| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
11441. Nerf 514: Logistics - in General Discussions [original thread]
Sloth9230 wrote: So logis cant use swarms BECAUSE THEY LACK SIDE ARMS? Interesting, I thought they didn't give anything up If your argument has to fall back on swarm launchers as to why logi's are balanced without a sidearm, and you think ...
- by DUST Fiend - at 2013.06.06 19:23:00
|
11442. Anyone else use just starter fits most of the time?? - in General Discussions [original thread]
Militia BPO heavy with militia BPO LAV First Person Grand Theft Auto
- by DUST Fiend - at 2013.06.06 19:22:00
|
11443. Nerf 514: Logistics - in General Discussions [original thread]
Sloth9230 wrote: Oh FFS, fine, go use a swarm launcher without a sidearm and tell us they aren't useful. I'm sure you're good enough to melee everyone to death. Nope, I just roll with a squad, and don't spec into a suit that doesn't have a ...
- by DUST Fiend - at 2013.06.06 19:20:00
|
11444. Nerf 514: Logistics - in General Discussions [original thread]
Sloth9230 wrote: DUST Fiend wrote: Ever think that maybe a SR isn't supposed to kill an armor tanked heavy without stopping to reload once or twice? Ever think that's what sidearms are for? Of course, if you want to gimp your fit, or...
- by DUST Fiend - at 2013.06.06 19:14:00
|
11445. Nerf 514: Logistics - in General Discussions [original thread]
Sloth9230 wrote: DUST Fiend wrote: If you can't kill with your primary, you're doing it wrong :/ And a scrambler rifle user is supposed to kill an armor tanking heavy how exactly? SMG, Flaylock, Grenade, none of those are primaries ...
- by DUST Fiend - at 2013.06.06 19:07:00
|
11446. DROPSHIPS AND YOU ..... - in General Discussions [original thread]
Nguruthos IV wrote: Aspiring pilots, you have been warned. It's an SP trap and a fruitless ISK drain from the most infuriatingly unstoppable BS a game designer could throw at you. For those who failed to fix their accounts by requesting a s...
- by DUST Fiend - at 2013.06.06 19:03:00
|
11447. Nerf 514: Logistics - in General Discussions [original thread]
Sloth9230 wrote: Side arms are there to cover your main weapons weakness, but of course, you don't actually need one if you have an AR I actually only just switched to ARs after a year of using every other weapon platform under DUSTs "many...
- by DUST Fiend - at 2013.06.06 19:01:00
|
11448. Before you request a nerf - in General Discussions [original thread]
Nerf AFK so Sloth is forced to drop out of losing games, or stand beside me in glorious combat on the ground Oh ****...I can't whine, I only have like 2,000 SP from AFK
- by DUST Fiend - at 2013.06.06 18:57:00
|
11449. DROPSHIPS AND YOU ..... - in General Discussions [original thread]
Militia dropships + Vehicle Recall + Tiny Maps + Useless top end Dropships = No reason to ever put a single SP into dropships. Ever.
- by DUST Fiend - at 2013.06.06 17:24:00
|
11450. DROPSHIPS AND YOU ..... - in General Discussions [original thread]
Azura Sakura wrote: Have you maxed out Logi Drop ships? No point, the bonus is garbage. Just put 1 rank in it and it's pretty much the same as having 5 ranks in it Thankfully my dropship doesn't die to stupid things anymore because I RESP...
- by DUST Fiend - at 2013.06.06 17:20:00
|
11451. Nerf 514: Logistics - in General Discussions [original thread]
I love how people bring up the lack of side arm as a "balancing" factor for the logi, when sidearms are really only good if you can't aim (need to finish off the enemy you failed to kill) or if you run out of ammo (lol hives?) Really, all you ha...
- by DUST Fiend - at 2013.06.06 17:18:00
|
11452. Gallente Shouldn't Have Armor Tanking - in General Discussions [original thread]
Aisha Ctarl wrote: Aetos Vahara wrote: Striker Battalion wrote: Mass doesn't always equal strength, impact resistance, or penetration resistance. In this day and age advanced compounds can provide better results with less space and materi...
- by DUST Fiend - at 2013.06.06 17:14:00
|
11453. Without a tac the game is like. slow. - in General Discussions [original thread]
Byozuma Kegawa wrote: It's effectively an assault suit with 1-2 more equipment slots. AKA, better at combat than the combat suit
- by DUST Fiend - at 2013.06.06 17:09:00
|
11454. CCP Please HTFU - in General Discussions [original thread]
Bling Blaine wrote: Someone from ccp should be monitoring how much time foxfour actually spends on the forum instead of working. I mean his PC mode is a disgrace to gaming, lool. Can anyone say broken beyond belief? FUBAR Because he's on the...
- by DUST Fiend - at 2013.06.06 16:49:00
|
11455. Without a tac the game is like. slow. - in General Discussions [original thread]
Aero Yassavi wrote: Anyways, with max skills a Proto Caldari Logi can get 5 complex shield extenders and 3 complex armor plates and still have room for a Duvolle Assault Rifle, giving them a total of 1171 eHP. Because **** heavies
- by DUST Fiend - at 2013.06.06 16:46:00
|
11456. Nerf 514: Logistics - in General Discussions [original thread]
Lets make the support class easier to fit and a better combat class then our combat classes But, wouldn't everyone see how OP that is? Nah man, just lower the base stats a little bit and no one will ever know ::evil CCP laughter::
- by DUST Fiend - at 2013.06.06 16:36:00
|
11457. Without a tac the game is like. slow. - in General Discussions [original thread]
Logistics suits are proof that CCP has a LOT to learn about balance in an FPS :/
- by DUST Fiend - at 2013.06.06 16:30:00
|
11458. The Dropship situation. - in General Discussions [original thread]
Baal Roo wrote: To be fair though, considering how bad most of the mechanics in the game are, it really shouldn't be a surprise this is done poorly too. I avoid losing my dropships to RDVs by respecing to infantry
- by DUST Fiend - at 2013.06.06 00:47:00
|
11459. One bullet one kill game mode. - in General Discussions [original thread]
You'll be looking forward to the E sports expansion we should be receiving within a year, if all goes well. We should hopefully finally see some game modes, ones that don't really fit the lore at all, such as the one you suggest.
- by DUST Fiend - at 2013.06.06 00:35:00
|
11460. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Militia vehicles need to not exist. At all.
- by DUST Fiend - at 2013.06.06 00:31:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
| First page | Previous page | Next page | Last page |