Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. battle music - in General Discussions [original thread]
well i don't really listen to music while playing dust so i pay more attention to you know fighting shooting people trying not to get run over lol. but i can't say some songs don't pop into my head while playing like this when i drive my logi ...
- by Crimson Judgment - at 2013.07.26 22:45:00
|
102. Riddle Time! (First one to answer correctly gets 1 million) - in General Discussions [original thread]
weapon operation and proficiency? a weapon and its skills? EDIT basic dropsuits and assault dropsuits
- by Crimson Judgment - at 2013.07.26 20:40:00
|
103. Pilot Dropsuit Skills - in General Discussions [original thread]
whenever i see a thread about pilot suits i fell like i have to post my opinion about what the caldari and amarr pilot suit skills should be so... Caldari pilot bonus +15% to vehicle shield recharge rate per level. Amarr pilot bonus +2% to modu...
- by Crimson Judgment - at 2013.07.26 19:19:00
|
104. Anyone else think the plasma cannon would be good if... - in General Discussions [original thread]
Aisha Ctarl wrote: The plasma cannon would be good if it shot like an RPG and not like a mortar round from a Wraith in Halo (slow moving and an extreme gravitational arc). an RPG would be cool but the plasma cannon strikes me more as a bazoo...
- by Crimson Judgment - at 2013.07.26 17:12:00
|
105. Anyone else think the plasma cannon would be good if... - in General Discussions [original thread]
We could perform the witchcraft we see in this video skip to 2:56 to watch magic unfold before your eyes
- by Crimson Judgment - at 2013.07.26 17:06:00
|
106. CCP WOLFMAN TAKES LVER VEHICLE TEAM - in General Discussions [original thread]
awesome for wolfman i would still like to know what happened to blam though. but if wolfman fix's vehicle's i demand that CCP take all of wolfmans scrambler pistols from my character and give them to wolfman as a present you hear that wolfman sh...
- by Crimson Judgment - at 2013.07.25 18:03:00
|
107. Today i played with a full squad of ADS - in General Discussions [original thread]
im not fully speced into vehicles but i would love to join the ranks of this flying army in my python lol lets get 2 squads like this on opposite teams and black out the sun
- by Crimson Judgment - at 2013.07.25 17:11:00
|
108. [Feedback] Burst assault rifle. (CCP i would appreciate it if you read this) - in Feedback/Requests [original thread]
Thanks everyone for doing the math im not sure why but it seems that when im certain people would be in range for a GEK i try to shoot them with my GK and i tickle their shields now i could just assume they had high shields but some of these peop...
- by Crimson Judgment - at 2013.07.25 16:14:00
|
109. [Feedback] Burst assault rifle. (CCP i would appreciate it if you read this) - in Feedback/Requests [original thread]
So let me get this straight its meant for close quarters combat when we have the breach rifle for that and the ingenious gallente scientists put a scope on a weapon meant for close range and if it had the range of the already overused full auto...
- by Crimson Judgment - at 2013.07.25 02:44:00
|
110. [Feedback] Burst assault rifle. (CCP i would appreciate it if you read this) - in Feedback/Requests [original thread]
The burst assault rifle to me this weapon needs a buff. not in power not in accuracy not in clip size not in ROF but in Range to me this weapons range seems like its meant to be somewhere between the full auto AR and the tactical AR or at leas...
- by Crimson Judgment - at 2013.07.24 19:04:00
|
111. An Idea for Starter Fits - in Feedback/Requests [original thread]
Killar-12 wrote: Idea for starter Fits Caldari Starters Frontline Rail Rifle+Bolt Pistol+Nanohive Medic same as Frontline but with injector and Magsec SMG AV Swarms+Bolt Pistol Specialty Fit Sniper Rifle+Magsec SMG Gallente Starters Frontline...
- by Crimson Judgment - at 2013.07.24 16:14:00
|
112. Pilots need ISK CCP. - in General Discussions [original thread]
im sorry but as a fellow dropship pilot i would love to see this happen but i would rather see a buff but as of now this seems to be CCP's attitude toward vehicles in general (if you don't get it the start is pretty much whats currently happ...
- by Crimson Judgment - at 2013.07.23 16:51:00
|
113. This shouldn't be happening - in General Discussions [original thread]
to any CCP dev reading this post don't slow down the minmatar assault suit. please speed up the scouts. aside from that i first noticed this while watching a friend who uses scout suits looked at his fitting and said i think my suit is faster the...
- by Crimson Judgment - at 2013.07.23 16:34:00
|
114. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
CCP Eterne wrote: Just a clarification on something. The ammo skill changes does not increase magazine size, but rather the size of the ammo pool. So you'll still need to reload just as often, except you'll need to head back to the supply dep...
- by Crimson Judgment - at 2013.07.23 16:26:00
|
115. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
sixteensixty4 wrote: I specced into flaylock in may sometime, didnt feel so op, untill everyone else got one changes sound reasonable, will soon see after 1.3 Sticky nades sounds like a plan!! go ahead throw your sticky nade at my face i...
- by Crimson Judgment - at 2013.07.23 16:18:00
|
116. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
these changes are nice im happy your not changing the mass driver despite all of the whining. the weapon is fine annoying when your getting mortared with it lol but fine as for the flaylock skill is that 1 missile added to clip or maximum ammo? ...
- by Crimson Judgment - at 2013.07.23 16:12:00
|
117. Not exactly a respec but something kinda like it... - in General Discussions [original thread]
Harpyja wrote: If you lose the SP when you revert to a previous consciousness, then wouldn't it be better to just keep the SP in whatever you put them in? That way you at least have that unlocked. If, for example I specced into SMGs but didn't...
- by Crimson Judgment - at 2013.07.20 19:36:00
|
118. Not exactly a respec but something kinda like it... - in General Discussions [original thread]
NOTE please read this entire post before you rip me to pieces about a respec thread this is a idea i had awhile ago that i think may fit in with the lore as well but i would like to see what everyone would think about it. this idea is essenti...
- by Crimson Judgment - at 2013.07.20 18:45:00
|
119. To that random python pilot. - in General Discussions [original thread]
Serimos Haeraven wrote: 4000 shields may sound good, but with a python, you either trade defense for speed, or vic versa. Personally, i have a jovian powerplant, a proto-damage mod, a afterburner, 1 proto-shield extender, and 2 proto-shield res...
- by Crimson Judgment - at 2013.07.20 17:46:00
|
120. To that random python pilot. - in General Discussions [original thread]
i completely agree that this is a pretty bad setup and i also agree that this setup is still no gunnlogi but come on you have to admit its pretty hilarious bad but hilarious one of the biggest problems with this setup though is the fact that...
- by Crimson Judgment - at 2013.07.20 15:39:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |