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11161. Launch day predictions - in General Discussions [original thread]
CCP FoxFour wrote: The correct way to say this is "CCP FoxFour manages to take his shoes off." The rest of the people are stuck with their shoes on all day. Their socks skill is only leveled up to 3, where as yours is leveled up to....
- by DUST Fiend - at 2013.05.13 17:05:00
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11162. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
CCP Cognac wrote: I like where this is going CCP is awesome >_<
- by DUST Fiend - at 2013.05.13 17:04:00
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11163. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
Please don't change my name...
- by DUST Fiend - at 2013.05.13 17:01:00
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11164. Launch day predictions - in General Discussions [original thread]
CCP FoxFour wrote: Several people at the office walk in with normal hair and walk out with either gray or no hair. >.< Whatever you all do, stay far away from the forums >_< You'll drown
- by DUST Fiend - at 2013.05.13 16:58:00
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11165. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
BMSTUBBY wrote: Your no fun! Sissy La La. I forget the name of the build, but you're giving me horrible flashbacks; free vehicles...free vehicles everywhere....
- by DUST Fiend - at 2013.05.13 16:56:00
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11166. I felt awful for a heavy tonight - in General Discussions [original thread]
To be fair, HMG sucks vs shields and SMG owns vs armor, but yea, heavies are kind of....odd, right now.
- by DUST Fiend - at 2013.05.13 16:53:00
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11167. A closer look at the Gallente Scout, in need of some fixing - in General Discussions [original thread]
WIthout cloaking, I think the Gallente scout is underwhelming at best, but I can only say that from looking over stats so ::shrugs::
- by DUST Fiend - at 2013.05.13 16:51:00
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11168. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
Thank you for the response CCP Blam, it's very relieving to know you've seen our feedback and are seriously considering at least some of it. To the rest of you, please keep up the constructive discussion, this is a good thread for us pilots, let...
- by DUST Fiend - at 2013.05.13 16:26:00
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11169. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
gbghg wrote: 3. As one of our immediate tasks, we want to look at how we can provide dropship pilots with more chances to earn WP. We have lots of ideas in mind, however we need to tread carefully on this one so that we're not opening up too ma...
- by DUST Fiend - at 2013.05.13 16:17:00
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11170. To the people who think HAV's should sit back - in General Discussions [original thread]
Hopefully this HP buff helps you guys out
- by DUST Fiend - at 2013.05.13 01:14:00
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11171. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Dropships are actually fairly durable, I don't think they need a dramatic buff to health, but if you think other vehicles need a health buff, then doesn't it stand to reason that dropships may as well? Even something from a 15-25% boost in HP woul...
- by DUST Fiend - at 2013.05.13 01:12:00
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11172. And Once Again, Dropships are Dead - in General Discussions [original thread]
gbghg wrote: Wow, I was so pissed off when I first posted in this thread, kinda amusing looking back... Or maybe not(ill just get angry again). I ragequit IRC earlier hardcore, listening to a bunch of infantry guys saying dropships are fine ...
- by DUST Fiend - at 2013.05.12 21:40:00
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11173. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
gbghg wrote: And here's an interesting fact, an onikuma(free LAV) has under the new HP buff, 93 more base shield than the python, and only 274 less armour, yes on base stats the free shield LAV is only 181 HP weaker than the 690k ADS. Dropsh...
- by DUST Fiend - at 2013.05.12 21:20:00
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11174. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Nguruthos IX wrote: Shooting ADS is absolute garbage. But is ADS also an acronym for something else in dust now? Assault dropship lol. <---- He so kitten mad
- by DUST Fiend - at 2013.05.12 20:29:00
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11175. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Nguruthos IX wrote: DUST Fiend wrote: Nguruthos IX wrote: It's really fun how often missiles from my own dropship turret hit me in the gallente ships. Oh wait, the other thing. It's not. Whoever designed these ships.... ... wanted ...
- by DUST Fiend - at 2013.05.12 19:47:00
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11176. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Nguruthos IX wrote: It's really fun how often missiles from my own dropship turret hit me in the gallente ships. Oh wait, the other thing. It's not. Whoever designed these ships....
- by DUST Fiend - at 2013.05.12 18:43:00
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11177. Miserable - in General Discussions [original thread]
Try flying dropships. I went from playing multiple hours a day, recording and uploading videos, to maybe hopping on once a day for a game or two, raging, then turning the system off. Dropships are fine though. Working completely as intended.
- by DUST Fiend - at 2013.05.12 18:41:00
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11178. Weapon Ranges - in General Discussions [original thread]
Himiko Kuronaga wrote: You don't have to be a physics major to recognize stupidity when you see it. So what's your suggestion?
- by DUST Fiend - at 2013.05.12 15:51:00
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11179. Weapon Ranges - in General Discussions [original thread]
Himiko Kuronaga wrote: Motion and force isn't going to lessen just because its a few meters further back. CCP is using derp logic again. Well I don't think it would be all too fun to let assault rifles bombard you from the other side of the ...
- by DUST Fiend - at 2013.05.12 15:45:00
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11180. Weapon Ranges - in General Discussions [original thread]
Himiko Kuronaga wrote: I don't really agree with this theory crafting about optimal, effective, and absolute. An object in motion stays in motion until something forcefully stops it. If I shoot you in the head at point blank, it's going to no...
- by DUST Fiend - at 2013.05.12 15:39:00
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