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13121. Skirmish SP - 1k every for each 10mins - in General Discussions [original thread]
::facepalm:: I give up. 100% passive SP. No active SP gain. Screw all you entitled little kittens...
- by DUST Fiend - at 2013.02.11 01:20:00
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13122. who here thinks the soft cap is silly?? - in General Discussions [original thread]
xprotoman23 wrote: Most good players will end an ambush match in about 5 or 6 minuets. And this is a serious flaw in the current system. It's far too easy to max out your cap and farm to your hearts content. Even at 1-1.5K per match, that a...
- by DUST Fiend - at 2013.02.11 00:08:00
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13123. Protoman's Top PVE clans coming soon - in General Discussions [original thread]
IRuby Heart wrote: Can I get in on this? PM me with the details. EDIT: Why in the hell don't we have a personal message system!!! I do not and cannot speak for Goonwafe, I'm just a lowly pair of boots. These are merely the musings of my m...
- by DUST Fiend - at 2013.02.11 00:05:00
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13124. CCP, stay strong! Keep vigilant! - in General Discussions [original thread]
Bendtner92 wrote: Nobody is saying we advance too slow. We're saying the max of 1k SP is stupid because it makes playing Skirmish worthless. Not if they make it so you can only earn up to 500 SP from Ambush after the cap, since 1-1.5K per 10...
- by DUST Fiend - at 2013.02.10 21:33:00
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13125. Protoman's Top PVE clans coming soon - in General Discussions [original thread]
Crimson Moon V wrote: DUST Fiend wrote: I can't wait till we starve your pathetic group straight out New Eden Oh, and <3 PVE jibber jabber on, non factor casual. What are you gonna do? You are bad at dust. Obviously a low sec careb...
- by DUST Fiend - at 2013.02.10 21:18:00
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13126. Protoman's Top PVE clans coming soon - in General Discussions [original thread]
xprotoman23 wrote: if only your forum game matched your gameplay If only anyone cared
- by DUST Fiend - at 2013.02.10 21:14:00
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13127. Protoman's Top PVE clans coming soon - in General Discussions [original thread]
I can't wait till we starve your pathetic group straight out New Eden Oh, and <3 PVE
- by DUST Fiend - at 2013.02.10 21:02:00
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13128. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
Y0UR NAME HERE wrote: DUST Fiend wrote: I say we fix the people suddenly whining about Skirmish SP, and just cut the amount of SP you can earn in each ambush game after cap to 500. 1000 is still way too high for 10 minute games That'd m...
- by DUST Fiend - at 2013.02.10 07:08:00
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13129. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
I say we fix the people suddenly whining about Skirmish SP, and just cut the amount of SP you can earn in each ambush game after cap to 500. 1000 is still way too high for 10 minute games
- by DUST Fiend - at 2013.02.10 06:49:00
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13130. Wait a second... - in General Discussions [original thread]
DUST RUST-BUGGY!!!
- by DUST Fiend - at 2013.02.10 05:46:00
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13131. Assault shotty > Scout shotty - in General Discussions [original thread]
Zekain Kade wrote: I've only got point invested into shot guns so I could stop using the HK4m, and use a shotgun that requires less CPU/GP to use. Yea, I'm just sitting on those. I actually had an insane amount of fun with a Breach Shotgun l...
- by DUST Fiend - at 2013.02.10 05:37:00
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13132. Assault shotty > Scout shotty - in General Discussions [original thread]
Super bunny hops. You cannot super bunny hop in an assault suit. I enjoyed facing your fit, but mine is 100% militia with no relevant skills trained. I'd be curious to see the difference if I had more invested in the playstyle. I also like that...
- by DUST Fiend - at 2013.02.10 05:13:00
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13133. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
xprotoman23 wrote: I don't understand why you care if I farm or not seeing as we'll probably never corp battle against each other, or you'll lose anyways. Players shouldn't be forced into ambush, because it's the most efficient use of their tim...
- by DUST Fiend - at 2013.02.10 04:41:00
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13134. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
Why are you complaining? Yea, I know all you want to do is farm, so Ambush becomes your "only" option once you've capped, but every game you play after you cap gets you further and further ahead of those of us that simply can't, or don't, play nea...
- by DUST Fiend - at 2013.02.10 04:18:00
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13135. Biggest weapon learning curve - in General Discussions [original thread]
IRuby Heart wrote: You serious? Respect +1!! It's not my only fit, I just use it to troll pub matches
- by DUST Fiend - at 2013.02.09 18:38:00
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13136. Biggest weapon learning curve - in General Discussions [original thread]
Sleepy Zan wrote: Scrambler pistol is the most skill intensive weapon. I run a heavy with a Scrambler Pistol and SMG, like a boss I actually killed an HMG heavy at close range with my SMG, without getting the jump on him. I was literally ...
- by DUST Fiend - at 2013.02.09 18:35:00
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13137. Lasers and HMGs... - in General Discussions [original thread]
Sleepy Zan wrote: Both should just have faster overheats. And the HMG needs a little spool time before it actually starts to shoot. I actually don't think it needs any change to its range, if you're shooting an AR user at your max range, you...
- by DUST Fiend - at 2013.02.09 18:31:00
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13138. This loaf of bread has become stale and sour - in General Discussions [original thread]
I got croutons instead.
- by DUST Fiend - at 2013.02.09 04:32:00
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13139. I Am The Architect - in General Discussions [original thread]
Ner'Zul Nexhawk wrote: I believe they are a special type of space robot ninjas - they dwell everywhere, but can be seen nowhere. Their behavior is changing sporadically as well. You mean to tell me.... CCP is really.... An interstellar g...
- by DUST Fiend - at 2013.02.09 04:31:00
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13140. Dust's Version of 100 Kill Games? What is the Standard? - in General Discussions [original thread]
Veritas Vitae wrote: Dust respawn mechanics make it hard to get a lot of kills if you are dying alot, so anyone with 40+ kills usually has 6 or less (more often 1-3) deaths in my experience. Except for me, in most cases I maintain my 3.5 KDR...
- by DUST Fiend - at 2013.02.09 04:28:00
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