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301. -Practice what you preach - in General Discussions [original thread]
KingBabar wrote: In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment. As a shooter player I'm used to having the possibility to respec and change my role on a regular basis. This is normally an...
- by CoD isAIDS - at 2013.07.25 00:19:00
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302. Update 1.3 Isn't an update :l - in General Discussions [original thread]
Washlee wrote: All it is a bunch of nerf, buffs, and minor fixes of stuff you didn't know existed. Come on I need content. To keep me entertained. I've been playing since Codex over a year ago. CCP already does stealth nerfs and buffs. All t...
- by CoD isAIDS - at 2013.07.25 00:17:00
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303. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Korvin Lomont wrote: The legend345 wrote: Proto AV shoudnt be much of a threat to proto tanks. Proto tanks take out proto tanks. Av should be a good suppressor but manly tank vs tank is how they should be destroyed. Also they should be stron...
- by CoD isAIDS - at 2013.07.25 00:03:00
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304. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Kekklian Noobatronic wrote: Jason Pearson wrote: Takahiro Kashuken wrote: Basic - 5/2 Advanced - 6/3 Proto - 7/4 CPU/PG increase by 25% Maybe also base HP increase by 25% also Overall should take 2/3 proto AV to take down a proto...
- by CoD isAIDS - at 2013.07.25 00:01:00
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305. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Kekklian Noobatronic wrote: Son-Of A-Gun wrote: ZeHealingHurts HurtingHeals wrote: I mean, if that is the way we're going to go about things, how much? I'm interested in the specifics. I've been thinking about this for a while and kept fo...
- by CoD isAIDS - at 2013.07.24 23:59:00
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306. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Son-Of A-Gun wrote: @Jack McReady Looked up your kdr scrub. 1.5 kd with 1500 kill. Now why don't you come back and talk to me when you get in to your big by pants. LOL as if that matters. That tells me he spends his time in skirmish, rather ...
- by CoD isAIDS - at 2013.07.24 23:54:00
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307. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Son-Of A-Gun wrote: You talk about 16v16 pub stomps, well where we're the tankers on the other team. Maybe getting pub stomped is what is needed to get some people to skill into the proper 1v1 counter to tanks. No, they'd just whine and comp...
- by CoD isAIDS - at 2013.07.24 23:49:00
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308. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Korvin Lomont wrote: So this ratio would mean in a PC match the only viable counter to a tank is another tank. And that would be imbalanced... LOL PLEASE tell me you're joking.
- by CoD isAIDS - at 2013.07.24 23:45:00
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309. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
NIGGSWORM wrote: ZeHealingHurts HurtingHeals wrote: I mean, if that is the way we're going to go about things, how much? I'm interested in the specifics. I've been thinking about this for a while and kept forgetting to ask, but reading that ...
- by CoD isAIDS - at 2013.07.24 23:44:00
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310. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Korvin Lomont wrote: Son-Of A-Gun wrote: ZeHealingHurts HurtingHeals wrote: I mean, if that is the way we're going to go about things, how much? I'm interested in the specifics. I've been thinking about this for a while and kept forgettin...
- by CoD isAIDS - at 2013.07.24 23:12:00
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311. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Korvin Lomont wrote: The legend345 wrote: Proto AV shoudnt be much of a threat to proto tanks. Proto tanks take out proto tanks. Av should be a good suppressor but manly tank vs tank is how they should be destroyed. Also they should be stron...
- by CoD isAIDS - at 2013.07.24 20:05:00
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312. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: I mean, if that is the way we're going to go about things, how much? I'm interested in the specifics. I've been thinking about this for a while and kept forgetting to ask, but reading that forge nerf thread ma...
- by CoD isAIDS - at 2013.07.24 20:01:00
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313. NERF NOW! - in General Discussions [original thread]
Chunky Munkey wrote: Tank railguns: Infinite ammo Can fire whilst moving at speed Can be moved at speed Several Xzoom Several thousand hp weapon platform Tracking AV that deals several thousand points of damage per hit . Just 3 Lai Dais ag...
- by CoD isAIDS - at 2013.07.24 04:59:00
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314. NERF NOW! - in General Discussions [original thread]
Johnny Guilt wrote: Dont tank railgus/instalations shoot 2x as fast (no chrage up time) with more DPS that the forge? Depends on what you're talking about. Standard rails shoot 5 times before overheating, compressed 3. This is without active ...
- by CoD isAIDS - at 2013.07.24 04:42:00
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315. Player request for 1.4 patch (keep in mind, this is a vehical patch. Infaintry g... - in General Discussions [original thread]
KING CHECKMATE wrote: a vehicle update? nice. BUFF AL AV weapons. This is a FPS, power to the people LOL Wiyrkomis are cheap, both ISK-wise and SP-wise. Your own fault if you can't destroy vehicles.
- by CoD isAIDS - at 2013.07.24 04:30:00
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316. Railgun tanks Forge - in General Discussions [original thread]
Nauclerus stellarum wrote: Nerf Railgun ammo Tanks have a limitless source of ammo capable of putting out limitless amounts of damage With out a logi I can only have what 12 rounds 1:1 who is putting out more damage? Who moves the fastest...
- by CoD isAIDS - at 2013.07.23 20:59:00
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317. No one gets my stuff - in General Discussions [original thread]
Your tears are delicious. Don't let the door hit you on the way out. I'll be rotating a maximum of this, BF3, Saints Row 3, then 4 when it comes out, and MAG when enough guys get back on.
- by CoD isAIDS - at 2013.07.23 19:51:00
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318. NERF NOW! - in General Discussions [original thread]
bear90211 wrote: forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dose...
- by CoD isAIDS - at 2013.07.23 19:48:00
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319. Swarm launchers are easy mode - in General Discussions [original thread]
Soldiersaint wrote: CoD isAIDS wrote: Beren Hurin wrote: HAVs are easy mode.... ...Because they can see over objects from the vantage point of a camera 10 m above the tank itself giving them unparalleled situational awareness. And becau...
- by CoD isAIDS - at 2013.07.22 19:33:00
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320. Swarm launchers are easy mode - in General Discussions [original thread]
Rupture Reaperson wrote: Soldiersaint wrote: And you dont use swarm launchers...you can not lock on to people behind cover... Well there is a way... but Im not gonna give away the secret do I? Exactly
- by CoD isAIDS - at 2013.07.22 19:28:00
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