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561. How do I man a AD turret - in General Discussions [original thread]
Egonz4 wrote: I jump int the DS and I pop up in the passenger seat and then when I try to switch I just switch between the two passenger seats? It's probably simple but plz help They're flying an assault dropship with no side guns
- by Dauth Jenkins - at 2014.03.20 00:02:00
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562. dust514 became crazy when the sp reward came out - in General Discussions [original thread]
DUST Fiend wrote: I love fledgling ADS pilots. All the more om for my Incubus railgun to nom Lol, I believe I've fought you before, with my python. Let's just say, I need to watch out for buildings....
- by Dauth Jenkins - at 2014.03.20 00:00:00
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563. Tank thoughts from a tanker. - in General Discussions [original thread]
Alena Ventrallis wrote: Everyone is bitching about tanks, and rightfully so. Tanks as it stands are slaughtering everything left and right. This is as it should be, TO A POINT. A tank should be powerful and deadly, otherwise they have no use. T...
- by Dauth Jenkins - at 2014.03.19 04:53:00
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564. Mass Driver - in General Discussions [original thread]
Zero Harpuia wrote: About the Heavy. You just need to hit them WITH the grenade. Like, say, the Breach Mass Driver. Kinda what it was made for. Yep, it will separate the skilled from the unskilled. I for one, am unskilled. Hey, if your shoot...
- by Dauth Jenkins - at 2014.03.19 04:44:00
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565. How would you connect valkrie to Dust and Eve? - in General Discussions [original thread]
Vell0cet wrote: I could see this playing out in the upper atmosphere with war barges and PC 2.0. As I understand it, once a war barge is deployed to a planet it is invincible to EVE players ganking it. At that point it would be cool if carriers...
- by Dauth Jenkins - at 2014.03.19 04:41:00
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566. How would you connect valkrie to Dust and Eve? - in General Discussions [original thread]
Operative 1171 Aajli wrote: JARREL THOMAS wrote: Because atm Eve and Dust link is minimal ( intill the player market of course) So how would you connect valkrie were would it be located at in the atmosphere space were and if in space how wou...
- by Dauth Jenkins - at 2014.03.19 04:28:00
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567. Vehicle webs - in General Discussions [original thread]
The Robot Devil wrote: CCP is there any plans to introduce a stasis webifier for vehicles? I think that it would be a good way to put a dent in the HAV spam Here is my vision on how it should work. Militia- 70% speed reduction with a radius ...
- by Dauth Jenkins - at 2014.03.19 04:25:00
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568. ProtoFits image drive! - in General Discussions [original thread]
Just wanted to say, love the fitting tool. I personally am using it to try out different logi fits for 1.8, as I can only spec 1 to proto.
- by Dauth Jenkins - at 2014.03.19 04:21:00
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569. Dissapointing things about 1.8 - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: LEHON Xeon wrote: Dauth Jenkins wrote: What is with the recent outcry of "OP HMG!" My grouch about OP HMG comes from the fact that as soon as you start to get hit by it you basically can't move to get to cover. W...
- by Dauth Jenkins - at 2014.03.19 01:12:00
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570. Dissapointing things about 1.8 - in General Discussions [original thread]
What is with the recent outcry of "OP HMG!"
- by Dauth Jenkins - at 2014.03.19 00:46:00
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571. Tank problems - in Feedback/Requests [original thread]
2 and 3 are easily doable, but 1 May have a bit of a problem. Right now, the game limits each side to 5-6 vehicles. In order to do what you want, they will have to separate the tanks from other vehicles. Can probably still be done though. We will ...
- by Dauth Jenkins - at 2014.03.18 20:32:00
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572. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: why we dont have a AV plasma or laser weapon at this point is ridiculous We have plasma cannons, but they are pretty underwhelming
- by Dauth Jenkins - at 2014.03.18 20:17:00
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573. LR stats - in General Discussions [original thread]
The Terminator T-1000 wrote: So where are the LR stats? Wy couldnt they just tell us? 100 meters? 200 meters? Probably 100 meters, 200 meter seems abit much, unless they plan on making it really long range. I believe it's 90 meters in 1.7
- by Dauth Jenkins - at 2014.03.18 20:16:00
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574. Buff Proxy Mine Damage to 2000, 2500, and 2900. - in General Discussions [original thread]
OliX PRZESMIEWCA wrote: Too much damage. You know that you can mix proximity with remotes so if proximity blow up it will trigger remotes. You can place those remotes wich You will not stick on JLAV Flux mine? You got flux granade. You can e...
- by Dauth Jenkins - at 2014.03.18 20:15:00
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575. So you're increasing TTK... - in General Discussions [original thread]
Thor Odinson42 wrote: The Robot Devil wrote: Arkena Wyrnspire wrote: The Robot Devil wrote: Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the fie...
- by Dauth Jenkins - at 2014.03.18 19:58:00
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576. Vehicle Damage WP is a Buff to Vehicles - in General Discussions [original thread]
After the damage mod nerd came up, everyone's complaining about not being able to use damage mods. I'm guessing no one has heard of teamwork? 2 mlt forge guns will do more DPS than one advanced forge gun (standard) breach forge guns are a great te...
- by Dauth Jenkins - at 2014.03.18 19:50:00
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577. Drones and Mech Suits - in General Discussions [original thread]
Fanfest 2014
- by Dauth Jenkins - at 2014.03.18 19:43:00
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578. So you're increasing TTK... - in General Discussions [original thread]
TTK is increased, making it slightly harder to kill infantry. That means AV mlt fits get a double buff, as it makes them hardier, and they have the unnerfed scram pistol as a secondary. If AV lasts longer, more swarms get launched, which means mor...
- by Dauth Jenkins - at 2014.03.18 19:42:00
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579. The Plasma cannon on commando suits - in General Discussions [original thread]
Cody Sietz wrote: THE-PIMP-NAMED-SLICKBACK wrote: I've skilled pretty heavily into the plasma cannon, and have been running it on my commando suit for a while now. I was wondering which commando dropsuit would be the most effective along wit...
- by Dauth Jenkins - at 2014.03.18 19:34:00
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580. invincible uplinks - in Technical Support/Bugs [original thread]
lDocHollidayl wrote: They are popping up more and more...maybe players are learning specific spots...most annoying is the "neck" of the mushroom on biomass. Not even flux's kill these things. Lost a PC match to this.... please fix
- by Dauth Jenkins - at 2014.03.18 18:25:00
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