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6321. AR needs to be reworked - in General Discussions [original thread]
Eyemakerwet wrote: HYENAKILLER X wrote: Godin Thekiller wrote: HYENAKILLER X wrote: Not even reading original post. Ar 15 has 400 yard range. Ak 47 has 250 yard range. How is it that in the future the ar has less range? Seriously......
- by DeadlyAztec11 - at 2013.10.13 06:05:00
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6322. AR needs to be reworked - in General Discussions [original thread]
HYENAKILLER X wrote: Godin Thekiller wrote: HYENAKILLER X wrote: Not even reading original post. Ar 15 has 400 yard range. Ak 47 has 250 yard range. How is it that in the future the ar has less range? Seriously.....learn to creep on ma...
- by DeadlyAztec11 - at 2013.10.13 05:50:00
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6323. AR needs to be reworked - in General Discussions [original thread]
Vicious Minotaur wrote: If the AR becomes even more adept at CQC than it already is... then that spells trouble for all the other CQC weaponry that the AR already steps on the toes of. As it stands, I've been outgunned by an AR using the HMG ...
- by DeadlyAztec11 - at 2013.10.13 05:47:00
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6324. AR needs to be reworked - in General Discussions [original thread]
Den-tredje Baron wrote: Keri Starlight wrote: Everything can be discussed and might be even reasonable, except overheat. I think they are supposed to be a really easy to use weapon, the classic and reliable "assault rifles" of other FPS game...
- by DeadlyAztec11 - at 2013.10.13 05:01:00
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6325. AR needs to be reworked - in General Discussions [original thread]
Michael Arck wrote: demonkiller 12 wrote: Michael Arck wrote: demonkiller 12 wrote: Michael Arck wrote: Make an assault rifle's effective range at 35m? LOLLL! Surely you jest sir, surely. No AR weapon effective range stops at 35m. A...
- by DeadlyAztec11 - at 2013.10.13 04:13:00
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6326. AR needs to be reworked - in General Discussions [original thread]
Shion Typhon wrote: DeadlyAztec11 wrote: CCP has already stated that the current version is temporary. Supposedly it will be reworked when the Combat Rifle and Rail Rifle come in. I believe it should be reworked NOT nerfed. -Reduce the eff...
- by DeadlyAztec11 - at 2013.10.13 02:34:00
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6327. AR needs to be reworked - in General Discussions [original thread]
Cosgar wrote: Just tone the optimal range and add more dispersion/kick. CCP made the biggest mistake by listening to kneejerk reactions during the first week of Uprising. Everyone was so used to sharpshooter and aiming was horrible, but instead...
- by DeadlyAztec11 - at 2013.10.13 01:59:00
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6328. AR needs to be reworked - in General Discussions [original thread]
Delta 749 wrote: You do know that your range "tweaking" is the same as leaving the damn thing alone right and even increasing the optimal range on it by a bit right **** like that is why I cant take the guys crying about the AR seriously, they...
- by DeadlyAztec11 - at 2013.10.13 01:56:00
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6329. AR needs to be reworked - in General Discussions [original thread]
Kane Fyea wrote: Instead of adding overheat why not just reduce the clip size to 45-50. No that would impede on the CQC nature the AR should have.
- by DeadlyAztec11 - at 2013.10.13 00:20:00
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6330. AR needs to be reworked - in General Discussions [original thread]
calvin b wrote: Are you serious a real AR 15 has over 500 yards in hitting a point target. I use to qualify at 500 yards in the Marine Corp and could hit 10 out of 10 rounds into a mans heart. The distance you suggest is near a SMG not a rifle....
- by DeadlyAztec11 - at 2013.10.12 23:53:00
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6331. aim assist - in General Discussions [original thread]
Just turn it off. Even if it was toned down it would still track whatever is in front of your sight.
- by DeadlyAztec11 - at 2013.10.12 21:16:00
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6332. AR needs to be reworked - in General Discussions [original thread]
Sleepy Zan wrote: I feel like an increased rate of fire + increased recoil= an unsatisfying weapon My bad. I meant that because it will shoot faster, that it will also kick more. I did not mean that the amount of kick per shot would increase....
- by DeadlyAztec11 - at 2013.10.12 21:02:00
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6333. Man, HMG's are so OP.................... - in General Discussions [original thread]
Bethhy wrote: DeadlyAztec11 wrote: HMG's need a buff, but it's not as bad as people think. First off, crouch. When you crouch, you will be amazed how much more accurate it will be. I think they need a slight damage buff. Maybe 5%, maybe 8...
- by DeadlyAztec11 - at 2013.10.12 20:56:00
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6334. Man, HMG's are so OP.................... - in General Discussions [original thread]
Arkena Wyrnspire wrote: DeadlyAztec11 wrote: HMG's need a buff, but it's not as bad as people think. First off, crouch. When you crouch, you will be amazed how much more accurate it will be. I think they need a slight damage buff. Maybe 5...
- by DeadlyAztec11 - at 2013.10.12 20:53:00
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6335. AR needs to be reworked - in General Discussions [original thread]
CCP has already stated that the current version is temporary. Supposedly it will be reworked when the Combat Rifle and Rail Rifle come in. I believe it should be reworked NOT nerfed. -Reduce the effective range to 35 meters(not when they registe...
- by DeadlyAztec11 - at 2013.10.12 20:50:00
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6336. Man, HMG's are so OP.................... - in General Discussions [original thread]
HMG's need a buff, but it's not as bad as people think. First off, crouch. When you crouch, you will be amazed how much more accurate it will be. I think they need a slight damage buff. Maybe 5%, maybe 8.
- by DeadlyAztec11 - at 2013.10.12 20:34:00
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6337. My Reactions The Thought Of MDs Getting Nerfed - in General Discussions [original thread]
jenza aranda wrote: I still maintain that they where OP in their first iteration. then they buffed it 3 times... Stop... Just. Stop.
- by DeadlyAztec11 - at 2013.10.12 20:30:00
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6338. Commando suit: worth it? - in General Discussions [original thread]
Not "heavy-ish" health at all. It's not that bad, but it is not easy money either. As it stands, it is really good at long range combat, especially with the Scrambler Rifle and Laser Rifle, but even get into SMG range and you will be killed faste...
- by DeadlyAztec11 - at 2013.10.12 14:44:00
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6339. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
I use them on my Minmatar Logi. Got to stay quick on your toes!
- by DeadlyAztec11 - at 2013.10.12 14:26:00
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6340. I tried the Battlefield beta and can honestly say that I like Dust more. - in General Discussions [original thread]
Powerh8er wrote: Why settle for a M4 carbine when you can have a plasmarifle? Because an M4 sounds like a hammer hitting dynamite. While a plasma Rifle sounds like a wet noodle :|
- by DeadlyAztec11 - at 2013.10.12 00:47:00
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