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801. I'm (usually) Gallente. Where are my drones?? - in General Discussions [original thread]
Garrett Blacknova wrote: They all went rogue, so we have to kill them. Like Lasers, I think they're coming SOONGäó. I think the new DUST players would hate rogue drones :)
- by Dewie Cheecham - at 2012.08.01 11:12:00
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802. I'm (usually) Gallente. Where are my drones?? - in General Discussions [original thread]
Laheon wrote: Drones? Get back in your mega! I have a Mega. I love that boat. It instapops Badgers for a living. But my Surya don't have drones...
- by Dewie Cheecham - at 2012.08.01 11:10:00
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803. I'm (usually) Gallente. Where are my drones?? - in General Discussions [original thread]
Gallente have a lot of drawbacks to other races when it comes to the ships themselves, this is offset by their reliance on drones. We can't have the same balancing in DUST without that aspect of the game as well. I want my drones :) Just one Ho...
- by Dewie Cheecham - at 2012.08.01 11:07:00
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804. Beta can't be fixed? - in General Discussions [original thread]
Kincate wrote: Well one would hope that if they want to convey product through there images theyd find some way ecourage people not to bunny hop or hooker jiggle. Also the beta test for pong.... not pretty I assure you. Hooker jiggle? Sou...
- by Dewie Cheecham - at 2012.08.01 10:51:00
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805. DUST should have Kill Streaks - in General Discussions [original thread]
Ferocitan wrote: -1 is my vote. Killstreaks is for making a shooter only game a bit more rewarding to play. This isn't a shooter only. Killstreak rewards are for games with free items. In DUST we have to work our asses off to get the cool s...
- by Dewie Cheecham - at 2012.08.01 10:47:00
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806. tanks with dampers...DAMPERS I TELL YOU! - in General Discussions [original thread]
4447 wrote: i just read a post about a spawning tanks on top of the towers and driving them off the edge. this got me thinking why do tanks need a drop ships to transport them to the ground. why can't tanks be drop out of a ship and then use da...
- by Dewie Cheecham - at 2012.08.01 10:41:00
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807. Strategic Structures strenght need a good boost ! - in General Discussions [original thread]
Laurent Cazaderon wrote: Hello, CRUs, Supply depot, turrets : All those structures are way too weak and exposed to damage that cannot be compensate with repair guns. It's problematic as more than 90% of the games i play, more than 4 on 5 str...
- by Dewie Cheecham - at 2012.08.01 10:39:00
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808. LoL why does everyone know everything? - in General Discussions [original thread]
GreasyFinger Bumsticker wrote: im tired of the "future" speculation from people that dont represent the company....i dont care how much EVE knowledge you have this is DUST514, on a console. people making predictions about the future that are no...
- by Dewie Cheecham - at 2012.08.01 10:29:00
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809. dropships into flying lavs - in General Discussions [original thread]
Debacle Nano wrote: Dropship crushing is fine they just need to tone it down a bit. Drop Ships need to take more damage from hitting the ground, and other items, and to answer the OP, just as the CRU is disabled on a Drop Ship sitting on the...
- by Dewie Cheecham - at 2012.08.01 10:26:00
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810. Eve Online (not Dust!) Dev Blog Hilarity - in General Discussions [original thread]
Iron Wolf Saber wrote: You know what would be funny? pressing the RE deontate button and it detonates all the ones you havent put down yet. Have a stealthed scout suit "hack" the RE users backpack to do that....
- by Dewie Cheecham - at 2012.07.31 06:17:00
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811. DUST should have Kill Streaks - in General Discussions [original thread]
Rorek IronBIood wrote: Erahk Manaan wrote: I thought that was what ISK was for. In a match where you kill a lot without dying you get paid more then the next match you can buy Jeeps, Tanks, Drop ships, and better gear. So basically this is ...
- by Dewie Cheecham - at 2012.07.30 17:36:00
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812. DUST DELETED!!!!! - in General Discussions [original thread]
Tony Calif wrote: Once again, the same fanboys making the same fanboy excuses. +1 op Really everyone's saying "people haven't read up on Dust" they shouldn't need to for basics like hit detection, spawn mechanics and general "fun" factor. h...
- by Dewie Cheecham - at 2012.07.30 14:06:00
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813. is it just me or.... ? - in General Discussions [original thread]
dust badger wrote: i get this too but i think its more me, i have a few good rounds with out dying and then think i can take on the world, then the world puts me back in place :) I have good and bad days, but there is something odd. Some gam...
- by Dewie Cheecham - at 2012.07.30 11:47:00
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814. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
One I were in yesterday, where we managed to trap the defenders, a few breakouts did actually succeed. One were even a drop ship that went high, and literally were raining men, as they re-spawned in it. A brilliant move really. To bad for them tha...
- by Dewie Cheecham - at 2012.07.30 11:41:00
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815. This... is... BETA!!!! - in General Discussions [original thread]
Spazzeh BHD wrote: It's a beta. Betas are where THINGS GET FIXED ! This is the Beta forums, this is where things get pointed out
- by Dewie Cheecham - at 2012.07.30 11:38:00
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816. Beta can't be fixed? - in General Discussions [original thread]
Tony Calif wrote: Yeah, we'll computer games have come along way since Pong. A great game but horribly dated now. We should not be dealing with spawn camping after 3 builds complaining about it. Not these days. It's supposed to be fixed (again)...
- by Dewie Cheecham - at 2012.07.30 11:31:00
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817. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
Tony Calif wrote: Yah yah own fault. Not the 11 guys I'm with it anything. Arrogant ****. It's a broken game mechanic. Get over it. It was never said outright that it is your teams fault, though knowing the risk of a trap, and failing to neg...
- by Dewie Cheecham - at 2012.07.30 11:04:00
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818. This... is... BETA!!!! - in General Discussions [original thread]
Iron Wolf Saber wrote: xprotoman23 wrote: it's PAY-TO-WIN doe Example? Top tier weapons tend to have an Aurum version using about 50% less CPU and PG, yet may or may not have improved stats beyond that. That CPU/PG Saving enables more...
- by Dewie Cheecham - at 2012.07.30 09:37:00
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819. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
Getting the defenders boxed in at their home base is fairly easy. However it is also fairly easy to avoid, yet many fail to do so. Defenders: Stop shooting your own CRU's, retake them, you WILL need them. Put down good Drop uplinks. Some obvious...
- by Dewie Cheecham - at 2012.07.30 09:33:00
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820. Dear FPS Infantry. LOVE your tanks! - in General Discussions [original thread]
Gauder Berwyck wrote: It's MAGgots by the way, not MAGpies ;) LOL.
- by Dewie Cheecham - at 2012.07.29 16:55:00
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