Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. Dear CCP. - in General Discussions [original thread]
A friend of mine stopped playing dust a long time ago but has told me he would only play the game if he could T-bag people faster and they could see it. meaning if the crouching delay where gone and there was a kill cam he would play dust lol so...
- by Crimson Judgment - at 2013.09.01 18:36:00
|
62. Missile turret. - in General Discussions [original thread]
one big missile sounds ok but what i would prefer is when they get ammo they should make it so missiles don't have a fire interval so if they want to spam out missiles and waste all their ammo let them and of course a buff to splash radius and d...
- by Crimson Judgment - at 2013.08.31 15:37:00
|
63. Condor Squad Dropship Squadron Strikes Again - in General Discussions [original thread]
so many dropships.........so majestic bravo good sir now what i take away from this video is watch those swarms pull U-turns bend corners ETC those things are ridicules and this is video proof of it lol
- by Crimson Judgment - at 2013.08.30 16:11:00
|
64. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
Takahiro Kashuken wrote: If we are doing real life then i propose this amount of ammo 144 That is the ammo count of the TOG II tank well that beats the heck out of my argument excellent work good sir
- by Crimson Judgment - at 2013.08.29 18:27:00
|
65. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
Xender17 wrote: Realism... HAVS would go much faster. they actually are faster then modern day tanks the T-90 has a road speed of 60 km/h a madrugar goes around 90 km/h doesn't it?
- by Crimson Judgment - at 2013.08.29 18:18:00
|
66. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
Monkey MAC wrote: Crimson Judgment wrote: Xocoyol Zaraoul wrote: I'm going to be sane and not make up some "reasonable" number since I don't know how vehicle turrets will be changed damage, RPM or range wise. I'm just throwing this out t...
- by Crimson Judgment - at 2013.08.29 18:11:00
|
67. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'm going to be sane and not make up some "reasonable" number since I don't know how vehicle turrets will be changed damage, RPM or range wise. I'm just throwing this out there, but this is sci-fi not real life, and game...
- by Crimson Judgment - at 2013.08.29 18:02:00
|
68. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
the T-90 tank in real life has an ammo capacity of 43 for its main cannon so on a futuristic tank i expect at least 43 rounds in a Railcannon that is all
- by Crimson Judgment - at 2013.08.29 17:09:00
|
69. CCP some questions on vehicle ammunition - in General Discussions [original thread]
Smooth Assassin wrote: Crimson Judgment wrote: ok i can understand why your doing this and it sounds pretty cool along with the other vehicle changes i just have a few questions/concerns How much ammo can we expect turrets to have esp...
- by Crimson Judgment - at 2013.08.28 18:55:00
|
70. CCP some questions on vehicle ammunition - in General Discussions [original thread]
ok i can understand why your doing this and it sounds pretty cool along with the other vehicle changes i just have a few questions/concerns How much ammo can we expect turrets to have especially missile turrets
Will you be adding more ...
- by Crimson Judgment - at 2013.08.28 18:29:00
|
71. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: Crimson Judgment wrote: i don't mean to sound snobby or anything just saying IWS can i direct you to the last post on page 5 i put a lot of work time and thought in making that post and feel it was completely ignored...
- by Crimson Judgment - at 2013.08.27 20:28:00
|
72. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
i don't mean to sound snobby or anything just saying IWS can i direct you to the last post on page 5 i put a lot of work time and thought in makeing that post and feel it was completely ignored because it was the last post on a page that nobody ...
- by Crimson Judgment - at 2013.08.27 19:16:00
|
73. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
IWS i know what your doing here this thread is secretly called tanker feedback on how we should make the proto tanks in 1.5 and how they could be without being OP. assumptions aside i believe your going about this wrong instead of increasing th...
- by Crimson Judgment - at 2013.08.27 18:39:00
|
74. My first match with a legend - in General Discussions [original thread]
don't you just hate it when your having a grand old time then some random guy jabs a knife in your neck this post reminded me of this video
- by Crimson Judgment - at 2013.08.27 17:09:00
|
75. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
Serimos i haven't been playing dust recently and have lost all of my flight skills i have tried and tried but now im just a noob pilot again due to flying a helicopter in BF3 that i have become so used t the helicopter controls that im now terrib...
- by Crimson Judgment - at 2013.08.27 16:40:00
|
76. 1 reason why ..... - in General Discussions [original thread]
Chris F2112 wrote: I'm guessing welcome to the new age made a better title than radioactive. well i suppose your right although i do find it necessary to state the name of a song used in any given way because in scenarios like this one i am o...
- by Crimson Judgment - at 2013.08.24 20:00:00
|
77. 1 reason why ..... - in General Discussions [original thread]
you know that is one of my favorite songs so i did enjoy the video and thought the song went along nicely. but alas Dust has not yet reached that level of awesomeness for now a song that fits its current gameplay is more like Cities in dust by...
- by Crimson Judgment - at 2013.08.24 19:32:00
|
78. Somethings I'd like to see in the vehicle update for tanks. - in General Discussions [original thread]
i have said it many times before and i will continue to say it CCP i really hope you make the Caldari pilot suit bonus the following -Caldari pilot suit bonus +15% to vehicle shield recharge rate per level. that would be a maximum of +75% to m...
- by Crimson Judgment - at 2013.08.24 18:24:00
|
79. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
when i saw what they where going to do to swarms i couldn't believe it as said earlier in this thread but put a little differently a commando suit with 2 proto swarms will look like the Burning big bang (skip to 18:52) from Zoids except every...
- by Crimson Judgment - at 2013.08.24 01:31:00
|
80. [Request] Mortar Vehicle - in Feedback/Requests [original thread]
Terry Webber wrote: Synbot wrote: Terry Webber wrote: Synbot wrote: Mossellia Delt wrote: A simpler way of doing this is to allow current HAVs to have a new large turret called an Artillery piece. Yes, but the whole thing may be O...
- by Crimson Judgment - at 2013.08.22 19:22:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |