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14281. I just realized what DUST 514 means!!!!!!!!!!!!!! - in General Discussions [original thread]
<3 you Here, have some bacon ::gives bacon::
- by DUST Fiend - at 2012.09.03 00:59:00
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14282. To my Fellow Gallente - in General Discussions [original thread]
Still one of the best speeches I've ever heard, and it's from a damn movie >_< You should add a link to the video, it's an excellent watch.
- by DUST Fiend - at 2012.09.02 20:29:00
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14283. explosive ammo capactiy buff - in General Discussions [original thread]
Mass drivers definitely need a slight boost in the ammo department, probably wouldn't hurt with swarms either, unless they make them able to slightly hurt infantry again...which I doubt, considering they're thinking about removing dumb fire all to...
- by DUST Fiend - at 2012.09.02 20:25:00
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14284. What do these do? - in General Discussions [original thread]
Stealth Reborn wrote: Remote shield reps? (Still learning sorry) It's a module for vehicles that allows you to repair the shields of other vehicles, as well as infantry I believe. No need to apologize, lots of stuff to digest ^_^
- by DUST Fiend - at 2012.09.02 20:24:00
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14285. Dancing Shotgun Fairies - in General Discussions [original thread]
Chao Wolf wrote: DUST Fiend wrote: Hey guys, scouts should use their speed to their advantage. Um, can we nerf scout speed, they seem to be using it to their advantage. Kthxby. why not heavies had their armor nerfed That was a stupi...
- by DUST Fiend - at 2012.09.02 19:57:00
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14286. Dancing Shotgun Fairies - in General Discussions [original thread]
Run you OVER wrote: Kengfa wrote: Omnipotent lilmamaj wrote: Hey scrub muffin, once hit detection is fixed, strafe speed will need to be raised. LOL, no it won't. Strafing speed is absolutely terrible. They should slow it down or add a ...
- by DUST Fiend - at 2012.09.02 18:34:00
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14287. Skill Points carry over - in General Discussions [original thread]
This is a Beta, you're here to test. SP, ISK, and Items will NOT carry through to the release, though any AUR you purchase will be refunded once the game goes live.
- by DUST Fiend - at 2012.09.02 18:32:00
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14288. Why did you Nerf All Anti-Vehicle?!! - in Feedback/Requests [original thread]
Every tank driver, ever
- by DUST Fiend - at 2012.09.02 16:36:00
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14289. The Mercs face? - in General Discussions [original thread]
Every single tank driver
- by DUST Fiend - at 2012.09.02 16:26:00
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14290. Dancing Shotgun Fairies - in General Discussions [original thread]
Hey guys, scouts should use their speed to their advantage. Um, can we nerf scout speed, they seem to be using it to their advantage. Kthxby. (hit detection needs fixing across the board. Don't like scouts? Cook grenades, use mass drivers, aim...
- by DUST Fiend - at 2012.09.02 16:20:00
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14291. Tanks should win no matter what - in General Discussions [original thread]
Tanks and snipers go hand in hand. Tanks force AV. Snipers counter AV. The more prominent tanks become, the more effective snipers will become.
- by DUST Fiend - at 2012.09.02 08:05:00
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14292. Has ISK gain been increased recently? - in General Discussions [original thread]
sammus420 wrote: There isn't a much better feeling than smashing someone's brand new expencive toy. I beg to differ. Smashing a pretty girl with her brand new expensive toy is almost always a thoroughly enjoyable experience
- by DUST Fiend - at 2012.09.02 08:04:00
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14293. Heavy Drop-Suits defenseless. - in General Discussions [original thread]
Clone Number 1 wrote: And were do you put the nanohive? Why don't you ask your mom?
- by DUST Fiend - at 2012.09.02 00:46:00
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14294. Now playing: Crux Spec vs. Osmon Surveilance - in General Discussions [original thread]
Nate Silverley wrote: We lost. Reportedly Osmon had 5 tanks in. That's how it was the other day. Just lots and lots of tanks. Also, many of there guys play A LOT, and have good gear and SP counts, where as a lot of our guys are obviously a l...
- by DUST Fiend - at 2012.09.02 00:42:00
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14295. Now playing: Crux Spec vs. Osmon Surveilance - in General Discussions [original thread]
We got curb stomped yesterday, here's hoping today goes better for Crux >_<
- by DUST Fiend - at 2012.09.02 00:37:00
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14296. Dropship Flight School - in Rookie Training Grounds [original thread]
Now if only tank drivers needed even 1/10 this amount of skill to drive their vehicles. Thanks for the write up anyways, very informative, hopefully it helps the few pilots willing to really put in the effort to get the hang of these things.
- by DUST Fiend - at 2012.09.01 21:47:00
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14297. spawn camping... its still a problem? - in General Discussions [original thread]
The real culprit that has persisted is being able to cap all the objectives, then force the enemy team back into their initial spawn. So long as you keep your eyes open for rogue drop uplinks, the enemy team will lose the game, 100% of the time. I...
- by DUST Fiend - at 2012.09.01 20:41:00
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14298. Top end dropships - in General Discussions [original thread]
crazy space wrote: 200,000isk is pretty damn cheap. plus they can **** tanks by floating overhead. You don't fit vehicles very often, do you? By 200k, I meant the ADDITIONAL 200k it costs, I don't have the game open right now but I know th...
- by DUST Fiend - at 2012.09.01 20:36:00
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14299. Top end dropships - in General Discussions [original thread]
200k per ship is NOT worth the reduced PG and CPU for a mobile CRU. Sometimes I look at the decisions CCP is making with DUST and it just makes me scratch my head.
- by DUST Fiend - at 2012.09.01 19:48:00
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14300. Heavy Drop-Suits defenseless. - in General Discussions [original thread]
Skilfer wrote: Don't forget how terribly nerfed the forge gun is now too. It's worthless now. Heavies have been so horrifically butchered. It almost makes me feel bad for continuing to play scouts, I mean, what IS the heavies role now? At le...
- by DUST Fiend - at 2012.09.01 19:43:00
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