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201. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Imp Smash wrote: I also want to ask -- how do you imagine these changes affecting Assault HMG and Burst HMG? Assault HMG is already in need of alittle love - id say buff its damage a tiny bit and either a: keep the increased range and the sl...
- by DRT 99 - at 2015.01.17 07:42:00
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202. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: open to be strafed and SG , NK and RE'd by scouts or any suit with speed like a logi Because heavies shouldnt have counters? Also when did logis become fast? someone please explain this to me. Fox ...
- by DRT 99 - at 2015.01.17 02:21:00
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203. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: 1: this also makes them open to RE " scrubs " as you put it because most heavies face more then one opponent during conflicts . 2: This might work for those who travel in packs or squads but this idea...
- by DRT 99 - at 2015.01.16 16:07:00
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204. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
So i recently returned to the game and i have noticed that heavies are monsters - now dont get me wrong i completely agree going 1 vs 1 with an HMG heavy at close range should be suicide but this is alittle over the top. Its getting to the point ...
- by DRT 99 - at 2015.01.16 05:32:00
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205. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
CCP Rattati wrote: Snip 1: Liking the specialist changes! Any chance of specialist gear being extended to equipment? I know uplinks have 'stable' (same thing) not sure about Nanohives, but Specialist Rep tools scanners and needles would be so...
- by DRT 99 - at 2015.01.16 05:12:00
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206. The Lock-On Vehicle Missile Launcher - in Feedback/Requests [original thread]
i think this obviously wouldnt be a vehicle mounted SL - lower burst DPS but more sustained DPS. I honestly see these useful for dogfighting in DSs or firing while on the move. Also, one thing i want to draw attention to is how idiot - proof thes...
- by DRT 99 - at 2015.01.16 04:54:00
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207. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Having skilled into galass Not sure if referring to dropsuit... in all seriousness though, your experiences have been different than mine - i find the tigher hipfire detrimental in Strafe514, and the AR is a...
- by DRT 99 - at 2015.01.16 04:50:00
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208. 1 man vehicles ! - in Feedback/Requests [original thread]
i was thinking recently of something sorta similar, single man LAVs with the driver operating the turret. sort of like an LAV version of an ADS, but cheaper (and obviously not flying)
- by DRT 99 - at 2015.01.13 06:24:00
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209. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
would prefer to stay away from 'you must be a logi' or 'you must have friends that are tankers' and especially 'you must pay AUR!!!' challenges. Other than that, just because im feeling cruel: Melee kills.
- by DRT 99 - at 2015.01.13 06:17:00
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