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61. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
The idea here isn't the resistance to MDs. It's those goddamn OP as hell Remote Explosives. And if you're not carrying fluxes on your MD suit, you're doing it wrong. I can guarantee you that as a full time heavy, those MDs can hurt a lot. Especi...
- by DarthPlagueis TheWise - at 2014.11.01 15:12:00
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62. The all new BDS - in Feedback/Requests [original thread]
IMO the way matches work in this game, a BDS would be OP in any type of match that's not Skirmish. I didn't read your wall of text but I agree that it would have to be CRAWLING slow. I like to compare this game to Star Wars Battlefront in a lot...
- by DarthPlagueis TheWise - at 2014.10.31 06:30:00
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63. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
You should only run a proto needle when you're coordinating with your squad in the first place. In a PC match, when your FC tells you to conserve clones, you bet your goddamn bottom dollar they'll be using the Call for Help button. A smart team wi...
- by DarthPlagueis TheWise - at 2014.10.31 06:25:00
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64. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Sorrym but with all the effort required (and ISK) to reach Level 5 of anything, I'd think a Level-5 maxed merc, with the right combination of weapons and fittings, and the proper knowledge of coop movement in the match (.....
- by DarthPlagueis TheWise - at 2014.10.31 04:30:00
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65. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Breakin Stuff wrote: VikingKong iBUN wrote: Maybe when you stop ******* us around with constant nerfs/buffs you could think about adding more useless SP sinks. Until then, no more skills please. Get out. He has a point. Stop being a co...
- by DarthPlagueis TheWise - at 2014.10.31 04:26:00
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66. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
CCP Rattati wrote: Bright Cloud wrote: Maybe add another skill at the end of the skilltree? Something like this progression: Operation>Proficency>Fitting optimisation>Expertise Expertise could be used for stuff like bigger clip si...
- by DarthPlagueis TheWise - at 2014.10.30 15:24:00
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67. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Instead of spending all this SP I'll be getting when 1.9 drops I'd rather be saving it for the new skills. This could potentially make me and others who agree with me feel better about the new skill cap.
- by DarthPlagueis TheWise - at 2014.10.30 11:36:00
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68. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Ghaz, good to see you, hope to squad with you soon (not on this character)
- by DarthPlagueis TheWise - at 2014.10.30 11:05:00
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69. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
I'm not all that upset about it. Just means before I heard about this I was going to buy quite a lot of AUR, now I'm not. As tempting as the quafe suit is, I don't need it, and I'd rather save real money instead of in-game money. Dust is stil...
- by DarthPlagueis TheWise - at 2014.10.30 08:31:00
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70. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
Edited the OP to reflect my mathematical error , it actually takes closer to 3 months and a little over $50 Sequal Rise wrote: I think that the sp active cap will be something like 414k sp and the passive 336k which makes 750k sp weekly. It...
- by DarthPlagueis TheWise - at 2014.10.28 23:52:00
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71. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
I really don't agree with this. Sure, it would've been nice to double the weekly cap. But quadrupling it? The cap was just over 180,000 SP so 750K is more than 4 times as much SP per week. I hope they get rid of Active Omega boosters permanently n...
- by DarthPlagueis TheWise - at 2014.10.28 12:07:00
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72. Is there any reason why variant weapons still have higher isk costs? - in Feedback/Requests [original thread]
dat contrived mental gymnastics
- by DarthPlagueis TheWise - at 2014.10.28 11:31:00
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73. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
iKILLu osborne wrote: i'm at 31m sp and it's to the point of me throwing my sp in random junk just to "give it a whirl" so if their is a way i could increase my scan precision to combat them damndable gal scouts i'm all for it. and if post 5 w...
- by DarthPlagueis TheWise - at 2014.10.03 21:15:00
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74. Sticky:Detailed Rifle Changes - Accuracy and Handling - in Feedback/Requests [original thread]
CCP Rattati wrote: My GA assault suit with GA weapons, fully skilled, was ripping faces yesterday, both with burst and breach. I claim that the new burst is a real counter to heavies, I went toe to toe with a few and came out just about even, ...
- by DarthPlagueis TheWise - at 2014.10.03 14:24:00
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75. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
im so glad theres people that do the boring logistical work for us in this society. just reading this thread makes me want to fall asleep. oh and yeah i support this because blah blah
- by DarthPlagueis TheWise - at 2014.09.30 19:15:00
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76. Sticky:Detailed Rifle Changes - Accuracy and Handling - in Feedback/Requests [original thread]
im not satisfied with the lack of changes to the default Assault Rifle to quote you, "variants should be weaker versions of the actual weapon" Not the case anymore with the AR. The whole AR discussion seems to glaze over the people like me who p...
- by DarthPlagueis TheWise - at 2014.09.30 18:57:00
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77. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: maybe ccp should consider a twist on other games resupply and repair mechanics which do work and do not suffer the same problems as what dust equipment does but with a dust twist. take hives. why can't it be a simple throw a...
- by DarthPlagueis TheWise - at 2014.09.30 18:33:00
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78. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Everyone always ignores me when I say mediums need better EWAR. Well consider this. A medium's default scans are equal to that of a heavy with one module of each stat. They actually have just as bad range as a heavy. That's ******* terrible right...
- by DarthPlagueis TheWise - at 2014.09.30 18:21:00
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79. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Kalante Schiffer wrote: Breakin Stuff wrote: Kalante Schiffer wrote: i would love to get something stronger than a proto suit. Raise it to level 5 i dont care. The assault suits have always been slapped around since 1.6. Why get a assault...
- by DarthPlagueis TheWise - at 2014.09.30 15:57:00
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80. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Breakin Stuff wrote: I disagree with your assessment entirely. More variety and options are good. And bluntly post 5 doesn't mean better. If it follows the tech 2 ideas from EVE it will be a refinement such as taking a scout and making it more...
- by DarthPlagueis TheWise - at 2014.09.30 14:17:00
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