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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1232
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Posted - 2014.03.18 19:34:00 -
[1] - Quote
So infantry is harder to kill with infantry weapons, sentinels are especially harder to kill all around, vehicles are harder to kill with AV weapons.... but infantry will still be dying to vehicles at the same rate. Did you miss this or was this intentional?
MAG ~ Raven
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The Robot Devil
Molon Labe. General Tso's Alliance
2031
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Posted - 2014.03.18 19:37:00 -
[2] - Quote
Try teamwork and coordination, works every time.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Takahiro Kashuken
Red Star. EoN.
3030
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Posted - 2014.03.18 19:41:00 -
[3] - Quote
The Robot Devil wrote:Try teamwork and coordination, works every time.
Infantrys kryptonite
Intelligence is OP
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Arkena Wyrnspire
Fatal Absolution
11341
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Posted - 2014.03.18 19:41:00 -
[4] - Quote
The Robot Devil wrote:Try teamwork and coordination, works every time.
Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything.
You have long since made your choice. What you make now is a mistake.
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Viktor Hadah Jr
Critical-Impact
3074
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Posted - 2014.03.18 19:42:00 -
[5] - Quote
I can't wait for standard weapon users to start shooting my protosuit in the back just to have me take my time do a 180 spin and kill them.
Increasing TTK what a joke, people are going to eat their words after 1.8
Selling Templar BPO's 250Mil Last of the BPO's(Click link)
I feed off your tears
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Dauth Jenkins
Ultramarine Corp
255
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Posted - 2014.03.18 19:42:00 -
[6] - Quote
TTK is increased, making it slightly harder to kill infantry. That means AV mlt fits get a double buff, as it makes them hardier, and they have the unnerfed scram pistol as a secondary. If AV lasts longer, more swarms get launched, which means more hit the target, which means more tanks face resistance, and may pull back. Also, with the recurrence of wp for damage on vehicles, more people will be running swarms. That means vehicles will spend more time pulling back, and less time shooting, which means that tanks got nerfed.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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The Robot Devil
Molon Labe. General Tso's Alliance
2032
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Posted - 2014.03.18 19:43:00 -
[7] - Quote
Takahiro Kashuken wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Infantrys kryptonite
Infantry and vehicle Kryptonite. Only the best HAV pilots can survive good teamwork and very few infantry can, and that is how it should be.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
2032
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Posted - 2014.03.18 19:45:00 -
[8] - Quote
Arkena Wyrnspire wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything.
Knock it out, if this community ever gets it through their thick skulls that we have to work together and actually try then there your spam will just waste you ISK and time. We don't even have advanced vehicles and you all cry, just wait till a proto HAV is released, I will consider your QQ valid then.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Thor Odinson42
Molon Labe. General Tso's Alliance
3145
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Posted - 2014.03.18 19:50:00 -
[9] - Quote
The Robot Devil wrote:Arkena Wyrnspire wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything. Knock it out, if this community ever gets it through their thick skulls that we have to work together and actually try then there your spam will just waste you ISK and time. We don't even have advanced vehicles and you all cry, just wait till a proto HAV is released, I will consider your QQ valid then.
I don't even attempt to kill tanks. In pubs there is no point. You WILL lose ISK if you try to kill them.
It's best to just back out of the match if tank spam is too much.
You have to be a special kind of stubborn to not believe AV vs HAV is extremely out of whack. And only more so with the grenade nerf that would have been relevant 6 months ago.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Dauth Jenkins
Ultramarine Corp
255
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Posted - 2014.03.18 19:58:00 -
[10] - Quote
Thor Odinson42 wrote:The Robot Devil wrote:Arkena Wyrnspire wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything. Knock it out, if this community ever gets it through their thick skulls that we have to work together and actually try then there your spam will just waste you ISK and time. We don't even have advanced vehicles and you all cry, just wait till a proto HAV is released, I will consider your QQ valid then. I don't even attempt to kill tanks. In pubs there is no point. You WILL lose ISK if you try to kill them. It's best to just back out of the match if tank spam is too much. You have to be a special kind of stubborn to not believe AV vs HAV is extremely out of whack. And only more so with the grenade nerf that would have been relevant 6 months ago.
Lol, a full squad of Mlt swarms will severely damage a tank the problem is that the community has to many people like you who just want easy mode. If your looking for a game with no challenge, go elsewhere. CCP is notorious for making very challenging games (or, well, EvE). CCP throws you a load of crap? Take the carp and make a weapon out of it. Look at flaylocks. Buffed into obscurity, they fell out of the public eye. But now they are starting to come back as an AV sidearm. Adapt or die
Btw, I don't drive tanks, I shoot them.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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The Robot Devil
Molon Labe. General Tso's Alliance
2033
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Posted - 2014.03.18 20:00:00 -
[11] - Quote
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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DUST Fiend
OSG Planetary Operations Covert Intervention
12303
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Posted - 2014.03.18 20:01:00 -
[12] - Quote
The Robot Devil wrote:Arkena Wyrnspire wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything. Knock it out, if this community ever gets it through their thick skulls that we have to work together and actually try then there your spam will just waste you ISK and time. We don't even have advanced vehicles and you all cry, just wait till a proto HAV is released, I will consider your QQ valid then. Unlike most people who like to focus on DUST 514 theoretical, I like to focus on DUST 514 actual.
In DUST 514 actual, vehicles are rewarded for playing solo (increased defense thanks to no stupidly hard to fit turrets), while AV is continuously pushed into triviality by the very thing they are meant to destroy (militia rail is STILL the best AV weapon in the game for the cost and the SP investment)
There is so much wrong with balance that it has actually melted my brain.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Korvin Lomont
United Pwnage Service RISE of LEGION
764
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Posted - 2014.03.18 20:05:00 -
[13] - Quote
Dauth Jenkins wrote:Thor Odinson42 wrote:The Robot Devil wrote:Arkena Wyrnspire wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything. Knock it out, if this community ever gets it through their thick skulls that we have to work together and actually try then there your spam will just waste you ISK and time. We don't even have advanced vehicles and you all cry, just wait till a proto HAV is released, I will consider your QQ valid then. I don't even attempt to kill tanks. In pubs there is no point. You WILL lose ISK if you try to kill them. It's best to just back out of the match if tank spam is too much. You have to be a special kind of stubborn to not believe AV vs HAV is extremely out of whack. And only more so with the grenade nerf that would have been relevant 6 months ago. Lol, a full squad of Mlt swarms will severely damage a tank the problem is that the community has to many people like you who just want easy mode. If your looking for a game with no challenge, go elsewhere. CCP is notorious for making very challenging games (or, well, EvE). CCP throws you a load of crap? Take the carp and make a weapon out of it. Look at flaylocks. Buffed into obscurity, they fell out of the public eye. But now they are starting to come back as an AV sidearm. Adapt or die PS: I don't drive tanks, I shoot them. PPS: Carry packed AV to kill those low flying dropships
hmm 6 mlt swarm users vs 6 mlt HAVs both sides working together who is gonna win hmmm? Or 6 mlt swarm vs 2 mlt HAV's with 4 mlt AR users (or even better CR/RR/SCR/ASCR) whos gonna win? |
CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1070
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Posted - 2014.03.18 20:06:00 -
[14] - Quote
DUST Fiend wrote:The Robot Devil wrote:Arkena Wyrnspire wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Well, I could do that... Or I could spam tanks with my manpower and completely deny the field to everything. Knock it out, if this community ever gets it through their thick skulls that we have to work together and actually try then there your spam will just waste you ISK and time. We don't even have advanced vehicles and you all cry, just wait till a proto HAV is released, I will consider your QQ valid then. Unlike most people who like to focus on DUST 514 theoretical, I like to focus on DUST 514 actual. In DUST 514 actual, vehicles are rewarded for playing solo (increased defense thanks to no stupidly hard to fit turrets), while AV is continuously pushed into triviality by the very thing they are meant to destroy (militia rail is STILL the best AV weapon in the game for the cost and the SP investment) There is so much wrong with balance that it has actually melted my brain.
You will soon come to realise that either
A. This community in general has no idea when it comes to the word balance. or B. This community certainly does not want what would be best for the game. To be honest I don't even think the DEVS truly comprehend the nuances to FPS`s.
Investigate 9/11
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Thor Odinson42
Molon Labe. General Tso's Alliance
3147
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Posted - 2014.03.18 20:06:00 -
[15] - Quote
Unlike you, I actually play the game not talk about it on the forums.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Thor Odinson42
Molon Labe. General Tso's Alliance
3147
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Posted - 2014.03.18 20:08:00 -
[16] - Quote
Any person who tries to argue that AV vs HAV is even remotely balanced should have an asterisk next to their name.
It would save a lot of time determining who is full of **** or not.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1512
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Posted - 2014.03.18 20:21:00 -
[17] - Quote
Viktor Hadah Jr wrote:I can't wait for standard weapon users to start shooting my protosuit in the back just to have me take my time do a 180 spin and kill them.
Increasing TTK what a joke, people are going to eat their words after 1.8
This already happens. 1.8 will be ridiculous.
Who wants some?
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The Robot Devil
Molon Labe. General Tso's Alliance
2034
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Posted - 2014.03.18 20:22:00 -
[18] - Quote
Thor Odinson42 wrote:Unlike you, I actually play the game not talk about it on the forums.
I do play, not as often as I like because of RL, not because I like the forums more. It is just sad that I am bad at this game, I have no time to play and I still don't have near as many problems with HAVs as most players. You admit you will not even try and they you complain that you can't pop vehicles.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
2034
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Posted - 2014.03.18 20:27:00 -
[19] - Quote
Thor Odinson42 wrote:Any person who tries to argue that AV vs HAV is even remotely balanced should have an asterisk next to their name.
It would save a lot of time determining who is full of **** or not.
Do the same for one liner troll posters and it would be about right.
I never said they are balanced, I do say that they aren't indestructible with teamwork and coordinated attacks. When people actually try it works almost every time but when one dude tries to pop a HAV is isn't going to work. What is the point of HAV if they are easily soloed by every Joe-blow merc with no skills in AV. There is a balance problem but it isn't as bad as we make it out to be, try more and cry less is all I am saying.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Testing Turbo
Bragian Order Amarr Empire
13
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Posted - 2014.03.18 20:28:00 -
[20] - Quote
The Robot Devil wrote:Try teamwork and coordination, works every time.
GL killing a shield tanked Gunloggi in 1.8 with 2 flux grenades (which aren't AV btw) and the only AV weapons having proficiency to armor and weak to shields
Did I mention that they have these things called harderners which they can stack as well as regen that negates SL damage ?
Oh and I also forgot to mention you could be against multiple of these Tanks as well ... |
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Testing Turbo
Bragian Order Amarr Empire
13
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Posted - 2014.03.18 20:32:00 -
[21] - Quote
The Robot Devil wrote:Thor Odinson42 wrote:Any person who tries to argue that AV vs HAV is even remotely balanced should have an asterisk next to their name.
It would save a lot of time determining who is full of **** or not. Do the same for one liner troll posters and it would be about right. I never said they are balanced, I do say that they aren't indestructible with teamwork and coordinated attacks. When people actually try it works almost every time but when one dude tries to pop a HAV is isn't going to work. What is the point of HAV if they are easily soloed by every Joe-blow merc with no skills in AV. There is a balance problem but it isn't as bad as we make it out to be, try more and cry less is all I am saying.
What is the point of infantry if they can be easily soloed by any old joe with no SP invested in Tanks ?
Your an idiot, you make idiot posts .. go away
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Hoover Damn
H.A.R.V.E.S.T. Legacy Rising
72
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Posted - 2014.03.18 20:32:00 -
[22] - Quote
Darken-Soul wrote:Viktor Hadah Jr wrote:I can't wait for standard weapon users to start shooting my protosuit in the back just to have me take my time do a 180 spin and kill them.
Increasing TTK what a joke, people are going to eat their words after 1.8 This already happens. 1.8 will be ridiculous. Ah, but you won't have triple stacked complex damage mods and a lightning quick TTK to hide behind. So you won't, in fact, be able to turn around and just kill me. That will take more time. More time in which I'll kill you.
"Any job worth doing with a laser is worth doing with many, many lasers." - Unknown
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Ripley Riley
Incorruptibles
1105
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Posted - 2014.03.18 20:35:00 -
[23] - Quote
The Robot Devil wrote:Try teamwork and coordination, works every time.
Sorry, but no dice.
Should not take a 50+mil SP worth of mercs to kill one 3 - 5mil SP merc.
Next.
He imposes order on the chaos of organic evolution...
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trollface dot jpg
The Bacon Corporation
159
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Posted - 2014.03.18 20:38:00 -
[24] - Quote
Hoover Damn wrote:Darken-Soul wrote:Viktor Hadah Jr wrote:I can't wait for standard weapon users to start shooting my protosuit in the back just to have me take my time do a 180 spin and kill them.
Increasing TTK what a joke, people are going to eat their words after 1.8 This already happens. 1.8 will be ridiculous. Ah, but you won't have triple stacked complex damage mods and a lightning quick TTK to hide behind. So you won't, in fact, be able to turn around and just kill me. That will take more time. More time in which I'll kill you. I loves me a good back-sassin'! Do more! Do more!
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1235
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Posted - 2014.03.18 20:45:00 -
[25] - Quote
Ripley Riley wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Sorry, but no dice. Should not take 50+mil SP worth of mercs to kill one 3 - 5mil SP merc. Next. ^This. 100,000,000,000,000% this
MAG ~ Raven
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Atiim
Living Like Larry Schwag
5856
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Posted - 2014.03.18 20:45:00 -
[26] - Quote
The Robot Devil wrote:Takahiro Kashuken wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Infantrys kryptonite Infantry and vehicle Kryptonite. Only the best HAV pilots can survive good teamwork and very few infantry can, and that is how it should be. Thanks for recognizing me as one of the best. It really means something to me you know.
*Sheds a tear*
Anyways, no that should not be the case. No amount of currency or gear should ever allow you to be able to survive a concentrated amount of teamwork from people who are both competent, and/or equally skilled as the person they are fighting.
That's terrible game design.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Thor Odinson42
Molon Labe. General Tso's Alliance
3156
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Posted - 2014.03.18 20:47:00 -
[27] - Quote
The Robot Devil wrote:Thor Odinson42 wrote:Unlike you, I actually play the game not talk about it on the forums. I do play, not as often as I like because of RL, not because I like the forums more. It is just sad that I am bad at this game, I have no time to play and I still don't have near as many problems with HAVs as most players. You admit you will not even try and they you complain that you can't pop vehicles.
I'm not saying I haven't spent a TON of ISK trying.
There is zero incentive to win matches in Dust. I am willing to throw ISK at a GD good fight, but tanks aren't one of them.
Swarms are garbage, AV nades even at proto could be tanked with ease.
I have a heavy alt that I will kill tanks with, but even then you find yourself dealing with infantry that is roaming around without a care in the world because everyone is ducking for cover from tanks.
They are simply too much of a force multiplier in pubs when you control less than 50% of your team.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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The Robot Devil
Molon Labe. General Tso's Alliance
2034
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Posted - 2014.03.18 20:48:00 -
[28] - Quote
Atiim wrote:The Robot Devil wrote:Takahiro Kashuken wrote:The Robot Devil wrote:Try teamwork and coordination, works every time. Infantrys kryptonite Infantry and vehicle Kryptonite. Only the best HAV pilots can survive good teamwork and very few infantry can, and that is how it should be. Thanks for recognizing me as one of the best. It really means something to me you know. *Sheds a tear* Anyways, no that should not be the case. No amount of currency or gear should ever allow you to be able to survive a concentrated amount of teamwork from people who are both competent, and/or equally skilled as the person they are fighting. That's terrible game design.
Let me change that sentence a little.
Only the best HAV pilots should have a chance to survive good teamwork and very few infantry can, and that is how it should be.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Drapedup Drippedout
0uter.Heaven
590
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Posted - 2014.03.18 20:49:00 -
[29] - Quote
The Robot Devil wrote:Thor Odinson42 wrote:Any person who tries to argue that AV vs HAV is even remotely balanced should have an asterisk next to their name.
It would save a lot of time determining who is full of **** or not. Do the same for one liner troll posters and it would be about right. I never said they are balanced, I do say that they aren't indestructible with teamwork and coordinated attacks. When people actually try it works almost every time but when one dude tries to pop a HAV is isn't going to work. What is the point of HAV if they are easily soloed by every Joe-blow merc with no skills in AV. There is a balance problem but it isn't as bad as we make it out to be, try more and cry less is all I am saying.
Ok, robot devil, you are so full of ****, I read your posts and literally just shake my head. Correct me if I'm wrong, but we are talking about STANDARD tanks vs proto AV. And since I actually do play this game, I will use my stats as a forger pro 5 for this argument.
You are trying to convince the community that a standard tank should not be soloable by a pro 5 forge gunner? Seriously? A 3 mil sp investment into tanks gets you your std hav, enh hardeners, and proto turret. I invest 3 mil into my FG and I can get prof 5, reload 4, ammo 4.
So literally you get the frame, modules, and weap for what I invest into just my gun. Every ******* tank in this current build should be absolutely soloable by a single person with proto AV. With complex modules the tank should be tough for 1person to solo, but not impossible.
Infantry does not need to adapt nor change our expectations, you simply need to wake the **** up. What you should be doing is soliciting CCP to add adv and proto tanks, which should be increasingly more difficult for AV to bring down. Adv tanks should take a couple AVers and cost more, proto should take teamwork and be aboutthe price of 1.6.....But your scrub ass std tank should absolutely get the **** beat out of it by a single proto AVer.
Pro-fit Prophet
"Gimme yo lunch money"
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Atiim
Living Like Larry Schwag
5858
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Posted - 2014.03.18 20:53:00 -
[30] - Quote
The Robot Devil wrote: Only the best HAV pilots should have a chance to survive good teamwork and very few infantry can, and that is how it should be.
That still does nothing to negate my point.
You cannot list one infantry player who has ever survived concentrated amounts of fire and/or teamwork from a group of people who are both competent, and equally skilled as the person they are fighting.
Want to know why that's terrible game balance?
If there is an item that allows me to survive an entire group of people working against me, why would I use anything else? Why would anyone?
If there is a mechanic that makes it to where all other options are completely inferior to the other, it is broken. Why do you think the Rifles are being nerfed?
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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