Pages: 1 2 3 4 [5] 6 |
81. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
CookieStein wrote: It's a fleshed out version of the Jump Pack request...no to Jet Packs, yes to Jump Packs. +1 Yeah, that'd be awesome. It'd probably resulting in more people comparing this to Planetside 2. Though, that's no reason to ignor...
- by DeathStalker Synchro - at 2013.02.02 19:14:00
|
82. A region icon underneath your forum avatar - in Feedback/Requests [original thread]
CookieStein wrote: Think we could get a region icon underneath our avatar? That way those that are not posting in their native language can be excused and those that are borderline illiterate can be mocked. Lol. Yeah, that would be nice. I n...
- by DeathStalker Synchro - at 2013.02.02 19:06:00
|
83. [Suggestion] Auto Turret Modules - in Feedback/Requests [original thread]
I was rolling around in a tank the other day mowing down red dots. I was alone in the tank because the small turrets are nearly useless with blue dots. Then, I got a pretty sweet totally unoriginal idea. Wouldn't it be sweet if there were modules ...
- by DeathStalker Synchro - at 2013.02.02 19:02:00
|
84. (request) Different looking guns - in Feedback/Requests [original thread]
Olav Grey-Mane wrote: I know this isn't big but I just feel like every gun in the game, in it's respectful class, looks the same other than a different color. All Assault rifles look the same, snipers, and everything else. I mean look at guns t...
- by DeathStalker Synchro - at 2013.02.02 18:33:00
|
85. The ability to sell items - in Feedback/Requests [original thread]
Yeah, this will implicated sometime in the future. In fact, I think it will be called SOON. I may be mixing that up with something else but this is something CCP really wants to get out there. Though, as JohnDS Wolf said EVE has its own economy, w...
- by DeathStalker Synchro - at 2013.02.02 17:33:00
|
86. HAV small turrents - in Feedback/Requests [original thread]
Sontie wrote: Are horribly inaccurate. Is this supposed to be like this? My gunners don't get many kills and I myself have trouble getting hits when in my small turrets. I think we need a better aiming reticule for them as well. It'd sure he...
- by DeathStalker Synchro - at 2013.02.02 05:30:00
|
87. [REQUEST] Points for stopping a hack - in Feedback/Requests [original thread]
Yeah, I was so surprised when I didn't score anything. I never got why we don't get rewarded for counter hacking. Though, I still go for the counter hack. I'm all about wining the game and running the objective.
- by DeathStalker Synchro - at 2013.02.02 05:18:00
|
88. Bounty Hunting system for Pub - in Feedback/Requests [original thread]
Virex Staz wrote: +1 As long as the bounty is only paid out when equipment is destroyed, and is less than the value of the equipment, I don't see a problem with this. Fred puts a 1 mill ISK bounty on Bob; this goes into Fred's bounty "pot". B...
- by DeathStalker Synchro - at 2013.02.02 05:11:00
|
89. [Request] Hitting Snipers with fire should kick them out of scoped view - in Feedback/Requests [original thread]
You might want to edit that post. I think you mean they "shouldn't be able to stay within their scope." Bu ultimately I kind of agree with you....sort of. There should be some kind of reaction to the dozens of rounds smashing into their shields a...
- by DeathStalker Synchro - at 2013.02.02 04:15:00
|
90. [Suggestion] Forum Appreciation Channel - in Feedback/Requests [original thread]
JohnDS Wolf wrote: DeathStalker Synchro wrote: I love Dust 514. I've followed the game with a near obsession. Watching daily for every news update, announcement, and developer log. This is THE most innovative FPS to date. And when I'm n...
- by DeathStalker Synchro - at 2013.02.01 21:09:00
|
91. Returning Vehicles - in Feedback/Requests [original thread]
JohnDS Wolf wrote: i'm not sure if it works that way. you abandoned the vehicle, therefor lost it. i'm also not sure but do you lose the vehicle if it doesn't blow up with you in it? if so, why, you didn't lose it. Yeah you lose it. It does...
- by DeathStalker Synchro - at 2013.02.01 21:03:00
|
92. Returning Vehicles - in Feedback/Requests [original thread]
That would be lovely. I mean like what if I called in the wrong vehicle and I don't realize what's coming until it arrives. Or say the battle doesn't need a 5th tank. There should be an area like a platform where you can return your undamaged vehi...
- by DeathStalker Synchro - at 2013.02.01 20:52:00
|
93. [Suggestion] Forum Appreciation Channel - in Feedback/Requests [original thread]
I love Dust 514. I've followed the game with a near obsession. Watching daily for every news update, announcement, and developer log. This is THE most innovative FPS to date. And when I'm not playing I'm on the forums. Though, I notice there'...
- by DeathStalker Synchro - at 2013.02.01 19:45:00
|
94. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
BMSTUBBY wrote: Beast Beastlington wrote: The current guy must be hard of hearing because the weapons sound absolutely atrocious. If you had beefy sounding Assault Rifles and Shotguns it might go a long way towards hiding the woeful gun-pl...
- by DeathStalker Synchro - at 2013.01.31 20:48:00
|
95. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
Jackof All-Trades wrote: http://wiki.eveonline.com/en/wiki/Gravboots By what I read, that means you can pretty much jump from most heights and not be hurt. And yet us, the Immortal Soldiers of New Eden get hurt from a small 3 foot drop? WHY???...
- by DeathStalker Synchro - at 2013.01.31 19:35:00
|
96. Smoke granades - in Feedback/Requests [original thread]
Koivu-X wrote: Yeah..smoke or why not flash bang? Or a "Distorsion-granade"- which gives the enemy blurry sight or "slow motion-sight" when the nade sends out an electrical pulse disturbing the enemys suit. Just an idea, folks.. As the ...
- by DeathStalker Synchro - at 2013.01.31 08:01:00
|
97. SMG range - in Feedback/Requests [original thread]
Yeah, I hope they get a tad bit more range. I love SMGs in modern day shooter, mostly German SMGs; MP5, UMP, ect.. But these don't feel like SMGs more like fully automatic pistols....or well...sidearms. I guess they accomplish they goal of having ...
- by DeathStalker Synchro - at 2013.01.30 02:21:00
|
98. Nova Knives are absolutely useless - in Feedback/Requests [original thread]
Knarf Black wrote: I for one cannot wait for the "nerf Nova Knives" threads that will inevitably appear after they add cloaking modules to the game. Lol. Yeah. I think the Nova knife will start to shine with the introduction of cloaking and ...
- by DeathStalker Synchro - at 2013.01.30 01:32:00
|
99. 1080p please :). - in Feedback/Requests [original thread]
This has nearly become a norm for games. Even if no one asked for it I would bet all my SP that CCP has already considered this in the final product. Seeing as we're currently in the Beta phase this will come later. After all the required gameplay...
- by DeathStalker Synchro - at 2013.01.30 01:10:00
|
100. [Suggestion] Supply Depot and CRU change - in Feedback/Requests [original thread]
Yeah I like you're ideas and how thorough you are but the supply depot and CRU changes aren't really that necessary. Sure a strawberry could nade spam the hell out of me from the supply depot. It's no different than if he threw his entire supply o...
- by DeathStalker Synchro - at 2013.01.30 00:59:00
|
Pages: 1 2 3 4 [5] 6 |
First page | Previous page | Next page | Last page |