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681. [Feedback] New alternative dropship control scheme - in Feedback/Requests [original thread]
Tesfa Alem wrote: Would rather have X toggle manual turret control on or off. This ^ ^ ^
- by Derpty Derp - at 2015.10.31 21:35:00
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682. [Idea] Vehicle damage module variant... - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: The idea of hardeners is that they work for a while and then they don't. What's the point of using them if you can just use a mod to negate them? It's really just a damage mod when you think about it. The same could be ...
- by Derpty Derp - at 2015.10.31 21:29:00
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683. Updated headshot multiplies? - in General Discussions [original thread]
After pratting around with snipers on an alt, I thought it would be nice to actually show the headshot multiplier for each weapon in the stats... There's a lot of pointless info about "requiring less sp to use" which could be removed in favour of ...
- by Derpty Derp - at 2015.10.30 22:50:00
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684. [Idea] Vehicle damage module variant... - in Feedback/Requests [original thread]
How about a damage mod that while active decreases damage to unhardened targets (including infantry) but allowed damage to ignore 50% of hardeners (you can explain it with the usual space magic, electro-bollocks charges the shot in such a way as t...
- by Derpty Derp - at 2015.10.30 22:48:00
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685. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
Zan Azikuchi wrote: too much can affect their recovery status' positively, so either the HP need's to be cut back on armor, which would be preferred, or Anti armor weapon's efficiency need's to go up, so that we CAN kill these GAL BAR individua...
- by Derpty Derp - at 2015.10.28 23:45:00
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686. Vehicle Hardeners - in Feedback/Requests [original thread]
Just a little 'heads up' to the people jumping straight to "Tankers got it rough yo, get gud with your swarm and av nades bro." I am a tanker, the thing that annoys me is not tanks being unkillable, they aren't... They're just boring as ****. ...
- by Derpty Derp - at 2015.10.28 23:42:00
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687. Vehicle Hardeners - in Feedback/Requests [original thread]
It seems the era of hardener stacking is still upon us - rejoice... I think vehicles would be more interesting if hardeners had a decent downside. Disable reps/recharge while active... Possibly have shields begin to recharge as soon as hardener i...
- by Derpty Derp - at 2015.10.27 22:01:00
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688. Any Future Plans For The LAV? - in General Discussions [original thread]
My LAV helps support AV users against tanks and just flat out poops on some squishier vehicles... With the stupidly strong small blaster it poops on infantry too, even heavies. The Saga-II may be the only viable LAV in the game at the moment, but...
- by Derpty Derp - at 2015.10.27 21:36:00
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689. Better performance - in General Discussions [original thread]
I'll be honest, I've never actually seen this black screen bug everyone's been going on about... Getting stuck in end of match screens on the other hand...
- by Derpty Derp - at 2015.10.27 21:31:00
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690. Fracture road - Stairs - in Technical Support/Bugs [original thread]
No idea if this has been noted before, but since the map was redone (ages ago) people have been getting stuck in the gap between the wall and the stairs (leading up to the main objective.) Can't remember if it's only specific suits, I can only re...
- by Derpty Derp - at 2015.10.27 21:27:00
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691. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
So I breach assault rifled a HMG in the back... Was wearing a galmando, so we better nerf the galmando.
- by Derpty Derp - at 2015.10.27 21:09:00
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692. Plasma Cannon variants - in Feedback/Requests [original thread]
I think the breach cannon should deal a crap ton of damage, but where the forge makes you stand still while charging, the cannon would make you stand still, unable to move after firing for a few seconds... Or once the devs figure out how the imple...
- by Derpty Derp - at 2015.10.27 21:05:00
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693. [Merc Contracts] Ringers - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: so how exactly are new/small corps supposed to ever do pc then??? Good question, but if they have another corp fighting their battles for them... Are they really doing PC?
- by Derpty Derp - at 2015.10.27 21:00:00
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694. CCP Myofibrils are destroying this game - in Feedback/Requests [original thread]
Just a quick heads up for anyone who hadn't already figured this out... When fighting the pogo warriors, keep a safe distance and you easily kill them. If you let them stand next to you, they will insta-superman, leading you to be looking comple...
- by Derpty Derp - at 2015.10.27 20:52:00
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695. NEW PLAYERS: Leaving Games Is Best Defense Against Stomps - in General Discussions [original thread]
Not a bad plan... But who are these "new players" you speak of? Also there are more problems with the game than stomps...
- by Derpty Derp - at 2015.10.26 21:46:00
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696. CCP Myofibrils are destroying this game - in Feedback/Requests [original thread]
I miss when there was no limit to how many you could fit... I wasn't specced into them, but watching scouts suicide was too entertaining.
- by Derpty Derp - at 2015.10.26 21:42:00
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697. Smaller maps for 8v8s should que time go over x mins - in Feedback/Requests [original thread]
One of the main reasons I even do FW is because it's a guaranteed sizable map. The last thing I'd want is more crappy small maps where everyone can shoot from one redzone to the other.
- by Derpty Derp - at 2015.10.26 21:38:00
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698. @Rattati or GM Archduke... - in Feedback/Requests [original thread]
Bradric Banewolf wrote: CCP could make the event "get 514 kills period". Make it a mission that doesn't go away until the player finishes it. This would help the guys, and also keep players from doing the ridiculous boosting we've been seeing....
- by Derpty Derp - at 2015.10.26 21:35:00
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699. Please please for the love of god take squads out of pubs - in General Discussions [original thread]
KEROSIINI-TERO wrote: Derpty Derp wrote: KEROSIINI-TERO wrote: No. We just need more people in the same matchmaking pool in order for the matchmaker to work properly. Just how many more people are we talking about... Since there used...
- by Derpty Derp - at 2015.10.25 19:32:00
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700. Please please for the love of god take squads out of pubs - in General Discussions [original thread]
On one hand: Solo players don't like being matched with and against squads... On the other hand: Squads want solo play to be removed... Obvious solution: Split the queues... So you can either go Solo Pub/FW, or you can go squad Pub/FW. Then we ...
- by Derpty Derp - at 2015.10.23 20:18:00
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