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181. Take 5 steps to help yourself and a lot of people. - in General Discussions [original thread]
If only this was as effective as the old Like Fest.
- by Croned - at 2013.10.13 20:11:00
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182. Why Nerfing at this Point is Ineffective and Negative to Dust's Progress - in General Discussions [original thread]
We've all seen them. They've shaped the game tremendously and continue to leave their mark on the developmental track of Dust. These nerf threads, while oftentimes frowned upon, have indeed improved the game in the past at their best, but now we'r...
- by Croned - at 2013.10.13 20:06:00
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183. Uprising 1.5 Salvage - in General Discussions [original thread]
Is this after 1.5? Because before 1.5 I was getting virtually nothing, and I haven't played 1.5 yet.
- by Croned - at 2013.10.08 18:42:00
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184. [Suggest A Planet Name] ..NFP won the Dust 514 Prime League EU Tournament - in General Discussions [original thread]
Make Planet Fight Club actually called Planet Fight Club.
- by Croned - at 2013.09.21 21:51:00
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185. How to Make Infantry Land Mines - in General Discussions [original thread]
Just wait till WP rewards come for equipment destruction in 1.5. That will be awesome.
- by Croned - at 2013.09.21 17:07:00
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186. How to Make Infantry Land Mines - in General Discussions [original thread]
What you will need: Logi suit
Uplinks
Remote explosives
Steps: Deploy as a logi with REs and uplinks
Place an uplink down in desired location (make sure it's easily accessible by the enemy).
Place the RE in the same spo...
- by Croned - at 2013.09.21 16:59:00
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187. Sticky:Server issues 2013-09-21 - in General Discussions [original thread]
The Lion ElJonson wrote: So your idea for keeping us upto date is by telling us nothing at all until you have sorted the problem out? Stop being obnoxious. Would you rather they try to fix the problem as soon as possible or write an explanat...
- by Croned - at 2013.09.21 16:41:00
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188. Dat Devblog 1.5? - in General Discussions [original thread]
Lol devblog. How many days ago was it finished?
- by Croned - at 2013.09.20 23:39:00
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189. Forge Guns are Broken - in General Discussions [original thread]
Was this mainly against vehicles or against infantry? Also, one balance for the Forge Gun is that the crosshairs aren't easy to aim with, and I just couldn't help but notice those green, foriegn crosshairs in the middle of the scoreboard screensho...
- by Croned - at 2013.09.19 14:03:00
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190. PSVita app... Is it vapourware yet? - in General Discussions [original thread]
The problem I have is that he still knows most of the answers to those questions, as the app was very close to completion. And yet we are just left here to sit and speculate.
- by Croned - at 2013.09.18 21:42:00
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191. PSVita app... Is it vapourware yet? - in General Discussions [original thread]
Rumors aside, here is the truth about the Vita app: CCP Merovingian (the guy that was leading the app's development) said on Twitter that it was handed over to another department and that he too awaits an update from them. It's not dead, just quie...
- by Croned - at 2013.09.18 21:23:00
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192. Dat Devblog 1.5? - in General Discussions [original thread]
Hoping that the new dev blog would be about the Dust economy, I typed "The role of the economy in Dust-514" and got "financial crisis 514".
- by Croned - at 2013.09.18 00:35:00
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193. Corp Advertising in Game - in General Discussions [original thread]
CCP FoxFour wrote: I would love to see something like this. :) So you guys aren't actually planning to add more of those EVE-side features into Dust? Because that may be your only significant way to increase player counts. Well, thanks for at...
- by Croned - at 2013.09.15 22:13:00
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194. wild game i played tonight lOok - in General Discussions [original thread]
With the current matchmaking, I'm not surprised.
- by Croned - at 2013.09.08 01:58:00
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195. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Why CCP screwed up matchmaking: They were trying to compensate for a low player base. What CCP needs to do to increase the player base: Finish the effing game! People want an economy like EVE. The want to see PC more expansive and accessable lik...
- by Croned - at 2013.09.07 17:05:00
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196. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
Mossellia Delt wrote: Still 1.4 is a huge nerf to scouts with the heavy change in turn speed and the change in strafe. Your argument is a bunch of BS. First of all, what do heavies have to do with being an in-and-out scout? Are you seriously ...
- by Croned - at 2013.08.27 22:39:00
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197. When can we see some 1.4 patch notes? - in General Discussions [original thread]
Jenza's Pants wrote: Michael Arck wrote: For the love of God, why are the idiots talking to the dev in such a manner that prevents this game from getting to heights that CCP is trying to achieve?? It's like going to McDonald's and starting ...
- by Croned - at 2013.08.22 00:25:00
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198. New Toys Coming to Dust - in General Discussions [original thread]
Just going off of how each dropsuit looks, I'd say Unicorn = Gallent Blarog = Amarr Minotaur = Minimatar
- by Croned - at 2013.08.21 21:26:00
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199. New Toys Coming to Dust - in General Discussions [original thread]
Sardonk Eternia wrote: Galvan Nized wrote: I hope these are just code names and not the actual names of any vehicles or suits because anything named "unicorn" is going to get a bad rap. Can you imagine hearing people saying in coms "OMG watc...
- by Croned - at 2013.08.21 03:20:00
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200. Lets Talk About Unicorn - in General Discussions [original thread]
I do think there is significance in the other two code names as well.
- by Croned - at 2013.08.21 03:15:00
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