot tend to earn about 25 milllion SP. Per year. Things takes time, and even at a quarter of the current rate, skill earning in DUST is exceptionally fast.
- by Dewie Cheecham - at 2012.07.15 22:17:00
|
1568. [Suggestion] Spawn IN your called vehicle. - in Feedback/Requests [original thread]
The current calling of a vehicle is ok, with modifications, such as handling the issue of vehicle theft by friendlies. One solution could be to mark the vehicle by owner name. and definitely type (at least to friendlies) However, there is anothe...
- by Dewie Cheecham - at 2012.07.15 22:06:00
|
1569. [Request] End of battle vehicle reclaimation - in Feedback/Requests [original thread]
For various reasons a player may be outside his/her vehicle just as the round ends. In this case the vehicle is lost. I'm not sure about being in a gunner position of your own vehicle though, but I do seem to recall that case also means losing it ...
- by Dewie Cheecham - at 2012.07.15 22:01:00
|
1570. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Also AR's don't do anything to the marauders, militia ones yes, but marauders no. Actually, AR's do a LOT to even a marauder, it just takes a little more time, but just one guy with a militia AR still eats up HP fa...
- by Dewie Cheecham - at 2012.07.14 16:59:00
|
1571. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Dewie Cheecham wrote: STB-stlcarlos989 EV wrote: Also next patch bare marauder tanks are 1.2 mil And I hope they are changing their minds on that. A marauder is NOT worth 1.2M ISK. Not even close, unless they...
- by Dewie Cheecham - at 2012.07.14 15:42:00
|
1572. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Also next patch bare marauder tanks are 1.2 mil And I hope they are changing their minds on that. A marauder is NOT worth 1.2M ISK. Not even close, unless they nerf swarm launchers and all other AV weapons a great ...
- by Dewie Cheecham - at 2012.07.14 15:33:00
|
1573. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Unlocking prototype weapons costs over a million skill points how many points does it take for marauder tanks and proto modules. I will check this when I get back on dust. 8 million SP minimum I've not spent a mi...
- by Dewie Cheecham - at 2012.07.14 15:20:00
|
1574. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Dewie Cheecham wrote: STB-stlcarlos989 EV wrote: Sorry but you are in a tank ok if no one the other team brings out anti-vehicle weapons you and your passengers will go 20+ kill with no deaths. People are now ...
- by Dewie Cheecham - at 2012.07.14 15:15:00
|
1575. Tank problems? - in Technical Support/Bugs [original thread]
You ALSO keep missing my point that what I'm enquiring about is what happened between Thursday and Friday, that my tanks suddenly became extremely easy to kill with NON proto gear. It is as if none of my armour plates, or hardeners were taken into...
- by Dewie Cheecham - at 2012.07.14 15:00:00
|
1576. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Sorry but you are in a tank ok if no one the other team brings out anti-vehicle weapons you and your passengers will go 20+ kill with no deaths. People are now adapting, become a better driver or change specialties....
- by Dewie Cheecham - at 2012.07.14 14:56:00
|
1577. Tank problems? - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: You faced a prototype forge gun, that is the way it should be. Should anti-vehicle people who spend the points to level their gear not have a chance? I leveled up to get the prototype swarm launcher and yesterday I de...
- by Dewie Cheecham - at 2012.07.14 14:05:00
|
1578. Stayed alive with Shields and Suit at 0 - in Technical Support/Bugs [original thread]
Nate Silverley wrote: Yesterday I was in for a tough duel against someone handling a Breach AR, me with a shotgun. I luckily managed to kill the guy, but was left with shields and suit indicating 0. I should've died, but instead shields rais...
- by Dewie Cheecham - at 2012.07.14 13:49:00
|
1579. Tank problems? - in Technical Support/Bugs [original thread]
My observation yesterday were that while I had little problem holding my own in my tank Thursday, using skill and evasive actions when needed, suddenly yesterday my armour just melts away an Assault Forge guns chewed up my armour in a few shots, I...
- by Dewie Cheecham - at 2012.07.14 11:24:00
|
1580. Electronics Upgrade Skill? - in Technical Support/Bugs [original thread]
Deskalkulos Ildigan wrote: This is a known bug (for quite a long time), i think yesterday one of the Devs said, that they finally found out what produced the bug, so it will be fixed sometime Soon(TM) Real SoonGäó or Samsung SoonGäó ? (The d...
- by Dewie Cheecham - at 2012.07.14 11:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |