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421. Dust's Potential vs New Games - A Call for Action from CCP - in General Discussions [original thread]
hooc order wrote: I don't know if Destiny is in such direct competition with Dust as people are saying. It looks like a co-op MMO. That kind of game play can be found today with Defiance. I think Titanfall and Division will be more direct comp...
- by DS 10 - at 2013.06.12 18:23:00
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422. Dust's Potential vs New Games - A Call for Action from CCP - in General Discussions [original thread]
martinofski wrote: DS 10 wrote: iceyburnz wrote: Someone with twitter and rep link this up to all the CCP dudes. This a must watch video for them. It really hard to gauge CCPs sense or urgancy on this but another little push in the righ...
- by DS 10 - at 2013.06.12 17:49:00
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423. Dust's Potential vs New Games - A Call for Action from CCP - in General Discussions [original thread]
iceyburnz wrote: Someone with twitter and rep link this up to all the CCP dudes. This a must watch video for them. It really hard to gauge CCPs sense or urgancy on this but another little push in the right direction can't hurt. Great video b...
- by DS 10 - at 2013.06.12 16:48:00
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424. Dust's Potential vs New Games - A Call for Action from CCP - in General Discussions [original thread]
In this video I discuss the dire need for CCP to step it up in the next few months to make this game worth playing with other options coming soon. Hopefully they take us seriously when we say that if things don't improve, we will be leaving until ...
- by DS 10 - at 2013.06.12 15:45:00
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425. Uploading a 34-0 Flaylock pistol gameplay! to my channel, - in General Discussions [original thread]
You're confusing. You say it's not OP but you go 34-0 with just a sidearm
- by DS 10 - at 2013.06.10 15:15:00
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426. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
hooc order wrote: DS 10 wrote: hooc order wrote: ladwar wrote: hooc order wrote: "Get up high up where the LAVs can't get you" Says the guy standing in the middle of the road between the objective and the enemy spawn. Your voice s...
- by DS 10 - at 2013.06.10 10:04:00
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427. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
hooc order wrote: ladwar wrote: hooc order wrote: "Get up high up where the LAVs can't get you" Says the guy standing in the middle of the road between the objective and the enemy spawn. Your voice says the LAVs need a nerf yet the very...
- by DS 10 - at 2013.06.10 02:40:00
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428. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
ladwar wrote: there is a counter, its just not being used because it doesn't have balance with its counter leaving LAVs wide open to do as they please. and AV nades are effect on HAVs, I dare you to prove me wrong. If the counter doesn't wor...
- by DS 10 - at 2013.06.10 01:32:00
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429. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
ladwar wrote: I think your wrong. I think I know what CCP is thinking. AV good vs HAV/dropships which are good vs LAVs. HAVs/DS are meant to rain in control over the LAVs and AV is meant to destroy HAVs/DS, not LAVs. good old rock/paper/scissor...
- by DS 10 - at 2013.06.10 01:11:00
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430. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
Vethosis wrote: http://i.imgur.com/Sp9yD3J.png a start I've never seen that bug. Sounds...interesting.
- by DS 10 - at 2013.06.10 00:46:00
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431. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
In this video, I discuss my opinions of the LAV issue as both a driver and AV specialist. Hopefully CCP understands the issues the LAVs are causing for the game as a whole. http://youtu.be/kD9XyW9P-fo If you could "fix" LAVs, what would you do?
- by DS 10 - at 2013.06.10 00:37:00
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432. where are the isk fused contact grenades - in General Discussions [original thread]
Bling Blaine wrote: DS 10 wrote: AmarrTemplar 196 wrote: Isnt buying them just as ubiquitous? Doesnt matter the sp req they are pay to win. 2+mill sp for fused? Idiots would skill into them, so just buy em. P2W It's not pay to win i...
- by DS 10 - at 2013.06.08 17:25:00
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433. A New Player's Guide to Fittings - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Bling Blaine wrote: DS 10 wrote: New players frequent GD as much as, if not more than, TG. The content is a resource for all to utilize. If you're saying this should be only in TG, I suggest you get busy...
- by DS 10 - at 2013.06.08 17:19:00
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434. Charge money for starter LAV's - in General Discussions [original thread]
5k-7k per LAV + free dropsuit means you'll only lose 70k if you somehow die 10 times. The answer is an HP nerf back to Chromosome levels. Til then, stay off flat areas. Pretty simple.
- by DS 10 - at 2013.06.07 18:47:00
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435. where are the isk fused contact grenades - in General Discussions [original thread]
AmarrTemplar 196 wrote: Isnt buying them just as ubiquitous? Doesnt matter the sp req they are pay to win. 2+mill sp for fused? Idiots would skill into them, so just buy em. P2W It's not pay to win if you can earn the item for free. It's ...
- by DS 10 - at 2013.06.07 18:44:00
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436. A New Player's Guide to Fittings - in General Discussions [original thread]
New players frequent GD as much as, if not more than, TG. The content is a resource for all to utilize. If you're saying this should be only in TG, I suggest you get busy telling all the nerf this/buff that posts they belong in feedback and any co...
- by DS 10 - at 2013.06.07 18:35:00
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437. A New Player's Guide to Fittings - in General Discussions [original thread]
Bump for the afternoon crowd.
- by DS 10 - at 2013.06.07 17:29:00
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438. A New Player's Guide to Fittings - in General Discussions [original thread]
Hey guys. Just uploaded the latest video of my New Player's Guide Series. When I help new players, a lot of them don't know what to do with their fittings. Some don't know anything at all. Hopefully this changes that. http://www.youtube.com/watc...
- by DS 10 - at 2013.06.07 11:51:00
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439. The Little things in DUST that Drive you Nuts - in General Discussions [original thread]
Quicksand edges of hills. Having to jump at the top of some staircases. Tanks that hide behind their red line on top of a mountain. Snipers that do the same thing. Not being able to cancel every spawn deployment during countdown.
- by DS 10 - at 2013.06.07 11:34:00
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440. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent bu...
- by DS 10 - at 2013.06.06 00:43:00
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