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5661. Shotguns - in General Discussions [original thread]
Nope. Std Breach Shotgun + Complex Damage Mods NO. Trust me. What the Shotgun needs is to not have as many random detection issues. Asides that, ADS if you are close enough and get a headshot, it really does help for killing tanked people that a...
- by DeadlyAztec11 - at 2013.12.07 17:53:00
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5662. Today I saw a assault mk.0 - in General Discussions [original thread]
Lynn Beck wrote: On the plus side i've gotten into minja-ing. Got under 28db and it's actualy more fun than laser rifling(oh god that was so much fun) Standard scout, lv3 damps, and enh+standard dampeners makes me invisible. Maybe one day we co...
- by DeadlyAztec11 - at 2013.12.07 17:48:00
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5663. Active Scanners Make a Mockery of Scouts - in General Discussions [original thread]
Sana Rayya wrote: lol wut. So much misinformation in this thread. 1) Proto scouts only need Lvl 2 dampening and one basic or militia module to evade 28dB proto scanners. Only the Gal Scout can avoid the 15dB proto scans (using 4x complex) so i...
- by DeadlyAztec11 - at 2013.12.07 17:47:00
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5664. The TAR is my new favourite weapon - in General Discussions [original thread]
Thank you for saying TAR instead of TAC. ;D
- by DeadlyAztec11 - at 2013.12.07 17:20:00
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5665. Extended mags will make the Minmatar Assault bonus redundant - in General Discussions [original thread]
Lynn Beck wrote: When i do decide to run my minmatar assault, it's ec-3 Md with standard SMG. Can't fit an m512, or i'd have to forgo my ONLY shield extender. Sad really. It is. I know the suit is UP and all but you must be doing something wr...
- by DeadlyAztec11 - at 2013.12.07 07:45:00
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5666. Heavies with jetpacks - in General Discussions [original thread]
Mobius Kaethis wrote: Purpleness wrote: Heavies with jetpacks best idea every. No. No it is not. Heavies are supposed to have their massive hp and damage dealing potential balanced by their lack of mobility. Granted the killing power need...
- by DeadlyAztec11 - at 2013.12.07 07:41:00
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5667. Heavies with jetpacks - in General Discussions [original thread]
Knowing CCP, it would have only a sidearm, no modules, have half the stamina of a regular heavy and run a third of the speed. Suit proficiency would be scan precision.
- by DeadlyAztec11 - at 2013.12.07 07:39:00
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5668. PROMOTEEEEEED!!!!!!!!! (CCP PLEASE VALIDATE xD) - in General Discussions [original thread]
I got one near 238-48m two months ago. But I never tape anything :( Anyways, nice kill.
- by DeadlyAztec11 - at 2013.12.07 07:37:00
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5669. It's impossible to read these forums without getting annoyed - in General Discussions [original thread]
Boom. The more you know.
- by DeadlyAztec11 - at 2013.12.07 07:33:00
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5670. Don't call the combat rifle OP after 1.7 if you only armor tank. - in General Discussions [original thread]
I don't care what you hippies have, I'm cutting down your tents anyways!
- by DeadlyAztec11 - at 2013.12.07 07:12:00
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5671. Today I saw a assault mk.0 - in General Discussions [original thread]
Lynn Beck wrote: And i've knifed 3 mk.0's today, somehow knifed a Crd-9 wielding galscout, and saved a teammate via knifing the proto heavy chasing him. Jelly bro? On the serious side, mk.0's are pretty damn hard to use, you can't tank for sh!t...
- by DeadlyAztec11 - at 2013.12.07 07:10:00
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5672. Today I saw a assault mk.0 - in General Discussions [original thread]
Nocturnal Soul wrote: DeadlyAztec11 wrote: That wasn't me. That was DEAdlyBehavior, my splendid rival and arch enemy. lol ;_; Must have been, I can't use that suit outside of AV in any way shape or form. No it was you in an ambush ma...
- by DeadlyAztec11 - at 2013.12.07 07:04:00
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5673. Extended mags will make the Minmatar Assault bonus redundant - in General Discussions [original thread]
Cosgar wrote: Carthium pistol by the way. Carthum doesn't have an "i" in it ;)
- by DeadlyAztec11 - at 2013.12.07 06:58:00
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5674. Active Scanners Make a Mockery of Scouts - in General Discussions [original thread]
ThePrinceOfNigeria wrote: Everything makes a mockery of Scouts. Either (A) accept that CCP hates you and wants you to adopt a medium suit and assault rifle or (B) Quit playing the game and be happier for it. I did. I got a Minmatar Assault a...
- by DeadlyAztec11 - at 2013.12.07 06:57:00
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5675. So 1.8 and scouts - in General Discussions [original thread]
Gallante Scouts. Already working up my CPU and PG Skills. Going to get my Tac Net skills up after I finish working out my Minmatar Assault.
- by DeadlyAztec11 - at 2013.12.07 06:47:00
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5676. Extended mags will make the Minmatar Assault bonus redundant - in General Discussions [original thread]
I understand that attachments are probably more than a year away from happening but I would like to propose something to take its place. 2% speed increase per level. This includes both Sprint and Strafe. Feedback?
- by DeadlyAztec11 - at 2013.12.07 06:39:00
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5677. Can't nerf this - in General Discussions [original thread]
Not bad.
- by DeadlyAztec11 - at 2013.12.07 06:24:00
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5678. Today I saw a assault mk.0 - in General Discussions [original thread]
That wasn't me. That was DEAdlyBehavior lol ;_;
- by DeadlyAztec11 - at 2013.12.07 06:12:00
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5679. Balanceing - in General Discussions [original thread]
How do you misspell the only word in your title?
- by DeadlyAztec11 - at 2013.12.07 05:54:00
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5680. Active Scanners Make a Mockery of Scouts - in General Discussions [original thread]
It is ridiculous that just one equipment, active scanners, can completely make scouts useless. Particularly at the Proto Level, where a scout with max proficiency in all dampening skills needs to run a Complex Dampener + Another Dampener. Two slo...
- by DeadlyAztec11 - at 2013.12.07 05:53:00
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