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1041. Minmatarr Logis - in General Discussions [original thread]
The dark cloud wrote: They shouldnt get a repair tool bonus. Instead they should have a bonus for proxy mines and remote explosives. Something like this: minmatarr logistic +10% damage for remote explosive and proximity mines. That would make...
- by Chunky Munkey - at 2014.03.22 17:10:00
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1042. The large blaster is the source of Tank imbalance. - in General Discussions [original thread]
The large blaster is the AR of Chromosome. I.e. the only thing we have in its category. So it needs to be good all-round. Meanwhile we have armour tanks that can passive rep through proto swarms, and shield tanks that literally take no damage fro...
- by Chunky Munkey - at 2014.03.22 16:52:00
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1043. Has anyone ever played Metal Gear Solid 4? - in General Discussions [original thread]
Michael-J-Fox Richards wrote: MGS4 sucks balls, i'd rather have the doors in my quarters lead to some kind of hub where i can visit some kind of pleasure palace (someone made a thread on these forums bout it a while ago) where i can get lap dan...
- by Chunky Munkey - at 2014.03.22 16:46:00
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1044. Least appealing dropsuit for 1.8? - in General Discussions [original thread]
With the exception of seriously dedicated PC enthusiasts, I cannot see a single reason to skill the Amarr logi.
- by Chunky Munkey - at 2014.03.22 07:15:00
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1045. High RoF = anti speed tanker - in General Discussions [original thread]
If you're having trouble killing scouts . . . just . . . stop playing. Seriously.
- by Chunky Munkey - at 2014.03.22 07:13:00
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1046. Gk-0 logi... - in General Discussions [original thread]
Yup. Armour tanked Gallogi with Rail Rifle & rep hives. The tryhard trifecta.
- by Chunky Munkey - at 2014.03.22 07:12:00
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1047. Will flux grenades work against our Harry Potter cloaks - in General Discussions [original thread]
Twelve Guage wrote: they do for ever other piece of equipment so why should this one be any different. Anyone know the answer to this? They only destroy deployed equipment. They don't stop scans, and it seems like the cloak will function lik...
- by Chunky Munkey - at 2014.03.22 05:47:00
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1048. this is bull and should not be an option - in General Discussions [original thread]
GREEN DEATH21 wrote: I don't know why y'all are still B1tching. It's getting nerfed of Tuesday. Can you not deal with it until then? Jeeze if you can't go back to CoD or something. I mean seriously...Isn't knowing its getting nerfed soon enough...
- by Chunky Munkey - at 2014.03.22 05:44:00
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1049. What will happen to pre-fit dropsuits? - in General Discussions [original thread]
Pre-made dropsuits like the Hellmar Sentinel or Logicloop Scout have slot layouts that will differ from the default in 1.8. What will happen to these? Will they remain the same, I.e. have unique/rare slot layouts? If so, does this mean their base...
- by Chunky Munkey - at 2014.03.22 05:40:00
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1050. Respec suit discovery. - in General Discussions [original thread]
Joel II X wrote: I'll spec into Daedric Armor. Hellmar Sentinel then?
- by Chunky Munkey - at 2014.03.22 05:34:00
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1051. A great hero has fallen. - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: i killed a Gk.0 logi yesterday in team players with a federation plasma cannon, and Cubs with an RE on the same life in my basic min scout. Man, it felt good Ha ha I've had a few moments like that. A couple in PC too...
- by Chunky Munkey - at 2014.03.22 03:27:00
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1052. cloaking field weaknesses - in General Discussions [original thread]
Goro Scornshard wrote: So if someone cloaked runs, that'll create visible distortion but if one is hit by a stray shot or even bumped into by another merc will that cause distortion? Also I'm unclear whether cloaked mercs are hidden even from ...
- by Chunky Munkey - at 2014.03.22 03:10:00
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1053. killed a haked tank - in General Discussions [original thread]
It's such a great exploit though. Q sync. Call a tank for friends on opposing side. Watch all your teammates get kicked trying to take it down.
- by Chunky Munkey - at 2014.03.22 02:53:00
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1054. KDR increasing by using MLT frame? - in General Discussions [original thread]
Maybe your K/D was terrible to begin with?
- by Chunky Munkey - at 2014.03.22 02:50:00
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1055. MCC and vehicle damage WP - in General Discussions [original thread]
MCCs have 0% efficiency if you point a weapon at them. There was a sweet spot you could damage a few months ago but it's gone now. So even if damaging yielded WP, you can't damage it anyway.
- by Chunky Munkey - at 2014.03.21 20:19:00
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1056. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
Darken-Soul wrote: Chunky Munkey wrote: DJINN Marauder wrote: Gall scouts can be pretty good slayers. That's the same way I run my scouts babar. I do really well as well, even in PC. However I think most of he complaints with the scout ...
- by Chunky Munkey - at 2014.03.21 20:15:00
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1057. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
DJINN Marauder wrote: Gall scouts can be pretty good slayers. That's the same way I run my scouts babar. I do really well as well, even in PC. However I think most of he complaints with the scout suit stem from trying to use ewar and biotic m...
- by Chunky Munkey - at 2014.03.21 19:47:00
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1058. Laser rifle patch notes are wrong, laser is getting messed up in 1.8 - in General Discussions [original thread]
How can the base damage not affect the beam? Isn't the beam what deals that damage???
- by Chunky Munkey - at 2014.03.21 18:20:00
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1059. Just Nuked An HAV - in General Discussions [original thread]
The only reason I play Cal FW.
- by Chunky Munkey - at 2014.03.21 17:09:00
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1060. How to bomb truck? - in General Discussions [original thread]
Charlotte O'Dell wrote: I put 3xRE's and 3xF45's on the bumper of saga and rammed a tank with nitros on but they didn't detonate. What did I do wrong? You need to really ram the f*ckers. My JihadiLAV fit always includes a fuel injector. The...
- by Chunky Munkey - at 2014.03.21 16:29:00
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