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61. Thornton, Ryan! AKA [CCP Blam] - in Feedback/Requests [original thread]
Commander Sir! This pilot would like to report a serious concern in his C.A.D.S (Caldari Assault Drop Ship) weapon system. It seems that my ordnance has been tampered with by some Gallente/Minmitar sympathizer. My warheads seem to self-destruct d...
- by DRaven DeMort - at 2013.08.22 00:41:00
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62. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
HTFU this is not your methylphenidate friendly shooter, its geared towards more complex thinking lifeforms. I can't wait till the fix the forge gun and massdrivers, and have the flavor of the month guys begging for a respec.
- by DRaven DeMort - at 2013.08.21 06:17:00
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63. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: There were a few more out there that I saw people post up, but you guys have to go dig for it. Please tell me you guys fixed the dropships issues and have Increased missile launchers range and splash damage, I mean it...
- by DRaven DeMort - at 2013.08.21 06:00:00
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64. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
CCP Wolfman wrote: yeah, sorry we missed that from the patch notes, totally slipped my mind. Please tell me you fixed the range issues with the dropships, as well as made the splash damage bigger then that of a handheld weapon, we are talk...
- by DRaven DeMort - at 2013.08.21 05:47:00
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65. Missile turrets on dropships need higher splash radius. - in Feedback/Requests [original thread]
BL4CKST4R wrote: halii oloektan wrote: I am using small xt-1 cycled missile and it does hardly anything short of tanks. it should do at least some damage against foot soldiers. Splash radius of infantry weapons and vehicles should be swap...
- by DRaven DeMort - at 2013.08.13 08:19:00
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66. [Request] Weapons, Range, and Damage. - in Feedback/Requests [original thread]
Aizen Intiki wrote: DRaven DeMort wrote: Niuvo wrote: AR is king at all ranges for the wrong reasons. Fix the range pls. Assault rifels are good from short- long range in real life but bullet drop does have an impact on damage dealt ...
- by DRaven DeMort - at 2013.08.13 08:09:00
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67. {FEEDBACK!} CCP WHAT HAVE YOU DONE TO THE CADS - in Feedback/Requests [original thread]
So i just got off work and logged onto the game and guess what my CADS handles like a cadilack with flat tires. It was a nightmare to fly a ADS, but now you make us pilots turn slower? what gives!
- by DRaven DeMort - at 2013.08.13 02:53:00
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68. [Request] Weapons, Range, and Damage. - in Feedback/Requests [original thread]
Niuvo wrote: AR is king at all ranges for the wrong reasons. Fix the range pls. Assault rifels are good from short- long range in real life but bullet drop does have an impact on damage dealt as well as the weight and velocity of the round...
- by DRaven DeMort - at 2013.08.12 21:17:00
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69. Recomendations for CCP and advice to PILOTS - in Feedback/Requests [original thread]
gargantuise aaron wrote: My solution upgrade ds turrets make then a lil bit bigger, also an advanced targeting module, it will remove the 2 gunner seats and let the turrets fir on their own. The turrets will only fire at what can be seen with s...
- by DRaven DeMort - at 2013.08.12 21:07:00
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70. Recomendations for CCP and advice to PILOTS - in Feedback/Requests [original thread]
Taurion Bruni wrote: you are right, dropships have no place in the game right now as it stands. if we get maps that expand for a few hundred Km, then the dropship would be a welcome form of quick insertion/evac. you must also be aware that, in...
- by DRaven DeMort - at 2013.08.12 20:48:00
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71. [Request] Weapons, Range, and Damage. - in Feedback/Requests [original thread]
Do you guys think this would help balance the weapons some?
- by DRaven DeMort - at 2013.08.12 07:47:00
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72. [Request] Weapons, Range, and Damage. - in Feedback/Requests [original thread]
I believe that there should be range limitations depending on the type of weapon and ammo used for example. Explosives shells when fired beyond effective range (which should be Short) should have greater bullet drop, but deliver the same explosi...
- by DRaven DeMort - at 2013.08.12 05:08:00
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73. [Request] Scrap DUST 514 - in Feedback/Requests [original thread]
8213 wrote: This is for CCP's own benefit. EVE is nice, and it allowed the DUST 514 project to start up, but CCP is in over their head. CCP can't keep up with today's demands and stay competitive with other titles. DUST is a cool game, but it ...
- by DRaven DeMort - at 2013.08.11 06:48:00
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74. Recomendations for CCP and advice to PILOTS - in Feedback/Requests [original thread]
Its going to take time my friend dropship pilots are supposed to be smart, and not linger at one spot of the battle field too long. My ship can take about 2 1/2 proto forge gun hits and make it out alive if i act quick enough. If you just made yo...
- by DRaven DeMort - at 2013.08.11 06:31:00
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75. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
sammus420 wrote: DRaven DeMort wrote: The m203 has a min arming distance of 50 to 100 yards to keep inexperience soldiers from blowing themselves up. This isn't Earth, so that really doesn't matter. Also, humans are soft, squishy thing...
- by DRaven DeMort - at 2013.08.11 06:26:00
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76. DS CONTROL - in Feedback/Requests [original thread]
Patrick57 wrote: IMO, these controls are very easy to use, of course i did not use Dropships before Uprising. But there should be a way to customize your controls, or at least another control setup. yeah i would like to fly with my throttle...
- by DRaven DeMort - at 2013.08.11 06:12:00
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77. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Buster Friently wrote: CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? No safety. Bad idea. Unless of course you...
- by DRaven DeMort - at 2013.08.11 06:08:00
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78. Derpships - in Feedback/Requests [original thread]
Pilot Sparky wrote: I made a third character slot (the one I'm using right now) to focus on vehicular combat and support. It's really fun, but I can't last longer than 5 minutes without getting blown up. There's no way to dodge swarm launcher p...
- by DRaven DeMort - at 2013.08.11 05:58:00
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79. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? People would just spam them in close because they would not get hu...
- by DRaven DeMort - at 2013.08.11 05:27:00
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80. [REQUEST] Auto-pilot - in Feedback/Requests [original thread]
Pilots just practice its really not too hard, keep flying and you will get better, and don't worry about all those OP weapons sit and wait for all those sweet delicious tears when CCP balances the game, and does not issue a respec. oooo sweet sour...
- by DRaven DeMort - at 2013.08.11 05:21:00
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