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21. Rail gun shell speed - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Finding holes in not difficult in such a porous argument... No need to be ignorant and disrespectful.
- by Dalton Smithe - at 2014.06.16 21:04:00
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22. Rail gun shell speed - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: XxGhazbaranxX wrote: Dalton Smithe wrote: When I hit a drop ship 3 times and he simply climbs out of range there is something wrong with that. I'm not saying that it should be impossible to escape, I am just saying ...
- by Dalton Smithe - at 2014.06.16 17:42:00
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23. Rail gun shell speed - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Dalton Smithe wrote: I understand why they reduced the range, the abuse was pretty bad, but now, drop ship pilots are abusing their ability to climb out of any weapon range. Either way, if you balance one thing, someon...
- by Dalton Smithe - at 2014.06.16 14:38:00
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24. Rail gun shell speed - in Feedback/Requests [original thread]
Pvt Numnutz wrote: Dalton Smithe wrote: Pvt Numnutz wrote: Hi, I'm a dedicated dropship pilot. I do hope you understand the reasoning behind the reduced range of the large rail turret as it was put in place for a reason. As to your sugges...
- by Dalton Smithe - at 2014.06.16 13:33:00
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25. Rail gun shell speed - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Currently, the Fire Interval is 1.4 (in CCP units) which roughly translates to being the average human reaction time. This is why any assertion that dropships 'abusing' the reduced range of Railguns is simply hyperbolic n...
- by Dalton Smithe - at 2014.06.16 13:25:00
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26. Rail gun shell speed - in Feedback/Requests [original thread]
Pvt Numnutz wrote: Hi, I'm a dedicated dropship pilot. I do hope you understand the reasoning behind the reduced range of the large rail turret as it was put in place for a reason. As to your suggestion I find it interesting. From a gameplay as...
- by Dalton Smithe - at 2014.06.16 06:11:00
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27. Rail gun shell speed - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Dalton Smithe wrote: Considering that the rail gun's range is only 300m (which is a joke, considering what a rail gun actually does) and a rail gun round travels at hyper-sonic velocities, there should be no delay from ...
- by Dalton Smithe - at 2014.06.16 06:02:00
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28. Rail gun shell speed - in Feedback/Requests [original thread]
Alright, there are a lot of people out there who think that rail turrets are far too powerful. There are also those of us who think that the rail turrets range is appalling....especially when compared to the forge gun. Drop ships use this to the...
- by Dalton Smithe - at 2014.06.16 04:36:00
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29. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
noname warrior wrote: Gawd, what an effing joke. This is what I felt when I read your post......next time, try and actually put some thought into whatever you might have to say, otherwise CCP will just look at it thinking "Do people actua...
- by Dalton Smithe - at 2014.06.14 05:04:00
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30. Did Alpha fix Blaster HAVs? - in General Discussions [original thread]
Godin Thekiller wrote: Dalton Smithe wrote: Heimdallr69 wrote: Dalton Smithe wrote: Adipem Nothi wrote: Does Nyain San still run two per match, each-and-every Ambush? They have to keep their(inconsequential) KDR up. There are ma...
- by Dalton Smithe - at 2014.06.13 03:37:00
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31. Did Alpha fix Blaster HAVs? - in General Discussions [original thread]
Heimdallr69 wrote: Dalton Smithe wrote: Heimdallr69 wrote: Dalton Smithe wrote: Adipem Nothi wrote: Does Nyain San still run two per match, each-and-every Ambush? They have to keep their(inconsequential) KDR up. There are matche...
- by Dalton Smithe - at 2014.06.07 15:48:00
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32. Did Alpha fix Blaster HAVs? - in General Discussions [original thread]
Heimdallr69 wrote: Dalton Smithe wrote: Adipem Nothi wrote: Does Nyain San still run two per match, each-and-every Ambush? They have to keep their(inconsequential) KDR up. There are matches when my team has taken a beating and we end ...
- by Dalton Smithe - at 2014.06.07 15:21:00
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33. Did Alpha fix Blaster HAVs? - in General Discussions [original thread]
Adipem Nothi wrote: Does Nyain San still run two per match, each-and-every Ambush? They have to keep their(inconsequential) KDR up. There are matches when my team has taken a beating and we end up losing due to, lack of organization on our ...
- by Dalton Smithe - at 2014.06.07 14:58:00
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34. This is for you - in General Discussions [original thread]
Immortal John Ripper wrote: Sgt Kirk wrote: PARKOUR PRACTIONER wrote: Nobody. Just calling it ahead of time cause people always have something to complain about and sound like idiots. Ohh the Irony of this post. https://twitter....
- by Dalton Smithe - at 2014.06.01 15:23:00
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35. Sniping Problem. - in Technical Support/Bugs [original thread]
Symbioticforks wrote: The guy has been trolling the entire thread. As for bumping it you just did that for me. Thanks? Was that supposed to be a question or a statement? Or were you trying to be clever. In any case you failed at : pick one...
- by Dalton Smithe - at 2014.05.28 22:08:00
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36. Sniping Problem. - in Technical Support/Bugs [original thread]
Symbioticforks wrote: DJINN Jecture wrote: Symbioticforks wrote: get 30,000 kills from sniping, and your opinion might have as much weight as mine on this matter. So hide in the hills with a thale's and think I'm awesome doing the head...
- by Dalton Smithe - at 2014.05.28 21:57:00
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37. Failure to deploy - in Technical Support/Bugs [original thread]
Rygharr Sturmeister wrote: After picking a spawn point and pressing "x" to deploy, the game gives me the circular loading symbol in the middle of the screen but does not deploy my merc. Being unable to do anything, I get booted from the game fo...
- by Dalton Smithe - at 2014.05.28 14:48:00
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38. update on jets? - in General Discussions [original thread]
Bethhy wrote: Dalton Smithe wrote: Bethhy wrote: CCP Saberwing wrote: Iron Wolf Saber wrote: nothing new planned anytime soon. What he said. In the interest of being as honest as possible, these may have been mentioned a while ago...
- by Dalton Smithe - at 2014.05.28 13:06:00
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39. los of multi suites when i die - in Technical Support/Bugs [original thread]
Medic Touson wrote: i am lossing 2 to 3 suites when i die and its only sopost to be a suit if i die this bug needs a looking at so u can fix this problume soon ples. Are you sure you are losing suits or could some fitting become invalid due...
- by Dalton Smithe - at 2014.05.28 12:58:00
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40. Ambush spawns smart deploy CCP! - in Technical Support/Bugs [original thread]
Al the destroyer wrote: ANON Cerberus wrote: I imagine you ran into Duna2002? Him and his cohorts have mastered all of the spawn locations on any given ambush map. The smart spawn is a farce! CCP please randomise ambush spawning more, its t...
- by Dalton Smithe - at 2014.05.20 11:34:00
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