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6301. Why Amarr FW = best FOTM evar - in General Discussions [original thread]
True Adamance wrote: DeadlyAztec11 wrote: A.) CCP flipped the glitch making Gallante/Minmatar dominate, to Amarr/Minmatar. B.) The event that gave scrappy rewards to the Gallante (proto scout suits? -_-) and awesome awards for Caldari/Amarr...
- by DeadlyAztec11 - at 2013.10.16 03:50:00
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6302. HMG needs a slight buff... - in General Discussions [original thread]
HMG's are said to swat out Dropships and smack clap LAV's in lore, but they can barely kill a scout in a reasonable time span in actuality. smh
- by DeadlyAztec11 - at 2013.10.16 03:29:00
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6303. HMG needs a slight buff... - in General Discussions [original thread]
8213 wrote: I use HMGs almost never, but when I do, I actually do better than with my SCR and AR. My WP is lower, as I can't carry equipment, but my KDR with it is around 20. I didn't use HMGs when Sharpshooter was a Skill onto its own, so I c...
- by DeadlyAztec11 - at 2013.10.16 02:51:00
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6304. Why Amarr FW = best FOTM evar - in General Discussions [original thread]
A.) CCP flipped the glitch making Gallante/Minmatar dominate, to Amarr/Minmatar. B.) The event that gave scrappy rewards to the Gallante (proto scout suits? -_-) and awesome awards for Caldari/Amarr (Assault suits :D) C.) People want easy games ...
- by DeadlyAztec11 - at 2013.10.16 02:43:00
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6305. WTF CCP - Rewarding people who left the game and f'ing over those that stayed - in General Discussions [original thread]
DAMN IT! If I had just waited three more weeks I could be rubbing myself raw in a Black Eagle Scout... ;( , , ' , ' ' , So many tears
- by DeadlyAztec11 - at 2013.10.15 23:32:00
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6306. HARK! Spin ye tales of ye best battle stories! - in General Discussions [original thread]
I spawned in a Sentinel suit on 5 guys trying to hack A on Magnus peak. I looked at my HMG, said,"Useless piece of ****!". Then threw an M-1 Grenade. Got 3 kills and killed another one with my HMG. That was just yesterday. A few days ago I got...
- by DeadlyAztec11 - at 2013.10.15 21:01:00
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6307. Is the Amarr Heavy Sentinel dropsuit just a cheaper way to die? - in General Discussions [original thread]
The HMG is even worse after 1.4 and 1.5. Just ridiculously stupid. As for the Sentinel, it's cheaper to die in, so I tend to use it.
- by DeadlyAztec11 - at 2013.10.15 18:42:00
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6308. HOW TO MAKE EASY MONEY - in General Discussions [original thread]
+1 Because of #EZMoney lol
- by DeadlyAztec11 - at 2013.10.15 18:26:00
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6309. Sidearms are just as good light weapons but - in General Discussions [original thread]
Bright Cloud wrote: a SMG will never beat a AR simply due to lower damage, accuracy and range. Scrambler pistols have a very small clip so its hit or miss. And in that case you just simply die. *straightens to attention and puts hands to the ...
- by DeadlyAztec11 - at 2013.10.15 02:06:00
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6310. AR needs to be reworked - in General Discussions [original thread]
knight of 6 wrote: first off the assault rifle is by nature a medium range weapon. so I can't say I agree with your Idea. adjustment is needed but not like this. rebalance: gallente: lower the rof w/ minor damage buff caldari: semi auto mediu...
- by DeadlyAztec11 - at 2013.10.14 18:15:00
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6311. Tech Description Explanation on AMARR Sentinel Dropsuit - in General Discussions [original thread]
Yeah, really unfortunate. I'd rather have a 5% increase to jumping altitude per level :D
- by DeadlyAztec11 - at 2013.10.14 03:46:00
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6312. I'm tired of getting killed by an AR using the laser at optimal range... - in General Discussions [original thread]
Miokai Zahou wrote: [quoteisntonica Fusionus] True Adamance wrote: Cosgar wrote: Try being a MD user and trying to arc shots. I've been getting popped outside of my draw distance. Finally broke down and put my SP I've been saving up for ...
- by DeadlyAztec11 - at 2013.10.14 03:29:00
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6313. AR needs to be reworked - in General Discussions [original thread]
HYENAKILLER X wrote: Just for the record: is pretty much defined as unfightable. Mass driver and flaylock pistol were unfightable. Old lavs were unfightable. Drop ships without swarm luanchers are unfightable. I dont care who you are. If you h...
- by DeadlyAztec11 - at 2013.10.13 23:36:00
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6314. AR needs to be reworked - in General Discussions [original thread]
KalOfTheRathi wrote: DeadlyAztec11 wrote: -- snip a bunch of really bad ideas expressed with QQ -- First the thought that CCP will listen is just so cute it makes me smile. Second, learn how to play the game. Because the AR is the defa...
- by DeadlyAztec11 - at 2013.10.13 23:23:00
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6315. AR needs to be reworked - in General Discussions [original thread]
Th3rdSun wrote: Here we go again with another one of these threads that's started and supported by people that suck at using ARs. The ONLY alteration that is acceptable to the AR imo,is a reduced amount of ammo in the clip. Max ammo should on...
- by DeadlyAztec11 - at 2013.10.13 19:46:00
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6316. AR needs to be reworked - in General Discussions [original thread]
Smooth Assassin wrote: DeadlyAztec11 wrote: CCP has already stated that the current version is temporary. Supposedly it will be reworked when the Combat Rifle and Rail Rifle come in. I believe it should be reworked NOT nerfed. -Reduce the ...
- by DeadlyAztec11 - at 2013.10.13 16:06:00
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6317. AR needs to be reworked - in General Discussions [original thread]
Vicious Minotaur wrote: DeadlyAztec11 wrote: Hmm... Most peculiar. Most likely has to do with hit detection. I just had a game today where I melted two heavies in quick succession. I ran into a building and saw two heavies. Knowing I was o...
- by DeadlyAztec11 - at 2013.10.13 14:29:00
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6318. AR needs to be reworked - in General Discussions [original thread]
Delta 749 wrote: DeadlyAztec11 wrote: Delta 749 wrote: You do know that your range "tweaking" is the same as leaving the damn thing alone right and even increasing the optimal range on it by a bit right **** like that is why I cant take ...
- by DeadlyAztec11 - at 2013.10.13 06:35:00
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6319. AR needs to be reworked - in General Discussions [original thread]
Vicious Minotaur wrote: Doc Noah wrote: Vicious Minotaur wrote: If the AR becomes even more adept at CQC than it already is... then that spells trouble for all the other CQC weaponry that the AR already steps on the toes of. As it stand...
- by DeadlyAztec11 - at 2013.10.13 06:22:00
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6320. M1 - in General Discussions [original thread]
Meh. Add back the grenade indicator and it will be fine. That's the main issue anyways; you can't see where they are thrown.
- by DeadlyAztec11 - at 2013.10.13 06:07:00
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