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2581. [REQUEST] Heavy Infantry Mobility - in Feedback/Requests [original thread]
i agree
- by D legendary hero - at 2013.05.31 08:21:00
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2582. Heavies need more high slots to deal with the lav threat - in Feedback/Requests [original thread]
i could use more slots to adjust to the ever changing CCP dynamic
- by D legendary hero - at 2013.05.31 08:21:00
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2583. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
hey im seeing people use lasers now
- by D legendary hero - at 2013.05.31 08:19:00
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2584. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
^^dude you lost me
- by D legendary hero - at 2013.05.31 08:17:00
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2585. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
KOBLAKA1 wrote: Chilled Pill wrote: Since we're throwing out far-fetched bordering ridiculous ideas in here, The Scout suit needs to get 11% chance to evade incoming damage per level with a maximum of 50% chance to evade at level 5. Yey! A...
- by D legendary hero - at 2013.05.31 08:14:00
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2586. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Shadow Archeus wrote: The heavy also needs turning speed increased slightly......just enough so it is possible to follow a target......right now you just get circle strafed to death ^^now we're talking. yes, I say a 15% increase to run speed...
- by D legendary hero - at 2013.05.31 08:09:00
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2587. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Im not apposed to this but it would need lots of balance work 35% res is probably to high. Better to low ball it at first and then increase as needed. Might need to make heavys slower as well. im opposed to the speed...
- by D legendary hero - at 2013.05.31 08:07:00
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2588. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
KOBLAKA1 wrote: Ecshon Autorez wrote: The basic suits are so you can just try out that size frame, why would you go PRO Basic? It makes no sense. Basic is there to give you a feel for the suit before you invest all your SP into a class . Th...
- by D legendary hero - at 2013.05.31 08:04:00
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2589. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Sponglyboy Squaredoo wrote: Rei Shepard wrote: Quote: making the heavy harder to kill and more effective will force players to fight tactically against them using flux grenades, and different weaponry. So basically you want everyone el...
- by D legendary hero - at 2013.05.31 08:03:00
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2590. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
^^indeed. i was playing a game earlier, with my squad and i was playing the heavy role of squad defense. when people tried to flank my squad i stopped them. at the same time, when they tried to overrun my squad i laid down suppressive fire. in a...
- by D legendary hero - at 2013.05.31 07:59:00
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2591. Suns and Moons - in Feedback/Requests [original thread]
Jathniel wrote: CCP Frame wrote: A-ha! I have something for you! DUST 514 - Reflecting the Universe: http://www.youtube.com/watch?v=nt_PLSh8qEY Hope you enjoy the presentation, and I hope it covers some of your questions/concerns. Ver...
- by D legendary hero - at 2013.05.31 07:52:00
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2592. Suns and Moons - in Feedback/Requests [original thread]
Tallen Ellecon wrote: To the developers, I appreciate all the great graphical improvements you have done on the uprising build, I can't say enough about how impressed I am at how polished it looks. Just to add a little more immersion in the fu...
- by D legendary hero - at 2013.05.31 07:50:00
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2593. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
i dint mean sentinel i meant to write amar. my bad. still, a blanket bonus to all the racials suits and suit types (like logis, assault, scout, etc) would be nice then there would be an incentive to reach lvl 5. inaddition, all heavy suits need th...
- by D legendary hero - at 2013.05.31 01:13:00
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2594. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
as another point, yes this is a video game. what is the point of a video game? what is the point to a game? to have fun. heavies as it is have a difficult time have said "fun" because we can't get to where the action is and contribute to the game...
- by D legendary hero - at 2013.05.31 01:07:00
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2595. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
does a body guard stand in one spot while the person he is protecting goes down the street? again, what you are asking for is a turret. sentinels became obsolete awhile ago. nonetheless, you have clearly failed to understand the point i was makin...
- by D legendary hero - at 2013.05.31 01:01:00
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2596. Announcement:Skill & ISK Issues As Of Downtime 28th May - in General Discussions [original thread]
Ryder Azorria wrote: D legendary hero wrote: if someone dumps 5,000 in your bank account, and you spend the money, its not really your fault. you dnt know where it came from. its the banks issue they made a mistake. what benefit do you as th...
- by D legendary hero - at 2013.05.31 00:55:00
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2597. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
dev in all games used to work hard to balance everything. i mean think of MvC1 the first one was pretty balanced (except onslaught). if you were good with your character you could do wonders. or even star wasrs battle front 1 and 2. they were pr...
- by D legendary hero - at 2013.05.30 17:48:00
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2598. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
yeah, it appears that ccp doesnt give a s*** about heavies because i have a post with over 110 replies, 1200+ views and 88+ likes. not a single comment fom ccp, dev, gm, or cp. then yesterday one guy put up a single post on the tac AR and the sec...
- by D legendary hero - at 2013.05.30 17:40:00
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2599. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
^^this which is why CCP is fixing the range issues now, because the hmg will have just as much if not slightly less range than the AR to make it accomplish its job well
- by D legendary hero - at 2013.05.30 08:04:00
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2600. why is every proto suit 57690 except the basic heavy? - in General Discussions [original thread]
Lance 2ballzStrong wrote: just shows they still hate heavies tbh exactly idk why i cnt get ccp, a dev, gm, or cp to comment or review my post on heavies, i have 1200-1300 views, 110 comments, and 90+ likes and not a single comment from ccp
- by D legendary hero - at 2013.05.30 07:50:00
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