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21. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
Just upgraded to the Boundless SMG. You're all made of cardboard now. Seriously, the thing is crazy. Had to dump a ton of SP into SMG Pro. and Op, then a bunch more into CPU cost reductions for both Heavy and Sidearm, as well as attach a CPU upg...
- by Cobalt Monkey - at 2012.07.14 05:39:00
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22. Let me keep vehicles that I hack - in Feedback/Requests [original thread]
The problem I see with this (though I do like the idea) is the Vehicle Quota. People would most probably try to squirrel them away, and it would keep vehicles your side might actually need from being deployed. Or does the quota only apply to summo...
- by Cobalt Monkey - at 2012.07.14 03:04:00
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23. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
Kyy Seiska wrote: Now try taking down an ar-assault that keeps at medium range, and you'll be whooped. Why? because maybe 10% of your bullets will hit and the fire rate is useless in longer ranges. There might even be some distance modifiers ma...
- by Cobalt Monkey - at 2012.07.13 15:59:00
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24. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
Currently maxed Operation, and Proficiency 4. Guess I should work on the Heavy Weapon RoF increase. That's a thing, right? I can't remember at the moment. Getting there. I can understand why they'd try to play it safe, since those things are a si...
- by Cobalt Monkey - at 2012.07.13 08:12:00
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25. Request: Skill point transfer after beta - in Feedback/Requests [original thread]
That's pretty much why they're giving us the various unique dropsuits and such for participating in each beta event. I'm going to miss my SP too, especially since we're gaining it a 4x the normal rate right now. Has to be done though.
- by Cobalt Monkey - at 2012.07.13 07:49:00
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26. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
My Forge is pretty buffed with skills, so I can pretty easily kill the little ones. Suryus (sp?) are a bit of a challenge. Sagari (sp? also) are mean little monsters. I've solo'd exactly one and that was today and I got lucky. This one happened a...
- by Cobalt Monkey - at 2012.07.13 07:45:00
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27. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
I would be surprised not to see something like that as well. I'd be happy if I could just fight tanks a little better in exchange for a little armor. Heh. I'm there to tank tanks, after all. It's be nice if my tank tanking didn't tank. :P
- by Cobalt Monkey - at 2012.07.13 07:34:00
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28. Why can't you look at the leaderboard while dead? - in Feedback/Requests [original thread]
Yeah, it kept bugging me, but I also kept forgetting about it. lol It's nothing major, as there's never any real reason to look at it other than curiosity, or perhaps to see if the teams are even. Is annoying though.
- by Cobalt Monkey - at 2012.07.13 07:27:00
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29. Enemy attempting to lock on your Dropship - in Feedback/Requests [original thread]
Did a skim and didn't see it mentioned, so I'll throw it out. The Forge Gun doesn't have a lock-on or homing. That's all aim on the part of the player. Accounting for your movement (if any), their movement (if any), the severe shaking of the gun i...
- by Cobalt Monkey - at 2012.07.13 07:25:00
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30. Why can't you look at the leaderboard while dead? - in Feedback/Requests [original thread]
Isn't that about the only time you should be looking at it during the fight? When you're not doing anything else?
- by Cobalt Monkey - at 2012.07.13 07:10:00
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31. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
I don't know about other Heavy players, but I'm generally in the AV Club when it comes to what I deal with most. I do fight infantry, but usually only with my Toxin SMG. I can tell you that since I moved from the militia Heavy to the Type 1, it's ...
- by Cobalt Monkey - at 2012.07.13 07:08:00
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32. Information Window - High/Low Slot info - in Feedback/Requests [original thread]
I think I heard this was in the last build, but it's missing due to a bug, much like the charge indicators for the Forge Guns and Charged Snipers.
- by Cobalt Monkey - at 2012.07.12 21:21:00
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33. Passive Skills-- FPS and EVE Players Collaborate for Feedback - in Feedback/Requests [original thread]
It's tough to say until we know what they plan to do with those dead levels, and what the final stats of the gear will be. I'm fine with the passive bonuses as long as they don't grant too much in the wrong situations, but I'd much rather have som...
- by Cobalt Monkey - at 2012.07.12 14:56:00
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34. Passive Skills-- FPS and EVE Players Collaborate for Feedback - in Feedback/Requests [original thread]
It wouldn't help as much as you might think. Remember, the guns themselves would have to be set to a reasonable level of kick and spread from the get go. Btw, did you know about clicking L3 between shots? Kills sniper sway completely. Give it a t...
- by Cobalt Monkey - at 2012.07.11 16:33:00
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35. Passive Skills-- FPS and EVE Players Collaborate for Feedback - in Feedback/Requests [original thread]
Not to be blunt, but I completely disregard realism the second it starts to negatively impact gameplay. I love lore, but it's not king in a skill based game, which the FPS part of this is. Then again, this isn't just about me. Both EVE and FPS pla...
- by Cobalt Monkey - at 2012.07.11 08:19:00
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36. different ammo types DUST DEVS READ ME!!! - in Feedback/Requests [original thread]
Don't quote me on this, but I expect that the different ammo types would just be the different weapon types. Some are better against shields, some armor, some structures/vehicles. Makes the most sense to me without throwing another spanner into th...
- by Cobalt Monkey - at 2012.07.11 06:46:00
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37. Passive Skills-- FPS and EVE Players Collaborate for Feedback - in Feedback/Requests [original thread]
Good post. I do have a few counter-points, if I may. Is not the target of making Dust an FPSMMO to appeal to a wider audience and get more profit? After all, if they wanted to maintain their niche status, would it not have been better to go with...
- by Cobalt Monkey - at 2012.07.11 06:27:00
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38. Passive Skills-- FPS and EVE Players Collaborate for Feedback - in Feedback/Requests [original thread]
This is the highest damage bonus we've found based on flat skill bonus. Quote: Submachine Gun Operation gives 5% damage per level for 25%. +15% for Weaponry for 40%. That's the highest passive I can see. And of course, if you add in more damage...
- by Cobalt Monkey - at 2012.07.11 05:26:00
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39. Why can I snipe with a Forge gun but not a sniper rifle? - in Feedback/Requests [original thread]
You can make your scope dead still if you crouch and click L3 between each shot. Give it a try. You can about match those scores with a Forge Gun, but it does take the right circumstances. Can vary pretty wildly. For every 15-2 I get I'll probab...
- by Cobalt Monkey - at 2012.07.10 19:13:00
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40. Saved Dropsuit List / Changing the order of the list - in Feedback/Requests [original thread]
CCP Frame wrote: As for the lag - we were not able to replicate the issue. Could you please report the bug (with as much detail as possible) over at tech support forums and/or file a bug report using http://bugreports.questionpro.com ? Thank y...
- by Cobalt Monkey - at 2012.07.10 15:01:00
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