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1461. 1.5 - in General Discussions [original thread]
Vehicle users wont be happy until their toys are impervious to everything including other vehicles and Im betting even then they would cry that AV is over powered
- by Delta 749 - at 2013.08.02 08:32:00
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1462. nerf toxin smg - in General Discussions [original thread]
ladwar wrote: Jason Pearson wrote: Buff SMGs, give them splash damage. and homing on infantry so you can't miss even if your shooting away from your target. Screw it just give us this
- by Delta 749 - at 2013.08.01 22:57:00
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1463. nerf toxin smg - in General Discussions [original thread]
0/10 due to complete lack of creativity and content, try again
- by Delta 749 - at 2013.08.01 22:53:00
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1464. Switching from core flaylock to toxin smg - in General Discussions [original thread]
"Waaah my sidearm is no longer better than most primary weapons" Thats how you sound to me, stop being a splash damage needing *****
- by Delta 749 - at 2013.08.01 22:39:00
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1465. Grenade Damage buff?? - in General Discussions [original thread]
The damage read out when you die shows all the damage you took from that "life" Hell there have been times when Ive died and its shown me 3k + damage taken when I was killed by a SMG or AR
- by Delta 749 - at 2013.08.01 22:08:00
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1466. Movement to make "GEK" a verb - in General Discussions [original thread]
This thread gives me such a GEK on
- by Delta 749 - at 2013.08.01 21:39:00
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1467. Av grenades do more damage then forgeguns - in General Discussions [original thread]
I know right? and they benefit from damage mods, have a skill that ups their damage, and you can carry way more than three grenades at a time Seriously though quit your bitching, AV nades are fine as they are and need that large spike damage to ...
- by Delta 749 - at 2013.08.01 21:35:00
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1468. Will DUST ever switch to client side hit detection? - in General Discussions [original thread]
Anita Hardone wrote: Mobius Wyvern wrote: Anita Hardone wrote: DICE did the switch for BF3. And its been that way ever since. Just seems like with all the issues regarding it as of now, CCP might as well give it a try. Both systems hav...
- by Delta 749 - at 2013.08.01 09:37:00
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1469. Suit Fittings and Weapon Usefulness - in General Discussions [original thread]
Are you seriously trying to say proto gear should be an "I win" button just because you suck and couldnt kill a guy in militia gear despite the huge gap between that and proto gear?
- by Delta 749 - at 2013.08.01 01:34:00
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1470. CPM elections.. when? - in General Discussions [original thread]
Cat Merc wrote: Delta 749 wrote: Iron Wolf Saber wrote: Delta 749 wrote: Iron Wolf Saber wrote: CSM Terms are usually a year apiece the 6 month terms were far too disruptive to the process in keeping the players up to date because s...
- by Delta 749 - at 2013.07.31 23:51:00
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1471. CPM elections.. when? - in General Discussions [original thread]
Iron Wolf Saber wrote: Delta 749 wrote: Iron Wolf Saber wrote: CSM Terms are usually a year apiece the 6 month terms were far too disruptive to the process in keeping the players up to date because soon as they get settled in its campaign...
- by Delta 749 - at 2013.07.31 23:37:00
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1472. I don't often post... - in General Discussions [original thread]
It should have been master of modules or some such but now that a CPU upgrade is mandatory it loses the bonus its fitting had For all the other logis imagine if you had to give up your sidearm slot or an equipment slot with an item that needlessly...
- by Delta 749 - at 2013.07.31 23:31:00
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1473. Making armor noob friendly - in General Discussions [original thread]
SHANN da MAN wrote: With Shield regen at a base 20HP/sec (some suits more, some suits less) and no downside like the speed reduction armor has, CCP really should do something to make armor competitive. Raising the Armor Repairer from 2/3/5 HP/s...
- by Delta 749 - at 2013.07.31 23:29:00
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1474. CPM elections.. when? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Delta 749 wrote: Iron Wolf Saber wrote: CSM Terms are usually a year apiece the 6 month terms were far too disruptive to the process in keeping the players up to date because soon as they get settled in its campa...
- by Delta 749 - at 2013.07.31 23:27:00
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1475. Will friendly fire ever be public? - in General Discussions [original thread]
DeadlyAztec11 wrote: Friendly fire sucks. Do you know how many people would spawn in militia gear just to kill proto's on their team? Too many. Plus all the Mass Drivers shooting at me in CQC, now instead of just being annoying they would be de...
- by Delta 749 - at 2013.07.31 23:24:00
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1476. Will friendly fire ever be public? - in General Discussions [original thread]
Pubs no FW yes, its essentially what you are suggesting anyway
- by Delta 749 - at 2013.07.31 23:19:00
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1477. CPM elections.. when? - in General Discussions [original thread]
Iron Wolf Saber wrote: CSM Terms are usually a year apiece the 6 month terms were far too disruptive to the process in keeping the players up to date because soon as they get settled in its campaign time again. As for when the CPM 0 will get ...
- by Delta 749 - at 2013.07.31 23:18:00
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1478. Free Hunter Scout Suits? - in General Discussions [original thread]
At least they look kind of stylish and now Ive got some free suits for start of match rushing
- by Delta 749 - at 2013.07.31 06:14:00
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1479. Tanking Tips - in General Discussions [original thread]
Cy Clone1 wrote: here is how you become considered a top tanker in three easy steps. step 1: build an armor tank with a railgun step 2: engage in very simple tank fights in which you are either situated on a hill or you simply peek and shoot. s...
- by Delta 749 - at 2013.07.31 01:52:00
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1480. Tanking Tips - in General Discussions [original thread]
Charlotte O'Dell wrote: Delta 749 wrote: Charlotte O'Dell wrote: Delta 749 wrote: Every single tanker needs to follow those tips Most of them got spoiled by beta tanks though and never really learned how to drive so we have an odd situ...
- by Delta 749 - at 2013.07.30 23:47:00
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