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921. To you dedicated tank drivers - in General Discussions [original thread]
Antonius Dacinci wrote: When those bastard organized squads get on my ass basically xD 4 guys coordinated as a strike force against my tank has got me bothed enough that I as a dedicated tank driver wish to work with other tank drivers to outnu...
- by Dewie Cheecham - at 2012.08.25 13:11:00
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922. GOONSWARM IS HERE - in Technical Support/Bugs [original thread]
Jin Robot wrote: Goonswarm = Trolls CCP seem to like them though... must be an Icelandic thing I really don't know where this comes from. CCP have no preferences, officially, but looking at their actions over the past few years, they certai...
- by Dewie Cheecham - at 2012.08.25 08:15:00
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923. GOONSWARM IS HERE - in Technical Support/Bugs [original thread]
All DUST needs is more Goonswarn, TEST and PL.
- by Dewie Cheecham - at 2012.08.25 08:03:00
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924. why did CCP use unreal engine? - in General Discussions [original thread]
Templar Two wrote: First the Cryengine 3 is A LICENSE ENGINE exactly like the UE so CCP could have used that. Second: at today Cryengine 3 it's the best license engine on the market; Cryengine 3 can already do on PC what Unreal Engine 4 will do...
- by Dewie Cheecham - at 2012.08.24 22:41:00
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925. Swarms are a little OP - in Feedback/Requests [original thread]
Nova Knife wrote: Dewie Cheecham wrote: Swarms are definitely OP. If the Militia SL can kill a Gunnology single-handed, it is so far beyond OP it is fundamentally flawed. And yes, this is not mere speculation. I HAVE killed a Gunnology, w...
- by Dewie Cheecham - at 2012.08.24 22:36:00
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926. CCP please fix OP Free-Fall Dampeners - in Feedback/Requests [original thread]
Randrii wrote: Inertia is a property of matter thhat makes an object want to stay in its current state. an object in motion will stay in motion and an object at rest will stay at rest unless acted upon by an outside force. Inertial dampners wou...
- by Dewie Cheecham - at 2012.08.24 22:34:00
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927. Notikittention (Notification) - in Technical Support/Bugs [original thread]
GM Unicorn wrote: Just jocking :/ The world is really ending. A GM with a sense of humour? What's next? A bug free DUST build? :P
- by Dewie Cheecham - at 2012.08.24 22:24:00
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928. Should there be less SP per battle? - in General Discussions [original thread]
Debacle Nano wrote: In my opinion, yes it does. If I am into a marauder in 2 weeks, which I am, the SP needs to be lowered a bit. Nano, not everybody can play 23.5/7, those that play a LOT obviously earn more SP. If they lower it any further...
- by Dewie Cheecham - at 2012.08.24 22:19:00
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929. Wait... A... Minute... 0_o - in General Discussions [original thread]
Once in a while CCP release a botched build, one that keep crashing all the time, screw up just about everything and is far more frustrating than it should be. This is one such build. Add to it that they made some major changes to the network be...
- by Dewie Cheecham - at 2012.08.24 22:16:00
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930. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Saiibot wrote: in most other betas, very large or game breaking bugs (like invalid fits) or huge problems with gameplay (like bad hit detection) take a build cycle or two to get fixed. Four or five of the really big bugs haven't been fixed in...
- by Dewie Cheecham - at 2012.08.24 16:52:00
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931. Swarms are a little OP - in Feedback/Requests [original thread]
Nova Knife wrote: You can actually dodge them now... They can make some crazy turns but you can actually dodge them. That wasn't possible in the last build. I've even managed to do it in my tank. It's tricky but you can do it. In order to do...
- by Dewie Cheecham - at 2012.08.24 13:39:00
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932. Swarms are a little OP - in Feedback/Requests [original thread]
Swarms are definitely OP. If the Militia SL can kill a Gunnology single-handed, it is so far beyond OP it is fundamentally flawed. And yes, this is not mere speculation. I HAVE killed a Gunnology, with the heavy/SL starter fit.
- by Dewie Cheecham - at 2012.08.24 13:38:00
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933. Prices rises - in Feedback/Requests [original thread]
IIRC they said prices would be hiked, but so would rewards, so it would more or less balance out. Well, the prices certainly hiked, about as much as a day of Zimbabwean inflation. If not more. But the rewards did not. If anything they were lowere...
- by Dewie Cheecham - at 2012.08.24 13:35:00
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934. why did CCP use unreal engine? - in General Discussions [original thread]
I wonder if CCP will consider porting their Carbon engine to the consoles later on. Bit I doubt it, it is not an FPS engine at all.
- by Dewie Cheecham - at 2012.08.23 12:55:00
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935. Server is full - in Technical Support/Bugs [original thread]
eagandale4114 wrote: Anyone else getting constant server is full messages? It is bloody annoying, all you can do is try a number of times. If it keeps failing, go get a cup of coffee, and try a few minutes later.
- by Dewie Cheecham - at 2012.08.23 12:48:00
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936. Request - Revives dont count as deaths - in Feedback/Requests [original thread]
Martyr Dumb wrote: Agreed. The kill should only count when there is no more hope of reviving. I find myself being overly cautious (sometimes) when reviving because I don't want to screw their K/D up. A tactic I really haven't seen yet, is wh...
- by Dewie Cheecham - at 2012.08.23 12:43:00
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937. Request - Revives dont count as deaths - in Feedback/Requests [original thread]
EnglishSnake wrote: Team A vs team B - 50 clones each (example) Player from team A spawns and kills a player from team B, 50-49 clones Another player from team B shows up and kills the player from team A, then revives his squad mate, 49-50 cl...
- by Dewie Cheecham - at 2012.08.23 12:39:00
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938. No colors - in Technical Support/Bugs [original thread]
Finn Kempers wrote: Stil not resolved after DT It'll be resolved SOONGäó (CCP speak for eventually )
- by Dewie Cheecham - at 2012.08.22 15:22:00
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939. ROOOOOOOOOOOOOOOOOOADDDDDD RAGE!!!!!!!!!!!!!!! - in General Discussions [original thread]
Seran Jinkar wrote: Actually roadkilling is the only way to kill people with an LAV right now. Even standard turrets needs 4 or 5 missiles to kill a militia assault suit. Maybe it's getting better with the LVL 3 turrets.. but I haven't tested t...
- by Dewie Cheecham - at 2012.08.22 15:19:00
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940. profanity filter = MAJOR FAIL - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This is why I hate these profanity filters. 1_ If I can't say $h!t, then I can say poop. Same exact meaning, but for some reason one is deemed bad. 2_ Words that aren't suppose to be censored end up being censored...
- by Dewie Cheecham - at 2012.08.22 10:15:00
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