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1161. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: Clone D wrote: MINA Longstrike wrote: You're stupid aren't you? Or you didn't get through math or probability in grade 7. I have displayed the probability above. You have displayed nothing of quantitative signifi...
- by Clone D - at 2014.12.04 06:35:00
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1162. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: You're stupid aren't you? Or you didn't get through math or probability in grade 7. I have displayed the probability above. You have displayed nothing of quantitative significance.
- by Clone D - at 2014.12.04 06:21:00
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1163. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: There is an equal chance that the team that I will be assigned to has organized squads, as the opposing team having organized squads. It is random and by chance I should at least end up on a team with t...
- by Clone D - at 2014.12.04 06:17:00
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1164. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: Clone D wrote: MINA Longstrike wrote: ^Extrapolate from what other people have told you. Faction warfare prefers squads. There is no checks for 'balance' in its 'matchmaking'. Mu cannot be used to balance as you ha...
- by Clone D - at 2014.12.04 06:12:00
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1165. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: ^Extrapolate from what other people have told you. Faction warfare prefers squads. There is no checks for 'balance' in its 'matchmaking'. Mu cannot be used to balance as you have already determined which team you want to...
- by Clone D - at 2014.12.04 06:04:00
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1166. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: ^You only perceive it to be this way because you do not understand the way that faction warfare works. There is no equal chance that your team will have organized squads. In fact if you are running solo it is LESS likely ...
- by Clone D - at 2014.12.04 05:59:00
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1167. Who Pushed For Bandwidth? - in General Discussions [original thread]
Ydubbs81 RND wrote: Clone D wrote: Ydubbs81 RND wrote: Anything that reduces spam is a good change. The entire game is based on spam: a bountiful supply of clones. And if the equipment is well placed, intentional, and benefits the tea...
- by Clone D - at 2014.12.04 05:53:00
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1168. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: Clone D wrote: It is a 50% probability. 50% my team will be built in such a way that they have an advantage. 50% the opposing team will be built in such a way that they have an advantage. No, it isn't a 50% probab...
- by Clone D - at 2014.12.04 05:43:00
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1169. What do you people thinking about the removal of directional viewing... - in General Discussions [original thread]
I regularly die because I quickly peek out to see where opponents are (although I planned to quickly duck back behind cover). Not having directional information in TACNET will probably result in a lot more deaths of people who are just trying to ...
- by Clone D - at 2014.12.04 05:31:00
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1170. What do you people thinking about the removal of directional viewing... - in General Discussions [original thread]
Nonoriri ko wrote: Doesn't matter. You can still see the direction a target is moving in scan. If they are moving away from you they back is to you. If they are coming closer then they are facing you. Not true. We have the ability to wa...
- by Clone D - at 2014.12.04 05:09:00
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1171. Hello world of DUST 514 - in General Discussions [original thread]
DAT QUANTUM wrote: Sup Everyone I'm New to the game. and there is anything I need know before I hop in the game ? one last thing since I'm an Amarr region ( no clue what that means ) but what should I mainly focus on You will need to fi...
- by Clone D - at 2014.12.04 05:07:00
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1172. Who Pushed For Bandwidth? - in General Discussions [original thread]
Ydubbs81 RND wrote: Anything that reduces spam is a good change. The entire game is based on spam: a bountiful supply of clones. And if the equipment is well placed, intentional, and benefits the team greatly, is it really spam, or just tea...
- by Clone D - at 2014.12.04 05:04:00
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1173. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: FACTION WARFARE DOES NOT HAVE MATCHMAKING read You are wrong because two teams end up playing each other comprised of assorted indivi...
- by Clone D - at 2014.12.04 04:58:00
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1174. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: FACTION WARFARE DOES NOT HAVE MATCHMAKING read You are wrong because two teams end up playing each other comprised of assorted individuals and squads. That implies some match ...
- by Clone D - at 2014.12.04 04:48:00
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1175. Movement Penalty to Shield Extenders?? WTF?? - in General Discussions [original thread]
Ydubbs81 wrote: Don't eff up with this silly change. Development appears to be driven less by reason and more by the insane requests of some back room community meetings. Too bad for us. I think it feels a little bit like being trapped in ...
- by Clone D - at 2014.12.04 04:44:00
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1176. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: FACTION WARFARE DOES NOT HAVE MATCHMAKING read You are wrong because two teams end up playing each other comprised of assorted individuals and squads. That implies some match making process being used to build the tea...
- by Clone D - at 2014.12.04 04:38:00
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1177. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Meeko Fent wrote: I think that all the Matchmaking works off Mu. It's basically a W/L counter, ala chess. I'm certain that Pubs run that, but I'm not so certain about FW. It could just be a first come first serve basis in FW. I understa...
- by Clone D - at 2014.12.04 04:34:00
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1178. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: first yyour odds are only 50% if its a damn coin flip, but its not its a game where you have to doo something to win so nope no 50% odds for you. there is NO matchmaking in faction warfare, NONE, its bring a whole team wi...
- by Clone D - at 2014.12.04 04:30:00
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1179. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
TYCHUS MAXWELL wrote: I thought the algorithm was that there isn't an algorithm. We don't have enough players for any algorithm to actually work... I thought they trashed all that back in 1.6 when pub matches were taking 5 minutes to start and ...
- by Clone D - at 2014.12.04 03:56:00
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1180. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Atiim wrote: You should be assigned to the team you decide to deploy with. It would be cool if we had CAPTAINS that would choose from the available searching players, like CAPTAINS choosing dodgeball teams in gym class.
- by Clone D - at 2014.12.04 03:54:00
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