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141. camera rotate while bleeding out - in Feedback/Requests [original thread]
You do get a warning to indicate if a team mate with an injector is near by.
- by Corban Lahnder - at 2012.09.06 15:50:00
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142. How should CCP handle cloaking? - in Feedback/Requests [original thread]
The only way a non passive cloak could work would have it consume an equipment slot. I do think you should be able to switch to another weapon. However any sort of damage or bumping into players or vehicles, or fall damage, or use of one of your o...
- by Corban Lahnder - at 2012.09.05 17:30:00
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143. [Suggestion] Don't un-nerf AV weapons - in Feedback/Requests [original thread]
A tank pilot speced into one thing and one thing only. People who branched out into multiple or un AV related specs are being told: Train AV and stop whining. One players gameplay choice shouldn't dictate every other players game play choices. ...
- by Corban Lahnder - at 2012.09.05 16:59:00
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144. Defenseless Passenger - in General Discussions [original thread]
the maps are freaking huge. Its why its important to be on coms. "hey driver they need support at null cannon charle head over there." He swings by I bail out I start supporting people. And It didnt take 3.5 mins to march there on foot.
- by Corban Lahnder - at 2012.09.05 14:48:00
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145. Neocom for the Vita - in General Discussions [original thread]
I hope they release this for the phone the Sony Xperia. The ps vita is sadly doomed to fail like the psp its initial sales were dismal. However. My ability to interact with dust might dictate my choice in aquiring a smart phone seing I dont alre...
- by Corban Lahnder - at 2012.09.05 14:46:00
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146. 3 Player Vehicles Vs 4 Player Squads - in General Discussions [original thread]
Have your squad leader hide some where as a sniper and set objectives for the tank and crew to run after. You will get huge sp gains. Treat the forth man as a spotter for the tank and the person to call down precisions strikes when you inevitably ...
- by Corban Lahnder - at 2012.09.05 14:30:00
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147. To add to the frustration... - in Technical Support/Bugs [original thread]
Some times its a freeze. Some times if you wait a little while and I mean any where from 30 second to 2 mins. It will say match was full, and you get functionality back. But I understand if you dont want to wait that long. Its pretty jarring.
- by Corban Lahnder - at 2012.09.04 21:05:00
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148. Thats it! No more beta for me! - in Technical Support/Bugs [original thread]
The second build didint have alot of options, however it was very stable for me, I dont think I ever had problems getting into matches quickly in build two. Im guessing with the greater match variety and the squads and the mismatched coms its jus...
- by Corban Lahnder - at 2012.09.04 21:03:00
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149. OMG Tanks are OP - in Feedback/Requests [original thread]
As it stands right now in matches which ever team get more non militia HAVs on the field first wins. Id consider that a problem. HAV's should never be the only determinant in deciding the outcome of a match.
- by Corban Lahnder - at 2012.09.04 21:00:00
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150. Don't nerf tanks again - in Feedback/Requests [original thread]
Knarf Black wrote: Paran Tadec wrote: My preferred antitank weapons is another tank though. This is exactly the problem. Thread over. Absolutely. When you make the claim that every one else must adjust their play style to counter your ...
- by Corban Lahnder - at 2012.09.04 20:48:00
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151. [Suggestion] Rebalancing the Forge gun - in Feedback/Requests [original thread]
So in build two people were kevetching about forge snipers. Now we cant kill tanks with them. Little heavy handed on the nerf bat. I said in an earlier post I thought forge gun sniping took skill because the forge gun cant zoom or do aim down ...
- by Corban Lahnder - at 2012.09.04 20:34:00
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152. Discussion on APCs, would they fit ingame? - in General Discussions [original thread]
Its like a tank accept no heavy turret. One or two light turrets. Carries a group of infantry + pilot. When destroyed it ejects infantry away from the wreck accept for the pilot who goes down with the vehicle unless he bails. Roving CRU essential...
- by Corban Lahnder - at 2012.08.30 19:20:00
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153. [Bug] Smg graphical error - in Technical Support/Bugs [original thread]
I was on an ambush map and had the militia smg out. It was the map that looks like the map from the previous build, and I was sprinting across one of the hills toward the southern end that used to have an instillation on top of it. I noticed brie...
- by Corban Lahnder - at 2012.08.30 19:04:00
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154. Railgun and Missle Installations - in General Discussions [original thread]
Remote explosives also work. However it will take several. Do AV grenades hit these things hard at all?
- by Corban Lahnder - at 2012.08.30 18:56:00
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155. Special Events this Weekend - in General Discussions [original thread]
Clarification question here. On the email sent out recently it says the contest goes from september 1st to september 7th. How ever when you click the link it says it goes from August 31st to september 2nd. So are these two seperate events or di...
- by Corban Lahnder - at 2012.08.30 18:39:00
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156. Sticky:DUST 514 Fan Art - in General Discussions [original thread]
The Warbot wrote: Thank you Jedd :) Glad you liked it. Here is a fan art illustration of a scout and a heavy :) If you guys can think of a great name for this piece, muchly appreciated! http://fc00.deviantart.net/fs71/i/2012/242/3/a/reign_of...
- by Corban Lahnder - at 2012.08.30 18:33:00
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157. Tanks how to deal with it. - in General Discussions [original thread]
Leave the game. Its the only solution. When people tank camp from the hillside and you have one spawn point left theres no point in spawning at all. Leave the match join another one and pray they dont have tanks. If you have other spawn points o...
- by Corban Lahnder - at 2012.08.30 18:28:00
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158. To hell with Dropships.... - in Feedback/Requests [original thread]
So I have no isk, so I have no dropship of any kind. do they fly like helicopters or vtols like in the old build or do they fly like fixed wing craft? Has the vtol element been completely removed? Compare its handeling to some other flying vehi...
- by Corban Lahnder - at 2012.08.30 18:24:00
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159. Where are the mines - in Feedback/Requests [original thread]
A highly deadly AV mine would be appreciated. RE can really only take down militia tanks. Having Heavy AV mines that vanish once you lay them down, or took a while to deploy(think hacking ring)
- by Corban Lahnder - at 2012.08.29 19:51:00
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160. Logistics and thoughts - in Feedback/Requests [original thread]
I have a question, what constitutes a logi? Problem is right now any tom **** and harry can pick up a rep tool and use it as well as a nanite injector, as long as they have the skills to use it and they have the cpu pg to fit it to there suit. S...
- by Corban Lahnder - at 2012.08.29 19:46:00
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