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161. Why are large screen televisions awful for video games? - in General Discussions [original thread]
Aisha Ctarl wrote: So I have this beautiful 70 inch Vizio Smart TV that I simply cannot play playstation on. Idk how to describe it, but it just feels TOO fluid. I can't aim or track targets at all on this thing. I just stuck with my PS Displ...
- by DTOracle - at 2013.12.26 21:38:00
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162. Scout suit flaws.... - in General Discussions [original thread]
Actually, if you want to be 'unscannable' you'll need a Pro Gal scout suit w/ 4 complex dampeners Have fun with that fit . Luckily, most proto scanners only require 1 basic dampener on a lvl 5 scout w/ lvl 3 dampening.
- by DTOracle - at 2013.12.26 02:08:00
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163. let's talk dust :Any scouts still speed tank? - in General Discussions [original thread]
Lynn Beck wrote: I will- once i hit dampenin 5 and can dodge a 28 Db with one mod, till then its dual damps. (Have you tried switching the SG on the black eagle for a plc? I'm 1 cpu short and need to swap out the extender to get there. You'll...
- by DTOracle - at 2013.12.25 20:49:00
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164. Federation Active Scanners - in General Discussions [original thread]
The only thing better about the FAS is it has 125m range vs 100m, & slightly longer tracking duration than it's Proto counterpart. The Proto Quantum scanner is still better, with a longer tracking duration.
- by DTOracle - at 2013.12.20 22:19:00
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165. This Bug Is Pissing Me Off - in General Discussions [original thread]
I can confirm that this is happening to me as well. But it has happened to me in a open field while moving to an objective, I did not fire a weapon(though I may have scanned can't remember) & was not taking fire either. I will do some tests wh...
- by DTOracle - at 2013.12.20 22:05:00
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166. Scout vs. Heavy (and a sprinting bug) - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: man have i been enjoying this! i've been dropping heavies left and right with my trusty shotgun! only problem is i've encountered a sprinting bug, where you'll start sprinting, but run much slower than usual h...
- by DTOracle - at 2013.12.20 20:52:00
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167. Can we admit it's all OP ...? - in General Discussions [original thread]
DozersMouse XIII wrote: really? already? Honestly AR's have been the most problematic weapons as far as balance goes, for months now. The fact that CCP decided to double the # of AR's will only serve to exacerbate the issue. The only reason ...
- by DTOracle - at 2013.12.16 14:44:00
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168. Remote explosives - in General Discussions [original thread]
I'm a scout, so only 1 equipment slot. But to be clear, I would run up behind the tank & drop 3 RE's on it's @$$, then toss all my AV nades(did not detonate the RE's, IDK maybe I was lucky) then detonated the RE's after their hardener expires.
- by DTOracle - at 2013.12.16 14:06:00
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169. Remote explosives - in General Discussions [original thread]
Protocake JR wrote: So does detonating remote explosives themselves cause friendly fire? What I mean is, if you went out into an empty field, placed a bunch of RE's on the ground (enough to do more than 5000 damage), ran a safe distance away, t...
- by DTOracle - at 2013.12.16 13:47:00
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170. Remote explosives - in General Discussions [original thread]
BUGSBUNNY LOONEY wrote: Do not use remote explosives on enemy tanks because it will kick you from FW once you get back to The Merc quarters it says you were kicked from battle because of friendly fire I took out 2 tanks in 1 match with my...
- by DTOracle - at 2013.12.16 13:41:00
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171. FW is not ment to be sustainable - in General Discussions [original thread]
We are 138 wrote: Thank you, we don't have all the pieces yet so FW can not be your proto gear cow.... Yet. And as I said it has allowed me to try new things at a higher lvl than I have points for which is just as good for me as it is for a new...
- by DTOracle - at 2013.12.14 14:18:00
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172. FW is not ment to be sustainable - in General Discussions [original thread]
We are 138 wrote: Why is that so hard to understand? You get aurum grade stuff for cheap. This has allowed me to try out new stuff before I skill into it. Its not ment to keep you indefinatly stocked with full proto gear all the time, which und...
- by DTOracle - at 2013.12.14 14:04:00
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173. FW is not ment to be sustainable - in General Discussions [original thread]
Yes it is, there called BPO's. I've decide to still play FW until my booster expires. However I will not waste a single ISK. You bastards won't be getting any salvage off of me.
- by DTOracle - at 2013.12.14 13:48:00
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174. FW just went from being hardcore mode to blueprints only mode (651... pfft!) - in General Discussions [original thread]
Nirwanda Vaughns wrote: which is why for foreseeable future i'm afk'in FW. i mean lets look at the pro's and cons of activley playing FW Pro's Get more salvage Con's you get banned for broken FF mechanics. if banned lose bunch of standing an...
- by DTOracle - at 2013.12.13 21:36:00
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175. Why even bother with Faction Warfare now? 200 victories and we get paid like gar... - in General Discussions [original thread]
lcarus X wrote: It's just an alternative dudes. If you have all the skills, you probably have the isk and if you have the isk why are you playing FW for anything other than the fun of it or doing something that sets your handprint in the eve un...
- by DTOracle - at 2013.12.13 19:29:00
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176. New FW payout. FW now not worth it to me. - in General Discussions [original thread]
Viktor Hadah Jr wrote: Yagihige wrote: I dunno... Maybe if we do the math, 650 LP might not be as little as it seems. ^ That's what i was thinking 250k ISK average game payout in public = 50k ISK per proto weapon = 5 proto weapons per ga...
- by DTOracle - at 2013.12.13 19:01:00
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177. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
It's pubs for to. I'm also filing a support ticket for a refund on the factional boosters. I'm livid right now.
- by DTOracle - at 2013.12.13 18:47:00
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178. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
The fact that they couldn't even post the correct chart shows how much thought was put into the release. The story of Dust, great ideas, **** poor execution.
- by DTOracle - at 2013.12.13 18:38:00
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179. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
This has killed FW for me. I see no point in burning my ISK for such meager payouts. Either add ISK or increase the LP payouts. But if this is there plan for FW, good luck finding opponents. You can find me in the Pubs. The one thing I was enjoyi...
- by DTOracle - at 2013.12.13 17:59:00
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180. CCP Logibro the master of bugs - in General Discussions [original thread]
I used one yesterday to chase a DS away, & it felt AA cannon. It was surprising, but alot of fun.
- by DTOracle - at 2013.12.11 12:21:00
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