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3481. So Scouts will never be able to hide from scanners? - in General Discussions [original thread]
John Demonsbane wrote: Nocturnal Soul wrote: *Sees a heavy calls whole squad for support * The return of the heavy sounds like a good title? Yes. Heavies should be feared in the correct situation. As for the OP, everyone needs to chill...
- by Cody Sietz - at 2014.01.08 13:05:00
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3482. So if MLT tanks get nerfed, doesn't that just mean we will see STD tank spam? - in General Discussions [original thread]
JARREL THOMAS wrote: Atom Heart Mother wrote: Cmooooon....ITS NOT THE TANKS TO NEED A NERF, ITS THE AV THAT NEEDS A BUFF. -_- so ur telling me that a 75,000 isk monster (less than most protos) is fair hmmm HMMMM!!! AV getting buffed woul...
- by Cody Sietz - at 2014.01.08 12:47:00
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3483. So Scouts will never be able to hide from scanners? - in General Discussions [original thread]
At least a Gallente Logi's scanner... They might wanna rethink that new bonus...oh and the Minmatar Logi...ouch. Also, am I going to have to 6 shot a heavy with my shotgun?
- by Cody Sietz - at 2014.01.08 12:46:00
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3484. So if MLT tanks get nerfed, doesn't that just mean we will see STD tank spam? - in General Discussions [original thread]
Talryn Vilneram wrote: I'm not mega rich so if I lose one or two STD tanks (they are fit with Basic and enhanced gear) I swap to Militia tanks. So no I dont think so. Most people play with ISk efficiency in mind. Still, it's hard to kill 5-6...
- by Cody Sietz - at 2014.01.07 20:14:00
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3485. So if MLT tanks get nerfed, doesn't that just mean we will see STD tank spam? - in General Discussions [original thread]
Or is something else in the works to prevent tank spam?
- by Cody Sietz - at 2014.01.07 19:29:00
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3486. New assault suit bonuses are a MAJOR nerf to the Amarr - in General Discussions [original thread]
Uhhhh, can my Gallente suit get this too? Seriously, you got two awesome perks to your suit and you complain?
- by Cody Sietz - at 2014.01.07 19:27:00
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3487. Another call for Vehicle removal in Ambush - in General Discussions [original thread]
Jason Pearson wrote: Bump. Lots of 6 tank games today, much fun CCP, thanks. Useless (colourfulwordhere) Same 6 guys xD Just tank, after tank.
- by Cody Sietz - at 2014.01.07 18:00:00
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3488. Shotgun should work like...... - in General Discussions [original thread]
DUST Fiend wrote: This game is about damage mods. I put two complex damage mods on my CRG-3 or whatever it is and it eats things quite nicely. Yeah, but we only get one high at Proto :(
- by Cody Sietz - at 2014.01.06 20:25:00
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3489. If MLT tanks get nerfed, that could be bad for non tankers - in General Discussions [original thread]
SGT NOVA STAR wrote: take MLT tanks out, nuff said, problem solved. if your not a tanker, you has no tank! Yes, then boost AV up back to pre nerf+40 percent more dmg!
- by Cody Sietz - at 2014.01.06 19:39:00
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3490. If MLT tanks get nerfed, that could be bad for non tankers - in General Discussions [original thread]
Scheneighnay McBob wrote: I honestly don't see what the big deal with HAV "spam" (oh no! 3 tanks!) is From driving them myself, I can tell you that the effect of an HAV on a skirmish or domination is actually very limited. We can only make mov...
- by Cody Sietz - at 2014.01.06 16:11:00
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3491. If MLT tanks get nerfed, that could be bad for non tankers - in General Discussions [original thread]
Surt gods end wrote: Takahiro Kashuken wrote: Cody Sietz wrote: Takahiro Kashuken wrote: If MLT gets nerfed you can bet that everything vehicle will get nerfed back to the dark ages I think they only said MLT tanks will get a CPU/PG...
- by Cody Sietz - at 2014.01.06 16:08:00
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3492. If MLT tanks get nerfed, that could be bad for non tankers - in General Discussions [original thread]
Takahiro Kashuken wrote: If MLT gets nerfed you can bet that everything vehicle will get nerfed back to the dark ages I think they only said MLT tanks will get a CPU/PG nerf and maybe something with the slots.
- by Cody Sietz - at 2014.01.06 15:54:00
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3493. If MLT tanks get nerfed, that could be bad for non tankers - in General Discussions [original thread]
Just like when plates got buffed, this could cause a major ripple effect. As it is now, MLT tanks are being spammed and that is throwing the balance of the game. This could be stopped by changing vehicle quota so it only allows x number of tanks,...
- by Cody Sietz - at 2014.01.06 15:51:00
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3494. Factional statistics on the results screen - in General Discussions [original thread]
I wonder if they are just random numbers or actual stats?
- by Cody Sietz - at 2014.01.06 14:21:00
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3495. adv vs pro g scout. - in General Discussions [original thread]
I think it will be changed in the future, but I hope they keep it or reintroduce it as a side suit at advanced. It could be Gallente's take on the Minmatar scout.
- by Cody Sietz - at 2014.01.06 08:25:00
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3496. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Cody Sietz wrote: by putting sp into fitting optimaztion skill? See, was that so hard? Try putting that in the original post. Cody Sietz wrote: I just wanted the skills to reflect the weapons. Except, here's the...
- by Cody Sietz - at 2014.01.06 05:20:00
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3497. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Cody Sietz wrote: As in, tied to the people who make the weapon. Not tied to your starting race, just a different fitting optimaztion bonus depending on the weapon. Amarr weapons would have there bonus change from PG ...
- by Cody Sietz - at 2014.01.06 04:20:00
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3498. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
Asha Starwind wrote: No, but skill training modifiers should reflect your race, if you are gallente it should cost less sp to skill into gallente weapons, equip, suits, etc. and more to skill into the other faction stuff for example. It would...
- by Cody Sietz - at 2014.01.06 01:42:00
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3499. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
Draco Cerberus wrote: No, the idea behind fitting optimization of a weapon affecting CPU is the only reason most people will skill into it anyways. The CPU usage of a weapon is higher than the pg use and is more problematic usually so fitting o...
- by Cody Sietz - at 2014.01.06 01:25:00
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3500. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
Shaira Ilv Enna-Ress wrote: -1 simply because while the idea it's good, as pointed out you can't change your race. I feel better with CR, but since I'm a Caldari I should be using the RR to gain racial bonus. It would be better to load the beg...
- by Cody Sietz - at 2014.01.06 00:33:00
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