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581. The Heavy Gathering - in General Discussions [original thread]
Join the 'Heavies' chat channel.
- by DS 10 - at 2013.05.07 19:48:00
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582. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Master Jaraiya wrote: CHICAGOCUBS4EVER wrote: Matakage wrote: Lance 2ballzStrong wrote: ONLY way to make your heavy set up profitable, is to have a Logi player tied around your neck. This is a team game?!?!? Who knew?!? I actuall...
- by DS 10 - at 2013.05.07 19:30:00
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583. My First Game of Uprising - How was I so positive? - in General Discussions [original thread]
MassiveNine wrote: Pretty pathetic that even when someone is in your optimal range it's hard to kill them, huh? Although I will say that I saw nixnova and disturbingly bored go 25/8 30/5 respectively last night, although a lot more murder taxi ...
- by DS 10 - at 2013.05.07 19:25:00
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584. My First Game of Uprising - How was I so positive? - in General Discussions [original thread]
Apparently one game is definitely not enough to see just how bad the HMGs really are. http://youtu.be/b20FDocFheE
- by DS 10 - at 2013.05.07 19:19:00
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585. SIGN HERE IF YOU WONT BE PLAYING.. - in General Discussions [original thread]
I will continue to play the game but I won't do much to support CCP until the HMG is fixed. If the AR community is saying the HMG is broken, the HMG is seriously broken. I won't get into the specifics because there are threads everywhere about it....
- by DS 10 - at 2013.05.07 19:06:00
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586. Hey guys true thoughts on Tanks and Heavy here - in General Discussions [original thread]
S0LlD SNAKE wrote: Adapt or Die That saying is getting really annoying, especially coming from people that have never used an HMG extensively. WE know what we're talking about. The HMG is complete trash and needs to be fixed. There's no adap...
- by DS 10 - at 2013.05.07 18:28:00
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587. CCP: Will there be an SP refund for those who skilled in amaar heavy? - in General Discussions [original thread]
Chunky Munkey wrote: I think this is fair. I'm against sp respecs in general, but if someone spent their sp on the amarr heavy, purely on the basis of there being no other options, they deserve their options restored. I think this goes for A...
- by DS 10 - at 2013.05.07 15:23:00
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588. My day 1 experience for Uprising. - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: the audio and visual upgrades, terrain (although still VERY glitchy regarding clone getting stuck) are absolutely gorgeous! well done on the visual improvements, as well as merc quarters menu, squads, login etc. gamepl...
- by DS 10 - at 2013.05.07 13:56:00
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589. Hey guys true thoughts on Tanks and Heavy here - in General Discussions [original thread]
Hawk Steel1 wrote: Sharpshooter for the Heavy Machine Gun needs to make a comeback. I figure i've got about 25m maximum effective range at the moment. That's generous.
- by DS 10 - at 2013.05.07 04:40:00
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590. So I haven't spent any of my 11 mil sp yet. - in General Discussions [original thread]
Whatever you do, DO NOT touch HMGs. They shoot fairy farts at the enemy.
- by DS 10 - at 2013.05.07 04:39:00
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591. Hey guys true thoughts on Tanks and Heavy here - in General Discussions [original thread]
Pre-Uprising HMGs were decent. You could do well with a basic fit. Now you pretty much HAVE to run either a Boundless or Freedom Assault HMG to do OKAY. This absolutely negates the price reduction. My MH82 Type 2 fit cost 76k. My Boundless Sentine...
- by DS 10 - at 2013.05.07 04:35:00
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592. The problem with Heavy's - in General Discussions [original thread]
Gelan Corbaine wrote: This is what I fear .... that they are balancing the game for stuff they haven't put in yet and probably won't for months .... in the meantime completely breaks us. I'm ready for the 2 Light Weapon heavy to come out. AR...
- by DS 10 - at 2013.05.06 22:49:00
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593. The Heavy Gathering - in General Discussions [original thread]
Nerfing range AND damage is the issue. If they would have done one or the other, we'd be okay. Not only do our shots not hit because of spread, but the enemy has to be two feet any and even then it's tough to bring them down. Maps play to AR styl...
- by DS 10 - at 2013.05.06 22:14:00
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594. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Ryder Azorria wrote: Isn't there a skill to reduce bullet spread? ARs and SMGs got that. Once again, we're left out. This game is pointless as a heavy. Your HMG has the range of a shotgun and shoots butterflies and rainbows. The range was n...
- by DS 10 - at 2013.05.06 22:00:00
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595. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Ryder Azorria wrote: Isn't there a skill to reduce bullet spread? ARs and SMGs got that. Once again, we're left out. This game is pointless as a heavy. Your HMG has the range of a shotgun and shoots butterflies and rainbows. The range was n...
- by DS 10 - at 2013.05.06 21:34:00
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596. Creating a corp in a new build.... - in General Discussions [original thread]
Mortal Maximus wrote: No, i mean my kill and death rate is 1.05 which is bad for corps liker SVER True Blood or Imperfects :( Those corps are top tier for a reason.
- by DS 10 - at 2013.05.06 16:14:00
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597. Heavies! Join 'Heavies' channel to discuss skill allocation! - in General Discussions [original thread]
Just a heads up, I'll be at work until 130 ET (530 GMT). Hope to see y'all when I get back!
- by DS 10 - at 2013.05.06 14:10:00
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598. Heavies! Join 'Heavies' channel to discuss skill allocation! - in General Discussions [original thread]
Jastad wrote: Doesnt matter how far nerfhammer goes Fatman for life We gotta stick together.
- by DS 10 - at 2013.05.06 11:44:00
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599. IT LOOKS GREAT! - in General Discussions [original thread]
Twinkle twinkle little star...
- by DS 10 - at 2013.05.06 11:43:00
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600. How old are you? - in General Discussions [original thread]
24.
- by DS 10 - at 2013.05.06 11:34:00
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