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841. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
Aeon Amadi wrote: Arkena Wyrnspire wrote: D legendary hero wrote: In short. from STD - proto Weapons that are UP or extremely niche should have their ISK prices reduced to between 1/2 and 1/3 of what they are now.
Vehicles and vehic...
- by D legendary hero - at 2013.09.15 15:57:00
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842. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
The Attorney General wrote: You cannot balance with ISK. /thread. why not? QQer's are always opposed to getting things buffed
QQer's are opposed to getting anything nerfed
so, if you cannot balanced through buffs and nerfs. what...
- by D legendary hero - at 2013.09.15 15:34:00
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843. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
JL3Eleven wrote: So you want everything other than AR's and Assault suits, and AV gear to be cheaper? Anything that was gimped beyond use, nerfed hard or is just too easy to kill. Honestly, this won't affect assault users and AV people ...
- by D legendary hero - at 2013.09.15 15:31:00
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844. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
Aikuchi Tomaru wrote: Not really worth it actually. Especially when you consider that, sooner or later, all of our weapons, vehicles, equipment and so on will be produced and priced by Eve-players. SOONGäó GòöGòºGòºGòºGòºGòºGòºGòù Gòó- SO...
- by D legendary hero - at 2013.09.15 15:13:00
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845. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
Kasote Denzara wrote: I'm stepping in to say Flaylocks are perfect as are. I've killed plenty with them recently. Breach variant, actually. (It's bloody hilarious.) Flux do as they say on the tin. Lasers are pretty damn awesome; they can cut...
- by D legendary hero - at 2013.09.15 09:57:00
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846. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
Mossellia Delt wrote: lol @ assault dropships getting 1 hit killed by forges It takes 3 hits from a proto breach with stacked damage mods to kill mine and by that time im usually out of there and recalling it. The assault dropship does need a...
- by D legendary hero - at 2013.09.15 08:35:00
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847. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
TBH we might see more diversity in the game because it won't cost you an arm and a legg to try to get good with a new weapon.
- by D legendary hero - at 2013.09.15 08:22:00
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848. An economical solution to the problem of OP weapons and gear - in General Discussions [original thread]
Since buffing everything is ALOT of work for the developers. AND An nerfs would hurt players feelings on their favorite weapons. I propose an economic solution! In short. from STD - proto Weapons that are UP or extremely niche should have the...
- by D legendary hero - at 2013.09.15 08:21:00
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849. PC: Heavies Will Soon Be Gone... - in General Discussions [original thread]
Gigatron Prime wrote: YOu all incorrectly assume all heavys use HMG. the suit its self is still gimped. observe my statements in the OP. im not asking you agree with me. but the MATH there applies to this discussion. https://forums.dust51...
- by D legendary hero - at 2013.09.13 07:24:00
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850. PC: Heavies Will Soon Be Gone... - in General Discussions [original thread]
nicholas73 wrote: Lance 2ballzStrong wrote: Not because anything got buffed or nerfed. Simply because now people can aim better, and hit detection is allot better especially for AR's. Heavy HMG was fine before 1.4, and in pubs it will stil...
- by D legendary hero - at 2013.09.13 07:08:00
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851. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
Keri Starlight wrote: CCP Wolfman wrote: Blaze Ashra wrote: of the Assault Swarm Masslock? Not yet I'm afraid, it's still a work in progress. We did some playtesting and found that it didn't produce nearly as much QQ as we intended. ...
- by D legendary hero - at 2013.09.13 04:16:00
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852. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
CCP Wolfman wrote: Blaze Ashra wrote: of the Assault Swarm Masslock? Not yet I'm afraid, it's still a work in progress. We did some playtesting and found that it didn't produce nearly as much QQ as we intended. So we decided to make som...
- by D legendary hero - at 2013.09.13 04:11:00
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853. [tema no portugues] postos importantes dos DEVs nos fios dos jogadores - in General Discussions [original thread]
important posts by developers on player threads. new weapons were confirmed for 1.5 by CCP wolfman.
- by D legendary hero - at 2013.09.13 02:31:00
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854. [tema no portugues] postos importantes dos DEVs nos fios dos jogadores - in General Discussions [original thread]
novas armas na atualiza+º+úo 1,5 confimado pelo CCP
- by D legendary hero - at 2013.09.13 01:40:00
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855. [Tradução Português] GÿåEste semana no DUST 514Gÿå 8/30 - 9/5 - in General Discussions [original thread]
DS 10 wrote: I almost used Google translate, but then I realized it was just Mintchip's posts. lolz. who knows they might start giving me some dev posts ahead of time in the future. for now its just the main dev posts, mintchips this week in...
- by D legendary hero - at 2013.09.13 01:34:00
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856. [Tradução Português] GÿåEste semana no DUST 514Gÿå 8/30 - 9/5 - in General Discussions [original thread]
Necandi Brasil wrote: Muito Obrigado amigo!!! Thank you my friend ! Oi cara, vao nos destacar em duas semanas porque ficamos traduzindo no portugues os articulos. Oi, lhe posso perguntar? que grande acha vc e a comunidade brasileira no DUST514?
- by D legendary hero - at 2013.09.13 01:15:00
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857. All links to portuguese articles-links aos articulos no português - in General Discussions [original thread]
here are the links to all the articles so far in portuguese. Aqui ficam os links aos articulos ate hoje que ha no portugu+¬s: feedback/requests [respostas/recomenda+º+¦es] this week in dust [este semana no DUST 514] weekly error report ...
- by D legendary hero - at 2013.09.13 00:42:00
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858. [Tradução Português] GÿåEste semana no DUST 514Gÿå 8/30 - 9/5 - in General Discussions [original thread]
[quote=CCP Mintchip] Ata! Este vez eu n+úo escrevi um par+ígrafo de introdu+º+úo! Eu achei "LEGAL, VOU ENCHER TUDO" e esqueci a minha introdu+º+úo. Ent+úo, aqui vou! Certinho, como talvez voc+¬s ja anotassem, houve nenhuns fios dos devs este seman...
- by D legendary hero - at 2013.09.13 00:32:00
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859. Dust 514 Mining is live - in General Discussions [original thread]
Banning Hammer wrote: If this is not trolling, i can't wait to start mining miners. Just wait to they find something good, kill them, and take their materials. unaccompanied miners now you're mine!
- by D legendary hero - at 2013.09.11 14:00:00
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860. TACH Assualt Rifle - How to fix it? - GIMPED - in General Discussions [original thread]
CCP Rattati wrote: I have always been a normal full auto AR guy, but I "know" that for the most effective use I should be firing controlled bursts but I never seem to have the mental fortitude to do so. I tried all the variants after Uprising ...
- by D legendary hero - at 2013.09.10 18:03:00
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