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701. Why? - in General Discussions [original thread]
Because we would look silly in purple and yellow
- by Delta 749 - at 2013.11.02 03:20:00
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702. Wouldn't it be cool iff.. - in General Discussions [original thread]
Yeah, with blackjack, and hookers In fact forget the customization and the blackjack
- by Delta 749 - at 2013.11.02 03:17:00
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703. what are you saving SP for right now? - in General Discussions [original thread]
More rifles to make the **** poor players rage We already have heavies whining about the SMG so I cant wait how they will handle the assault version of the combat rifle since its just a beefed up SMG range wise
- by Delta 749 - at 2013.11.02 03:16:00
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704. Teach Me How To Play Slay Please - in General Discussions [original thread]
Joel II X wrote: I wish Gallente (or other races besides Caldari) got more love. Evertthing you can win is Caldari. The recruit BPOs, the Methana, etc. ....... the reward from Slay is gallente
- by Delta 749 - at 2013.11.02 00:47:00
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705. Splash is the problem, from Mass Drivers to Flaylocks to Forges - in General Discussions [original thread]
Monkey MAC wrote: Yes because 120 splash is soooo much! There is nothing wrong with splash, there is something wrong with your tactics! If we change it, we will get COD, where a guy takes a rocket to the face and just shrugs it off! Try count...
- by Delta 749 - at 2013.11.01 19:42:00
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706. Why you chose your weapon. - in General Discussions [original thread]
AR because its on the free fittings
- by Delta 749 - at 2013.11.01 08:24:00
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707. your mercs costume. - in General Discussions [original thread]
Ninja Pirate Zombie Robot
- by Delta 749 - at 2013.10.31 23:17:00
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708. 16m Scan Radius Buff is going to be Godly for Gallente Scouts - in General Discussions [original thread]
Aero Yassavi wrote: Range Amplifiers have stacking penalties. So here how it works: Gal Scout Pre-1.7 Max Skills: 22.5 meters 1 complex mod: 32.625 meters 2 complex mod: 45.38 meters 3 complex mod: 57.04 meters 4 complex mod: 64.31 meters Gal...
- by Delta 749 - at 2013.10.31 23:15:00
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709. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
GENERAL FCF wrote: I love the HP heavy armor update, it really helps with those OP Duvolls, Dren's, and militia assault rifles. Please increase the Heavy machine gun damage by 2 for advanced and 4 for prototype! I have level 5 proficiency and c...
- by Delta 749 - at 2013.10.31 23:07:00
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710. Video of atiim - in General Discussions [original thread]
Oh did you join another battle with him to get more footage? I was there for the first one and remember you left before he really did anything
- by Delta 749 - at 2013.10.31 05:55:00
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711. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
doom UCHIHA wrote: is there going to be a respec anytime soon Im almost positive there will be a partial refund for vehicle skills since they are getting changed around so much, as for infantry stuff who knows but I doubt it
- by Delta 749 - at 2013.10.31 05:51:00
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712. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
Cosgar wrote: Delta 749 wrote: Lance 2ballzStrong wrote: Delta 749 wrote: Im sorry but your reply just gives evidence you playing badly, if before when the suit could survive multiple opponents you were doing fine compared to now whe...
- by Delta 749 - at 2013.10.30 08:05:00
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713. If FW is getting FF... - in General Discussions [original thread]
Doc Noah wrote: Have you ever thought of not walking in front of them when they shoot? If they shoot and you walk in front of them, its your fault, if they walk in front of you, and you shoot, its your fault. Stupid as it may sound, the only on...
- by Delta 749 - at 2013.10.30 07:56:00
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714. The Rainbow Effect Public Relations, the first. - in General Discussions [original thread]
This would definitely be interesting to see since right now breaking a defensive line usually boils down to spam as many grenades as possible and rush in during the blasts to pick off any survivors
- by Delta 749 - at 2013.10.30 07:54:00
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715. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
Lance 2ballzStrong wrote: Delta 749 wrote: Im sorry but your reply just gives evidence you playing badly, if before when the suit could survive multiple opponents you were doing fine compared to now when its a little more balanced where yo...
- by Delta 749 - at 2013.10.30 07:47:00
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716. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: If you think heavies suck you're a ******* garbage player, ridiculously garbage. Maybe its experience from my heavy days in chrome, but every time i put on my ADV fat suit im going 10+ KDRs, EVERY TIME. Its called know...
- by Delta 749 - at 2013.10.30 04:31:00
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717. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
Lance 2ballzStrong wrote: Delta 749 wrote: Big glaring flaw in your argument You say "Remember when it took 2-4 guys to take down a heavy" and then say that what makes a good heavy dangerous is his playstyle Well that still applies, the ones...
- by Delta 749 - at 2013.10.30 04:30:00
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718. shifting the idea of AV to match future dust vehicles - in General Discussions [original thread]
THUNDERGROOVE wrote: Delta 749 wrote: Cody Sietz wrote: THUNDERGROOVE wrote: Cody Sietz wrote: Ok, so what do we use for AV as medium and light suits? I get that we aren't meant to solo tanks with swarms, shouldn't 6-9 rounds from a...
- by Delta 749 - at 2013.10.30 04:07:00
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719. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
Big glaring flaw in your argument You say "Remember when it took 2-4 guys to take down a heavy" and then say that what makes a good heavy dangerous is his playstyle Well that still applies, the ones that cry the most are the dumb fat kids that wal...
- by Delta 749 - at 2013.10.30 03:22:00
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720. shifting the idea of AV to match future dust vehicles - in General Discussions [original thread]
Except its not a direct counter? Their flight path alone and their habit of tracking towards the bottom of a vehicle against the speed of an LAV means more often than not your swarms impact the terrain or an installation or something Not to mentio...
- by Delta 749 - at 2013.10.30 03:17:00
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