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801. Scouts: +1 Sidearm Slot - in General Discussions [original thread]
A compilation of ideas to fix scouts. (Some mine and some from other topics) -Extra equipment slot -More CPU for Minmatar and more PG for Gallente -Shared squad vision -Hacking doesn't alert the enemy team -Link active scanners to a dropsuit's to...
- by Cosgar - at 2013.12.02 05:52:00
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802. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
DUST Fiend wrote: Cosgar wrote: DUST Fiend wrote: The standard was set in EVE with Logistics ships that are designed for fleet support, hence the assumption that Logistics on the ground would echo that same sentiment. EVE is a space co...
- by Cosgar - at 2013.12.02 05:40:00
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803. Remove Weapon Proficiency Skills - in General Discussions [original thread]
Vell0cet wrote: Cosgar wrote: EternalRMG wrote: Just reduce dmg by 15% to all weapons and leave prof. Alone That is the only skill that makes low tier weapons powerfuller thsn they normally are without making them op With this skill, sp g...
- by Cosgar - at 2013.12.02 05:34:00
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804. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
DUST Fiend wrote: The standard was set in EVE with Logistics ships that are designed for fleet support, hence the assumption that Logistics on the ground would echo that same sentiment. EVE is a space combat sandbox MMORPG, Dust 514 is a lob...
- by Cosgar - at 2013.12.02 05:22:00
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805. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
More logistics threads. It must be Monday...
- by Cosgar - at 2013.12.02 05:09:00
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806. built in regen logic rant - in General Discussions [original thread]
Zekain K wrote: the minmitar seems like the most under powered of the assault suits. i think CCP should give it an extra equipment slot . Kind of hit and miss for me. Never got to use the Mk.0 during 1.2 but it's obvious that armor > shiel...
- by Cosgar - at 2013.12.02 05:08:00
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807. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
Operative 1171 Aajli wrote: Buy the Frag FX Shark and rejoice! I'd rather have my preferred input device work as intended without having to resort to 3rd party hardware.
- by Cosgar - at 2013.12.02 04:38:00
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808. Remove Weapon Proficiency Skills - in General Discussions [original thread]
EternalRMG wrote: Just reduce dmg by 15% to all weapons and leave prof. Alone That is the only skill that makes low tier weapons powerfuller thsn they normally are without making them op With this skill, sp gives you an edge over someone witb t...
- by Cosgar - at 2013.12.02 04:36:00
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809. Dmg mods the debate - in General Discussions [original thread]
MINA Longstrike wrote: I don't get the reference sadly They were scabs that didn't know what they were doing.
- by Cosgar - at 2013.12.02 03:39:00
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810. People you hate... - in General Discussions [original thread]
Adding Mike and Kyle Shanahan to my **** list.
- by Cosgar - at 2013.12.02 03:38:00
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811. Dmg mods the debate - in General Discussions [original thread]
MINA Longstrike wrote: A slight repost but it's mostly to get awareness out : http://www.youtube.com/watch?v=qTEoWijPFvM Notice something horrifically wrong with this? It's the AR functioning as an automatic sniper rifle with ~50-60 dmg per ...
- by Cosgar - at 2013.12.02 03:36:00
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812. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
Gorra Snell wrote: I'd been wondering about the input lag lately, and I couldn't figure out whether it was really there, or just a placebo effect since I'd heard it existed. I happened to execute a fast, sharp, turn, and noticed that I perceive...
- by Cosgar - at 2013.12.02 03:19:00
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813. CCP Please Double Hitpoints Across the Board - in General Discussions [original thread]
Lower the cap to strafe speed too.
- by Cosgar - at 2013.12.02 02:18:00
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814. 1.7 patch note date? - in General Discussions [original thread]
We should've gotten them before 1.7 was content locked so we could give feedback on something CCP may have overlooked. I thought that's what player feedback was about.
- by Cosgar - at 2013.12.02 00:46:00
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815. militia - in General Discussions [original thread]
We need militia of all weapons and starter fits of each frame size with (limited) vehicles thrown in for good measure so players know that there's more to this game than medium frames and ARs. Assuming that Dust gets balanced so mediums with ARs ...
- by Cosgar - at 2013.12.02 00:28:00
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816. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: And somehow kb/m was amazing before Uprising despite not even having raw input. HOWEVER. I do believe the input lag could be slightly reduced. It's still higher than it should be, even at an unstable 30FPS. ...
- by Cosgar - at 2013.12.01 23:08:00
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817. I have the suit and weapons that I want - what do I have to look forward to now? - in General Discussions [original thread]
Django Quik wrote: Cosgar wrote: Save your SP for stuff coming out in 1.7 or take a break? You seem to misunderstand, somehow - I don't want anything coming out in 1.7, nor am I waiting on a missing suit or vehicle variant. I'm not saying ...
- by Cosgar - at 2013.12.01 23:00:00
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818. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
And somehow kb/m was amazing before Uprising despite not even having raw input.
- by Cosgar - at 2013.12.01 22:53:00
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819. Draxus Primes weekly really cool guy spotlight #1 - in General Discussions [original thread]
Draxus Prime wrote: Sinboto Simmons is a cool guy eh blows things up with remote explosives and doesn't afraid of anything.
- by Cosgar - at 2013.12.01 22:51:00
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820. I have the suit and weapons that I want - what do I have to look forward to now? - in General Discussions [original thread]
Save your SP for stuff coming out in 1.7 or take a break?
- by Cosgar - at 2013.12.01 22:37:00
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