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1141. Proximity explosives? - in General Discussions [original thread]
Lupus Wolf wrote: Are they completely useless, especially with the upcoming equipment bandwidth? I've only ever died to them once, and they had to be spammed in the middle of the road. I use them nearly every match. I get kills with them nea...
- by Clone D - at 2014.12.04 20:38:00
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1142. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: MINA Longstrike wrote: ^statistics can represent it, provided you're not using a flawed premise and flawed numbers from the start pretty much. its much better to start with o...
- by Clone D - at 2014.12.04 08:44:00
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1143. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: memory cant actually be boiled down to data and statistics, we dont even know how it works. data and statistics arnt the answer, they are the question. data and statistics are how we translate what we know iinto a mathmat...
- by Clone D - at 2014.12.04 08:41:00
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1144. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: MINA Longstrike wrote: ^statistics can represent it, provided you're not using a flawed premise and flawed numbers from the start pretty much. its much better to start with observable statistics such as "i only seem ...
- by Clone D - at 2014.12.04 08:35:00
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1145. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Thaddeus Reynolds wrote: Clone D...your logic makes sense assuming spherical mercs in a vacuum. The fact of the matter is that there are too many variables currently unknown to make an assertion of a 50...
- by Clone D - at 2014.12.04 08:19:00
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1146. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Thaddeus Reynolds wrote: Clone D...your logic makes sense assuming spherical mercs in a vacuum. The fact of the matter is that there are too many variables currently unknown to make an assertion of a 50/50 chance...while I agree matchmaking sho...
- by Clone D - at 2014.12.04 08:10:00
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1147. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: your premise is essentially dust is a game of chance, and can be calculated llike a game of chance, but its not a game of chance, it doesnt follow any of the rules that dominate cha...
- by Clone D - at 2014.12.04 08:07:00
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1148. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: your premise is essentially dust is a game of chance, and can be calculated llike a game of chance, but its not a game of chance, it doesnt follow any of the rules that dominate chanced based events. and your applying chanc...
- by Clone D - at 2014.12.04 07:59:00
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1149. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Kain Spero wrote: If you are solo you will likely lose more than 50% of the time. FW gives priority to squads in matchmaking and places them together. Solo players are more likely to end up with other solo players. If a cluster of solo players ...
- by Clone D - at 2014.12.04 07:45:00
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1150. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: math can only be done one way, thats why its a universal language, it only has one right answer. your techniques obviously ARNT usefull for forcasting and prediction becuas eyou cant figure out why your not getting the res...
- by Clone D - at 2014.12.04 07:31:00
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1151. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Arkena Wyrnspire wrote: I should hope you're not at all happy with the results you're getting, given that they're wildly inaccurate. Accurate forecasting and prediction is only doable when you aren't starting from wildly inaccurate predictions....
- by Clone D - at 2014.12.04 07:23:00
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1152. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Arkena Wyrnspire wrote: Factions do not have equal player resources. Why is this so difficult to comprehend? Numerous people have told you this over the pages of your thread and you are still making assumptions like '66% of players squad up, t...
- by Clone D - at 2014.12.04 07:20:00
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1153. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: ^Do not misrepresent my position to try and further your point. You are not accounting for enough variables, or the factors that people have told you about. If you are unsquadded it does not select an unsquadded individ...
- by Clone D - at 2014.12.04 07:16:00
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1154. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: Clone D wrote: I couldn't care less what you believe. If you look at my post, it says "@Devs". I want a description of their algorithm from them. I really don't care what your comprehension level is. "waaah only dev...
- by Clone D - at 2014.12.04 07:07:00
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1155. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: Clone D wrote: Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: bionary options are NEVER 50/50 not even a coin flip due to the entropy principal functions may draw close to an asymptote, and we use...
- by Clone D - at 2014.12.04 06:54:00
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1156. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
MINA Longstrike wrote: Clone D wrote: MINA Longstrike wrote: Clone D wrote: MINA Longstrike wrote: You're stupid aren't you? Or you didn't get through math or probability in grade 7. I have displayed the probability above. You ha...
- by Clone D - at 2014.12.04 06:51:00
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1157. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: bionary options are NEVER 50/50 not even a coin flip due to the entropy principal functions may draw close to an asymptote, and we use the normal line as a description of the val...
- by Clone D - at 2014.12.04 06:48:00
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1158. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: they do not have the same chance because YOU BEING THERE lowers the chancee of your team being organised becuas eyour chosing to be disorganised lowering your teams odds of sucess. this game isnt bassed on luck its bassed ...
- by Clone D - at 2014.12.04 06:47:00
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1159. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: bionary options are NEVER 50/50 not even a coin flip due to the entropy principal functions may draw close to an asymptote, and we use the normal line as a description of the value that the function is approaching. No, i...
- by Clone D - at 2014.12.04 06:42:00
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1160. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: Clone D wrote: There is an equal chance that the team that I will be assigned to has organized squads, as the opposing team having organized squads. It is random and by chance...
- by Clone D - at 2014.12.04 06:38:00
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