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661. Can we give new players suits, weapons and mods? - in General Discussions [original thread]
like for the first weapon they sink 16,000 so(or a level or 2) they get 100 of the STD version of that weapon? Or when they reach level one in a racial specialist suit(scout,assault,Logi,commando,sentinel) they get 100 of their new suit+modules t...
- by Cody Sietz - at 2014.12.12 00:19:00
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662. Bandwidth - I told you so.. - in General Discussions [original thread]
A Minmatar assault defender and a Uplink I told you so thread...IN ONE!?
- by Cody Sietz - at 2014.12.12 00:12:00
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663. [BUG] 'Rattati' G-1 Series not showing up in assets - in Feedback/Requests [original thread]
Did you check load out?
- by Cody Sietz - at 2014.12.12 00:10:00
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664. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: The suits have all had their rep-rate adjusted based on frame size and race: there is not reason the GalScout should break that mold. I was not aware, did they lose shield repair?
- by Cody Sietz - at 2014.12.12 00:05:00
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665. 1.10 has taken the guts out of this game - in General Discussions [original thread]
Lots of tactics and game play options! Everyone uses the same suits and weapon!
- by Cody Sietz - at 2014.12.11 21:21:00
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666. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sounds about right, I think CalScout is 0.5. Knowing Rattati the base armor regen is likely based off the base armor HP and then a further modifier by the race and role of the suit. Yeah I think your right on the Cal. ...
- by Cody Sietz - at 2014.12.11 15:57:00
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667. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Cody Sietz wrote: Jaran Vilktar wrote: Cody Sietz wrote: After the plate and strafe penalty goes into effect there won't be a need to limit the GalScout's healing ability since stacking plates will be a horrible way...
- by Cody Sietz - at 2014.12.11 15:43:00
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668. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Jaran Vilktar wrote: Cody Sietz wrote: After the plate and strafe penalty goes into effect there won't be a need to limit the GalScout's healing ability since stacking plates will be a horrible way to run a G-Scout. The Galscout has 2.50 P...
- by Cody Sietz - at 2014.12.11 15:40:00
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669. Daily missions Activate instant booster? - in General Discussions [original thread]
Chimichanga66605 wrote: Michael Arck wrote: Cody Sietz wrote: CCP stops making money=the end of updates. CCP makes money=updates I pictured a monkey hitting himself on the head with a hammer when I read this ^That's ******* funny. ...
- by Cody Sietz - at 2014.12.11 06:31:00
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670. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Bump
- by Cody Sietz - at 2014.12.11 05:34:00
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671. Daily missions Activate instant booster? - in General Discussions [original thread]
CCP stops making money=the end of updates. CCP makes money=updates
- by Cody Sietz - at 2014.12.11 05:33:00
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672. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
The reason the TAR will be OP is not because the weapon will be too good. It will be OP because people will use modded controllers and abuse the weapon. It's why it was nerfed in the first place.
- by Cody Sietz - at 2014.12.11 04:09:00
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673. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
After the plate and strafe penalty goes into effect there won't be a need to limit the GalScout's healing ability since stacking plates will be a horrible way to run a G-Scout.
- by Cody Sietz - at 2014.12.10 22:16:00
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674. Bonuses to all suits to make them feel different from each other - in Feedback/Requests [original thread]
Bump
- by Cody Sietz - at 2014.12.10 13:40:00
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675. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Dang, that activation time is a killer on the REs. Love the Burst AR change. Not sure if buffing the magazine in the AR is enough to actually make it good. You do tend to run out of ammo when fighting sentinel(which is one you fight the most sin...
- by Cody Sietz - at 2014.12.10 13:35:00
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676. 1.10 = Direct nerf to Jihad Jeeps - in General Discussions [original thread]
Well duh. Not trying to be a jerk, but it was honestly not fair. And this is coming from a AV guy.
- by Cody Sietz - at 2014.12.10 03:18:00
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677. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cody Sietz wrote: 3000 meter scan range!? I think a decimal point be in the wrong point. Its actually 3000 centimeters I don't know enough about math to try and disprove you...SO IT MUST BE TRUE!
- by Cody Sietz - at 2014.12.10 00:25:00
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678. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
3000 meter scan range!? I think a decimal point be in the wrong point.
- by Cody Sietz - at 2014.12.09 20:26:00
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679. We need moar rounds for these weapons CCP - in Feedback/Requests [original thread]
The True Inferno wrote: gunman stylze wrote: Spademan wrote: Idea: Breach shotgun could firein a 2-shot burst. This however may lead to some serious QQ. With the upcoming scout e-war nerfs this could bring back some balance but I still...
- by Cody Sietz - at 2014.12.09 19:47:00
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680. Glitched bonus daily award? - in General Discussions [original thread]
I do think the missions are random for everyone...aren't they?
- by Cody Sietz - at 2014.12.09 18:42:00
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