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161. Solution to Lopsided Battles - in General Discussions [original thread]
TIGER SHARK1501 wrote: NPCs with too much HP and the sharpshooting skills of an unmanned rail installation? Note to CCP: tone down the AI accuracy of unmanned installations. Oh, the absurdity!
- by Clone D - at 2015.10.06 11:28:00
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162. Mirror que - in General Discussions [original thread]
I would prefer the following: Never place players into games in progress. (Only place players into new games.) If players leave, then so be it. The team size dwindles and there are no reinforcements. This prevents getting screwed by being place...
- by Clone D - at 2015.10.06 11:22:00
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163. I'm trying to win a gold PS4 from taco bell. - in General Discussions [original thread]
Over time, I have completely optimized my PS3 for Dust 514, to include upgrading to a SSD. Nothing helped. This game is a laggy piece of poo.
- by Clone D - at 2015.10.06 11:12:00
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164. What's with all the hate - in General Discussions [original thread]
Harbingerof War wrote: I'm sorry, you're blueberries messed up. = "I am sorry. You are blueberries messed up." Use "your" for posessives.
- by Clone D - at 2015.10.06 11:09:00
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165. Music Video: Farewell DUST - in General Discussions [original thread]
Too bad the vision was never realized Nice vid composition.
- by Clone D - at 2015.10.06 11:03:00
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166. Fix Your Matchmaking Setup - in General Discussions [original thread]
HOWDIDHEKILLME wrote: Pubs should have never had squads. It's what allowed pub stomping in the first place. Several organized groups vs randomly matched people is a win button for the squads. Personally I think it's why this game never got popu...
- by Clone D - at 2015.10.02 00:53:00
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167. Folks are complaining about strafe speed reduction - in General Discussions [original thread]
Strafe wasn't just about wiggle. I used it to face the enemy and return fire as I side stepped to safety. After strafe nerf, ttk is faster than strafe speed to cover, so now if you are caught near cover, you can either take your chances returning...
- by Clone D - at 2015.07.01 18:42:00
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168. Game feels sluggish. - in General Discussions [original thread]
Tesfa Alem wrote: Clone D wrote: Thokk Nightshade wrote: ... cover ... to gain an advantage. Cover is obsolete for the most part. 1. People jump over it and shoot down at you. 2. We can no longer strafe out from behind cover and back ...
- by Clone D - at 2015.07.01 18:33:00
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169. Game feels sluggish. - in General Discussions [original thread]
Thokk Nightshade wrote: ... cover ... to gain an advantage. Cover is obsolete for the most part. 1. People jump over it and shoot down at you. 2. We can no longer strafe out from behind cover and back faster than ttk. 3. Can't walk forward ...
- by Clone D - at 2015.07.01 18:21:00
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170. Game feels sluggish. - in General Discussions [original thread]
CCP Rattati wrote: Clone D wrote: Agreed. Oh well. There goes our fun. You suck, Rattati. no u When you add too many constraints and reduce degrees of freedom of various aspects of the game you reduce complexity and intrigue. Please do...
- by Clone D - at 2015.07.01 18:09:00
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171. Game feels sluggish. - in General Discussions [original thread]
Agreed. Oh well. There goes our fun. You suck, Rattati.
- by Clone D - at 2015.07.01 14:32:00
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172. Anyone Else Having A Horrible Experience With This Game Right Now? - in General Discussions [original thread]
removal of footwork leaves these principles for infantry: out ranging opponents infiltration high damage tanking HP outnumbering opponents flanking maneuvers jumping and shooting down What happened to frontal assault? We lost 90% effectiveness ...
- by Clone D - at 2015.07.01 14:12:00
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173. CCP Rattati, plz... - in General Discussions [original thread]
Ripley Riley wrote: 25 Installations Destroyed - ...why? Just why? Do you dislike us? Have we done something to upset you, Rattati?. And f*ck all of the blue dots going around hacking installations 10 HP and 2 seconds before I destroy them.
- by Clone D - at 2015.07.01 13:48:00
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174. DAMMIT CCP! - in General Discussions [original thread]
Oompa Loompas are much more competent and reliable and all they ask is for a secure and peaceful shelter away from Whangdoodles, Hornswogglers and Snozzwangers. Why don't you dump the hampers, CCP and get yourself some Oompa Loompas?
- by Clone D - at 2015.07.01 02:46:00
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175. Cant log. Other players experiencing same issue. - in General Discussions [original thread]
Has anyone actually contacted [email protected] to let them know? Let's send them a barrage of mail.
- by Clone D - at 2015.07.01 01:56:00
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176. Lol this game is F#%@ed - in General Discussions [original thread]
yes, CCP, we beseech you, fix the client and server bugs.
- by Clone D - at 2015.06.30 23:44:00
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177. Loading... - in General Discussions [original thread]
CCP, please fix your servers.
- by Clone D - at 2015.06.30 23:40:00
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178. I come today with a Question. - in General Discussions [original thread]
At some point, the question of individual skill becomes moot as the importance of how many people you squad with, how well you communicate, how close you stay together and the skil of the group as a whole is what dictates beast mode. It wasn't al...
- by Clone D - at 2015.06.21 13:41:00
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179. Jumpy fits... congratulations - in General Discussions [original thread]
I hate the jumping for various reasons. 1. It removes many physical boundaries to foot travel, thereby breaking continuity of logic to ground fights. 2. X Y sensitivity at 100% is still too slow to aim at a jumper who launches right in front of y...
- by Clone D - at 2015.06.08 11:35:00
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180. I'm silly not to squad up so I can massacre loners? I find it bo... - in General Discussions [original thread]
Squads are all about rapage. If you observe their behavior, most (especially the proto stompers) work like amoebas. They rove the land and as soon as one of them spots a victim, you can tell that they call in support from their buddies, because th...
- by Clone D - at 2015.06.08 11:21:00
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