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2741. As per Flying Pig's Request One Amarr Tank with a dust buddy to boot. - in General Discussions [original thread]
Yeah . . . I'm gonna need that dropsuit.
- by Chunky Munkey - at 2013.10.14 16:30:00
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2742. what if.. - in General Discussions [original thread]
LT SHANKS wrote: Officer Armor Plates +200 Armor -15% movement speed.... *stacks 4 on Sentinel* I think that's called an installation.
- by Chunky Munkey - at 2013.10.14 16:03:00
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2743. what if.. - in General Discussions [original thread]
deepfried salad gilliam wrote: Imagine if their were officer dropsuits equipment grenades and modules just imagine There's already one officer dropsuit. it's very nice.
- by Chunky Munkey - at 2013.10.14 16:02:00
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2744. Dont you just love it when..... - in General Discussions [original thread]
Obama's New Eden.
- by Chunky Munkey - at 2013.10.14 03:25:00
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2745. ISK for Collector Edition BPO's - in General Discussions [original thread]
I don't know much about the exchange rate Eve-side, but you might need more than 100mil.
- by Chunky Munkey - at 2013.10.14 02:15:00
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2746. The battle you could never forget - in General Discussions [original thread]
I once fought a PC battle in which my own side would lose the district if we lost more than 7 clones, and the other side was strained for mercpower and could only field a 5-man team. Cue rolling around the map in an armada of Gunnlogis, terrified...
- by Chunky Munkey - at 2013.10.13 23:39:00
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2747. How skills affects weapons ? - in General Discussions [original thread]
Banning Hammer wrote: What things like Weapon Proficiency and Sharpshooter skills does ? and how Damage Multipliers Modules affects weapons ? Anyone knows ? Also, how much benefits you get from that skills at level 5 ? Press triangle o...
- by Chunky Munkey - at 2013.10.13 23:33:00
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2748. It should be better to ban officer guns in pubs/FW - in General Discussions [original thread]
Mejt0 wrote: Iron Wolf Saber wrote: Mejt0 wrote: Iron Wolf Saber wrote: No. Any arguments? They're not invincible. Yes. But thers always but. Ppl with officer weapons play carefully. With team. Then theyre hard to get. If so...
- by Chunky Munkey - at 2013.10.13 22:02:00
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2749. CCP should let us have lvl 2 and 4 suits again... - in General Discussions [original thread]
I miss the old VK.1s, but they were basically racial variants. I'd prefer to see a customisable slot layout for the basic frames. It'd make them worthwile.
- by Chunky Munkey - at 2013.10.13 21:45:00
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2750. Shouldn't everybody be able to use any suit? - in General Discussions [original thread]
Cody Sietz wrote: Your just putting on a suit after all, I don't need any skills to put on a tux or 2 button peak lapel. I think everybody should be able to wear any suit and only get racial bonuses from skills. It's called militia gear.
- by Chunky Munkey - at 2013.10.13 19:35:00
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2751. Dropship WP - in General Discussions [original thread]
1 minute is not a particularly long time, and ideally you need people on the mic able to tell you where they need dropping off. Maybe it'd work better in ambushes where you could drop teammates right into the reds to wreak some havok.
- by Chunky Munkey - at 2013.10.13 19:25:00
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2752. Take 5 steps to help yourself and a lot of people. - in General Discussions [original thread]
This is like daily login SP. I feel dirty for receiving it, but f*ck it.
- by Chunky Munkey - at 2013.10.13 19:05:00
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2753. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
There is no way to make a fit with multiple reactives that can't be beat with a combination of regular plates & reps. Somthey're useless. As for the ferroscale; they're very handy for some scenarios, but their fitting cost is too high for the ...
- by Chunky Munkey - at 2013.10.12 13:53:00
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2754. How to Commando + Channel - in General Discussions [original thread]
Now all it needs is more slots, more CPU, more PG, more health, better shield stats, a lower price and a racial bonus that isn't trolling us & the turd polishing will be complete.
- by Chunky Munkey - at 2013.10.12 13:50:00
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2755. Trade the Asault equpment slot for a slayer bonus? - in General Discussions [original thread]
I think the only way something like this would be viable is if the basic frame suits had customisable slot layouts. It'd give us a reason to have those suits, and they wouldn't be simply inferior versions of other suits anymore. -1 eq slot for +1...
- by Chunky Munkey - at 2013.10.12 01:21:00
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2756. Commando dropsuit - in General Discussions [original thread]
The ability to hold two light weapons should be a major strategic advantage, offering versatility over specialty. But with no useful racial bonus, the lowest module slot count in the game, ridiculously high suit costs and needlessly low health, th...
- by Chunky Munkey - at 2013.10.12 00:20:00
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2757. Why is the Easiest role in Dust rewarded the most? - in General Discussions [original thread]
ReGnYuM wrote: Cosgar wrote: You're a ****ing idiot! Good post brah way to counter my points... oh wait you can't The community spoke Reg.
- by Chunky Munkey - at 2013.10.11 17:32:00
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2758. What would you do for 100,000,000 ISK? - in General Discussions [original thread]
Sell all my officer gear. Edit: wait, no, scratch that, I just checked how many I have.
- by Chunky Munkey - at 2013.10.11 17:14:00
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2759. I dont want to have to use a Proto suit in Pubs...... - in General Discussions [original thread]
Knight Soiaire wrote: Dr3K wrote: Knight Soiaire wrote: But its the only way I can fit all I need on my Scout suit. Basic Shotgun (Yes, only basic, on a Proto suit) A-48 Active Scanner (Basic one is crap) M512-A SMG 2x Enhanced Shield Ex...
- by Chunky Munkey - at 2013.10.11 15:13:00
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2760. How many Logistics players use their suit to support? - in General Discussions [original thread]
Patrick57 wrote: DUST Fiend wrote: CCP didn't see it fit to give my logi ship a repper, so no, I just fly in circles and **** people off. Lol I agree. They should give Logi Ships a repper (at least a mod? PLEASE?) for infantry. Heh, sorr...
- by Chunky Munkey - at 2013.10.11 02:30:00
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