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61. Why is there no Dual Weild? - in Feedback/Requests [original thread]
Noc Tempre wrote: DeathStalker Synchro wrote: While dual wielding pistols may seem like a great idea it would destroy the look of Dust. Ok, maybe destroy is too strong of a word. But it just doesn't fit. Dual wielding is for games like Halo,...
- by DeathStalker Synchro - at 2013.02.05 14:34:00
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62. Why is there no Dual Weild? - in Feedback/Requests [original thread]
While dual wielding pistols may seem like a great idea it would destroy the look of Dust. Ok, maybe destroy is too strong of a word. But it just doesn't fit. Dual wielding is for games like Halo, Call of Duty, and Borderlands. Those games can aren...
- by DeathStalker Synchro - at 2013.02.05 08:16:00
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63. [ Suggestion ] Small infiltration spacecraft - in Feedback/Requests [original thread]
Panther Alpha wrote: No shields, average armor, but very fast and maneuverable. It sits only 3 people + pilot, and is design for quick accurate infiltration's into enemy territory. It will allow corps to form infiltration specialist teams, and...
- by DeathStalker Synchro - at 2013.02.04 14:15:00
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64. Points for stoping hacks/ little somthing for the pilots - in Feedback/Requests [original thread]
Adaris Manpher wrote: like my title says I think we should get points for stoping enemy hacks. 1st thing it takes longer to stop a hack then to make. 2. it would help people from just letting it flip so they can get more points. It doesnt have ...
- by DeathStalker Synchro - at 2013.02.04 06:52:00
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65. New Battle Type- Space Stations/Outpost/Other - in Feedback/Requests [original thread]
CCP has already thought about this and plans to do it in the future. It's going to be pretty scary fighting inside a Space station or even a ship. Such close quarters can be incredibly dangerous, that'd be the best time to be a shotgunner or a heavy.
- by DeathStalker Synchro - at 2013.02.04 06:36:00
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66. [Request] New type of vehicle - Hoverbike - in Feedback/Requests [original thread]
Elitez Gaming wrote: I thought having a hoverbike would be neat. It's basically a motorcycle, but it hovers and has a sci-fi futuristic texture to it. It would be used as a source of fast transportation, but since it's small and lightweight it ...
- by DeathStalker Synchro - at 2013.02.04 06:31:00
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67. Cultural variance in weapons - in Feedback/Requests [original thread]
Carter Maphellowe wrote: Every single vehicle should look different. Every weapon should look different. Every mod should change the appearance, somehow. Weapons won't look 100% completely different because they aren't all different weapons....
- by DeathStalker Synchro - at 2013.02.04 03:21:00
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68. Losing via Clone reserve. - in Feedback/Requests [original thread]
Coleman Gray wrote: I feel it's unfair that we lose only when someone tries to respawn when we have zero clone reserves when we still have 4 good players still going. It needs to be fought to the last man standing. So that players who are genu...
- by DeathStalker Synchro - at 2013.02.04 03:10:00
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69. Remove snipers from the game - in Feedback/Requests [original thread]
Klash 816 wrote: Suck it up dude. No one likes to be sniped, but no one likes a cry baby either. I personally am an assault and dam every sniper that menages to kill me in one hit, but to suggest that they be completely removed for the game is ...
- by DeathStalker Synchro - at 2013.02.04 01:21:00
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70. [Request] - Orbital bombardment variation for destroying emplacements - in Feedback/Requests [original thread]
Citrutex wrote: Would be pretty neato to be able to OB a Turret, supply depot, Clone unit etc All too often i'd rather bombard the CRU instead of the dozen troops spawning with it. You can hit all of the above with Orbital Strikes. Though,...
- by DeathStalker Synchro - at 2013.02.04 01:07:00
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71. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
Grims Tooth wrote: I like this idea, but make jetpacks use an equipment slot, then heavys couldn't use them at all and assault suits would have to sacrifice their one slot for it. I could see jetpacks being best used in a support role by logis ...
- by DeathStalker Synchro - at 2013.02.04 01:03:00
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72. {Request} Points for destroying enemy equipment - in Feedback/Requests [original thread]
Yeah, 5 to 10 points would be nice. There's too many unrewarded actions on the battlefield.
- by DeathStalker Synchro - at 2013.02.03 22:45:00
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73. We Don't Need to Nerf - in Feedback/Requests [original thread]
Heimdallr69 wrote: Not enough difference between standerd and proto their to close together im not saying nerf or buff but maybe increase the clip size and range a bit more Yeah, I noticed that. Though, I believe that's only because their di...
- by DeathStalker Synchro - at 2013.02.03 22:42:00
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74. We Don't Need to Nerf - in Feedback/Requests [original thread]
I'm a Assault, currently running the Type 2. Snipers are one shotting me half the time. Heavies seem to like never die. Shotguns are tearing away shields and armor alike, sometimes in one shot. And it even seems like the Militia Assault Rifle can ...
- by DeathStalker Synchro - at 2013.02.03 16:54:00
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75. Shotguns - in Feedback/Requests [original thread]
Patoman Radiant wrote: The weapon that is least complained about needs a buff Currently I registrar frequent complaints of OP from Forge guns HML AR LR MD rarely: Shotguns Snipers Anything else I know right. I get ****** up all th...
- by DeathStalker Synchro - at 2013.02.03 16:37:00
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76. Character swap - in Feedback/Requests [original thread]
rpastry wrote: Ability to change character without quitting game completely. Also option to disable the start movie. EVe Online players have been requesting this for 10 years buddy.
- by DeathStalker Synchro - at 2013.02.03 16:32:00
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77. Suggestion : Why are AV nades not used to also destroy emplacements? - in Feedback/Requests [original thread]
I was wondering the dame thing. Though, when you think about it , there would be no installations due to naders. I'm not saying it shouldn't be done or it shouldn't be done because of this but it just a likely possibility.
- by DeathStalker Synchro - at 2013.02.03 16:30:00
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78. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
I automatically thought NO JETPACKS!!! But after reading the rest of the OP I guess its not such a bad idea. They just have to be balanced appropriately. And have a great deal of requirements. Oh and the must ultimately have to and I mean HAVE TO ...
- by DeathStalker Synchro - at 2013.02.03 16:27:00
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79. REQUEST: Alternate Character Select Options - in Feedback/Requests [original thread]
Full Metal Kitten wrote: EVE pilots have been asking for this 10 years running. It's not coming. Would be nice though! What?! EVE doesn't have this and you guys been asking for 10 years. CCP, I know who you are. I don't know what you want...
- by DeathStalker Synchro - at 2013.02.03 00:50:00
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80. Deployable area scanner - in Feedback/Requests [original thread]
Valmar Shadereaver wrote: there is a equipment scanner that ccp removed cause of it not working the way it shud have itwl be back when they have fixed it and add new content Sweet. I can't wait to see its return.
- by DeathStalker Synchro - at 2013.02.02 19:15:00
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