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141. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
I agree the controls from precursor where great once you got adjusted from the previous Arcade style controls(from the previous build)
- by Daalzebul Del'Armgo - at 2012.12.05 05:09:00
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142. Mass Driver sights - in Feedback/Requests [original thread]
i just flat out never use L1 with mass driver. that's how i solved that problem. i find the hipfire aiming is just easier to use even for longer ranges.
- by Daalzebul Del'Armgo - at 2012.12.02 18:09:00
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143. Request that Flight Ceiling be raised - in Feedback/Requests [original thread]
If the flight ceiling was high enough that swarms and forges could not hit the drop ship. it would bring back the need for dropship vs dropship combat to remove the mobile spawn point hovering high in the air.
- by Daalzebul Del'Armgo - at 2012.11.29 21:21:00
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144. Request that Flight Ceiling be raised - in Feedback/Requests [original thread]
plus think ahead. you really want to try flying a Very fast fighter with this flight ceiling? yea don't think that immelman maneuver is going to work
- by Daalzebul Del'Armgo - at 2012.11.29 12:05:00
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145. Regarding Dropships - in General Discussions [original thread]
Now that missiles don't rain death from miles away how about we start asking for the OLD Flight ceiling back?
- by Daalzebul Del'Armgo - at 2012.11.28 21:54:00
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146. Request that Flight Ceiling be raised - in Feedback/Requests [original thread]
Now that Missiles can not rain death from miles away. Can we please get the flight ceiling put back to previous precursor build settings?
- by Daalzebul Del'Armgo - at 2012.11.28 21:52:00
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147. My take on the missile nerf - in General Discussions [original thread]
Should split them Rocket turrets which is what we have Missile turrets which is what we need so basically take all the turrets you have now and rename them to rockets. then they fit perfectly with the stats you have now. dumb fire, no guida...
- by Daalzebul Del'Armgo - at 2012.11.27 12:12:00
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148. Friendly Fire/Crime watch hybrid - in Feedback/Requests [original thread]
umm yep i know just pushing to tweak the system and put ideas in there head. plus it's fun to make tears in high sec =p
- by Daalzebul Del'Armgo - at 2012.11.22 07:20:00
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149. Districts - in Feedback/Requests [original thread]
corp battles are not in jove space i belive since it is using the fraction warfare in empire space
- by Daalzebul Del'Armgo - at 2012.11.22 07:14:00
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150. Friendly Fire/Crime watch hybrid - in Feedback/Requests [original thread]
ok first off to get things clear in null or low sec Friendly fire on at all times. now, far as the high sec/Fraction warfare stuff perhaps have a Set up similar to The Crime watch changes your doing in EVE. High sec only 1. Friendly Fire does Ha...
- by Daalzebul Del'Armgo - at 2012.11.22 07:14:00
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151. Any tips for Laser Rifle usage? - in General Discussions [original thread]
You can rack up some kills with the Elm7 laser. just remember to fight with your brain when using it. it's a very fun gun when running solo. since most in beta run in groups and the laser is a big i am this way sign! it's fun to kill one out of a ...
- by Daalzebul Del'Armgo - at 2012.11.17 19:27:00
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152. fix the cap - in General Discussions [original thread]
posted several ideas here, pls pick one you would prefer
- by Daalzebul Del'Armgo - at 2012.10.07 21:21:00
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153. SP input - in General Discussions [original thread]
feedback forum thread
- by Daalzebul Del'Armgo - at 2012.10.07 20:59:00
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154. SP system tweak ideas pls vote or recommend one. - in Feedback/Requests [original thread]
ok been thinking of a few ways to alter the system. idea #1 Keep the diminishing returns and the hard cap the way it is. Add Sp pool rollover. basically any unused sp from the previous week is then added to the new pool. that way you never LOSE ...
- by Daalzebul Del'Armgo - at 2012.10.07 20:55:00
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155. How do you playas a scout? - in General Discussions [original thread]
Leos Valentine Vatta wrote: Rorek IronBlood wrote: I would have enjoyed seeing the MAG outfits again though. Hopefully they make a return. Vain I know, but they were pretty cool. Are you referring to the tribute suits that were availab...
- by Daalzebul Del'Armgo - at 2012.10.04 14:04:00
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156. Servers down ? - in General Discussions [original thread]
bleh why did they wait till 13:55 gmt such false hopes =p
- by Daalzebul Del'Armgo - at 2012.10.04 13:58:00
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157. D3LTA FORC3 - in Corporation Recruitment [original thread]
Hurm, do you accept logistic style players?
- by Daalzebul Del'Armgo - at 2012.10.04 13:15:00
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158. Passive Scan Skils - in General Discussions [original thread]
anymore usage info on this?
- by Daalzebul Del'Armgo - at 2012.10.04 02:22:00
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159. Official Codex feedback thread - in Feedback/Requests [original thread]
not sure if posted but vech modules the 3rd module you have to push left to get the one on the right to work it's backwards.
- by Daalzebul Del'Armgo - at 2012.10.04 01:05:00
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160. CCP question about turret ops skill - in General Discussions [original thread]
guesses? guesses? well partner i don't take kindly to guessing i would much prefer you to speculate =p
- by Daalzebul Del'Armgo - at 2012.10.03 13:23:00
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