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301. Kill feed. - in General Discussions [original thread]
I see more CRs than HMGs. Unless it's one of those maps in which heavies dominate.
- by Dauth Jenkins - at 2014.04.22 07:24:00
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302. Vehicles Should not Survive Critical State - in Feedback/Requests [original thread]
Exionous wrote: Godin Thekiller wrote: This just nerfs shield tanking vehicles. no. Shield tanks have armour too. It doesn't nerf shield vehicles, it 1. Slightly buffs armour vehicles (which don't have modules that immediately repair armo...
- by Dauth Jenkins - at 2014.04.21 10:41:00
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303. Vehicles Should not Survive Critical State - in Feedback/Requests [original thread]
So then armour vehicles become that much better.
- by Dauth Jenkins - at 2014.04.20 23:13:00
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304. [request] Drop ship - in Feedback/Requests [original thread]
Yep, and my Myron dies whenever I touch the ground, I've given up landing all together in favor of hovering near the ground
- by Dauth Jenkins - at 2014.04.20 23:12:00
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305. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
Exionous wrote: a brackers wrote: I would recommend separating ads from ds, and maybe change to: lav:3 hav:3 (however an ads counts as 0.5 and round up) ds:2 No, because what will happen? Proto corp squad will choose not to pull any assa...
- by Dauth Jenkins - at 2014.04.20 23:07:00
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306. ever get that feeling to murder a blueberry? - in General Discussions [original thread]
Ran into a tanker yesterday that nearly killed my tank with his tank, he was from goonfleet. It may have been because I killed an enemy goonfleet tank the second earlier( their were 2 goonfleet mercs on each side, and they had been teambuilding th...
- by Dauth Jenkins - at 2014.04.20 22:56:00
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307. What's up with the servers? - in General Discussions [original thread]
Yea, I get kicked every time I join a game
- by Dauth Jenkins - at 2014.04.14 18:58:00
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308. what would you do first if you become a DEV? - in General Discussions [original thread]
rithu wrote: ^Title speaks Lock every post on the forum....
- by Dauth Jenkins - at 2014.04.14 17:10:00
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309. Is The DS Bug Still Active? - in General Discussions [original thread]
Gaurdian Satyr wrote: Yes but if its a DS and not a ADS then you dont need to care....3 three of those and you can still make profit Lol? What dropships are you flying? Mlt? My Myron is 150k each
- by Dauth Jenkins - at 2014.04.14 04:06:00
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310. "just fit precision mods" - in General Discussions [original thread]
Scheneighnay McBob wrote: Precision mods are for scouts; instead, use your eye-holes and keep track of your teammates. If a blue dot mysteriously vanishes from the radar, look out. Lol, half the time that's just them disappearing from my ra...
- by Dauth Jenkins - at 2014.04.12 20:37:00
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311. The math behind triple rep maddy - in General Discussions [original thread]
Virtual Riot wrote: Ziiro Celeste wrote: Someone has been watching Pyrex videos eh? ;) I like how he says its so easy to die in a triple rep maddy It is. Triple Rep tanks are like shield suits. The best counter is alpha damage. Rail ...
- by Dauth Jenkins - at 2014.04.12 20:36:00
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312. HOLY CRAP! I think I just figure what's causing the FG glitch! - in General Discussions [original thread]
That is the known cause of the bug, yes.
- by Dauth Jenkins - at 2014.04.12 20:31:00
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313. reduce CPU and PG across the commando - in Feedback/Requests [original thread]
The suit is fine, I see no reason to buff, or nerf it. You want to use two proto weapons? Have fun when someone shotguns you in the back and you lose them
- by Dauth Jenkins - at 2014.04.11 13:31:00
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314. Heavy weapon mounts on vehicles - in Feedback/Requests [original thread]
Dropships with 2 forge gunners per side....
- by Dauth Jenkins - at 2014.04.11 13:24:00
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315. MLT Tanks - in General Discussions [original thread]
Joseph Ridgeson wrote: They should stay. Militia stuff needs to exist so people can try out a style of play before they burn a week's work of SP in order test them. They should stay, but they should reduce their effectiveness. They are milit...
- by Dauth Jenkins - at 2014.04.11 04:22:00
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316. DUST 514 APP - in Feedback/Requests [original thread]
An app would be nice
- by Dauth Jenkins - at 2014.04.10 04:41:00
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317. [Request] UI inprovements: visible player statuses (online, in squad, etc) + not... - in Feedback/Requests [original thread]
Yea, a pop-up for notifications would be usefull... since their notifications. What's the use of a notification if it doesn't notify you.
- by Dauth Jenkins - at 2014.04.10 04:38:00
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318. New vehicles Amarr and Minmatar - in Feedback/Requests [original thread]
I'm waiting for my Amarr dropship so I can do hard landings without going POOF!
- by Dauth Jenkins - at 2014.04.10 04:33:00
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319. Assault dropship costs are insane - in General Discussions [original thread]
Mobius Wyvern wrote: KAGEHOSHI Horned Wolf wrote: A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Ba...
- by Dauth Jenkins - at 2014.04.10 04:31:00
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320. [Request] Let us drop into our corporations owned districts - in Feedback/Requests [original thread]
+1 I could finally practice landing my dropship without turning into a flaming meteor. Lol. Would also be fun to just mess around in.
- by Dauth Jenkins - at 2014.04.10 04:30:00
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