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9101. "PROPOSAL" To Propose a PETITION..... that proposes you just leave all... - in General Discussions [original thread]
Garrett Blacknova wrote: DUST Fiend wrote: This thread is now officially about taco's. Please do not deviate from the topic. Taco's are delicious, they make me happy in my tummy. You spelt "tacos" wrong. An apostrophe (') before the "s...
- by DUST Fiend - at 2013.09.14 12:43:00
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9102. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Garrett Blacknova wrote: KAGEHOSHI Horned Wolf wrote: especially because of lack of militia tier This is the real problem. Having to stick with the skills you trained is a good decision for DUST. It's at the core of how the game works. B...
- by DUST Fiend - at 2013.09.14 12:14:00
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9103. "PROPOSAL" To Propose a PETITION..... that proposes you just leave all... - in General Discussions [original thread]
This thread is now officially about taco's. Please do not deviate from the topic. Taco's are delicious, they make me happy in my tummy.
- by DUST Fiend - at 2013.09.14 11:32:00
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9104. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Kira Lannister wrote: SO MUCH QQ. Someone doesn't read
- by DUST Fiend - at 2013.09.14 11:30:00
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9105. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Vin Vicious wrote: It's boring because you went heavy suit with an AR Not really. Assault and logi's are boring as sin, and I'd rather not be nerfed by better hit detection, ala scouts. Going AR fatty covered both my AV and my infantry, with...
- by DUST Fiend - at 2013.09.14 03:44:00
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9106. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
J'Jor Da'Wg wrote: Not to say there isn't a place for skills with large SP sinks but the general rule should be BREADTH of content, not LENGTH. This is definitely one of our problems. You look at EVE, and there is just a tremendous amount of ...
- by DUST Fiend - at 2013.09.13 21:17:00
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9107. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Disturbingly Bored wrote: DUST Fiend wrote: And, as I said in the OP, having a slow skill reallocation system would go a long way towards helping noobs take some strain off of incorrect or no longer enjoyable decisions, without completely in...
- by DUST Fiend - at 2013.09.13 19:50:00
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9108. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Disturbingly Bored wrote: I think Dust's point about the slog and grind isn't quite valid. I run around in a Laser/SMG/AV nade/scanner Assault suit for ***** n' giggles now, and while I don't murder the same as if I'm going Boundless HMG, I can...
- by DUST Fiend - at 2013.09.13 18:37:00
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9109. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Sgt Kirk wrote: This may not be the game for you then. If you actually knew how to read, you'd notice that I'm talking primarily about noobs. I have 15 million SP with my cores flushed out, I'm in a stable position, it's just boring.
- by DUST Fiend - at 2013.09.13 17:35:00
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9110. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
So the respec debacle happened as and after Uprising launched. I went Dropship specialist, raged insanely hard, then respec'd into the most solid basic thing I could think of at the time (still wafting on rage fumes, mind you) I went AR Shield Fa...
- by DUST Fiend - at 2013.09.13 17:26:00
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9111. Dynamic Sniping Vs Static Sniping - in General Discussions [original thread]
CCP Rattati wrote: What are your sniper hunter methods? I generally don't hunt snipers unless killed by one. As soon as I'm killed by one, I rage a little, then spawn in my fatty suit with that BPO sniper and a couple complex damage mods. I ...
- by DUST Fiend - at 2013.09.13 15:11:00
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9112. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
CCP Wolfman wrote: Blaze Ashra wrote: of the Assault Swarm Masslock? Not yet I'm afraid, it's still a work in progress. We did some playtesting and found that it didn't produce nearly as much QQ as we intended. So we decided to make som...
- by DUST Fiend - at 2013.09.13 02:49:00
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9113. will 1.5 fix rendering distance on vehicles? many people want to know - in General Discussions [original thread]
I hate flying my plopship over to a blue dot only to realize he is no longer there as the chevron struggles to update itself.
- by DUST Fiend - at 2013.09.13 02:27:00
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9114. Alllowing Respec - Could fix AR issue - Here is why! - in General Discussions [original thread]
In before some genius suggests cross training.
- by DUST Fiend - at 2013.09.13 02:24:00
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9115. assault rifles - in General Discussions [original thread]
ANON Illuminati wrote: DUST Fiend wrote: This thread is actually adorable. no its not its sexy I was unaware this was sexy To be fair, it's not too adorable either. I'm stumped, all I know is that's what this looks like.
- by DUST Fiend - at 2013.09.13 01:32:00
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9116. I was taking a look at that respec thread.... - in General Discussions [original thread]
I've said it before and I will continue to say it: people only fear moving away from this archaic skill system because it would bruise their ego. It's the exact same thing as aim assist (though it could be too strong atm). People don't want to fe...
- by DUST Fiend - at 2013.09.13 01:29:00
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9117. The new power build - in General Discussions [original thread]
Hey, that's my build. It can't be OP, I always choose the ****** ****. Give it a couple days.
- by DUST Fiend - at 2013.09.13 01:21:00
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9118. the one thing worse then a forge gunner... TWO FORGE-GUNNERS!! - in General Discussions [original thread]
Aero Yassavi wrote: Wolfman said dropships are getting more eHP in 1.5. Ups rail gun damage to compensate for limited ammo
- by DUST Fiend - at 2013.09.13 01:20:00
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9119. assault rifles - in General Discussions [original thread]
This thread is actually adorable.
- by DUST Fiend - at 2013.09.13 01:19:00
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9120. the one thing worse then a forge gunner... TWO FORGE-GUNNERS!! - in General Discussions [original thread]
CCP sells their game as having intense vehicle combat. Makes it impossible to NOT kill vehicles. Classic.
- by DUST Fiend - at 2013.09.13 01:14:00
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