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Biscuit Nibblez
Inanimate Objects
1
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Posted - 2013.10.12 00:05:00 -
[1] - Quote
So what are some opinions on the commando dropsuit? I'm thinking of skilling into it and I want to know what you all think about it. Is the dropsuit worth the skillpoints? |
Xender17
Ahrendee Mercenaries EoN.
753
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Posted - 2013.10.12 00:06:00 -
[2] - Quote
sucks. finished your title for you. |
Biscuit Nibblez
Inanimate Objects
1
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Posted - 2013.10.12 00:10:00 -
[3] - Quote
Any reasons why? |
Tiny Pineapple
Army of 420's Lokun Listamenn
20
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Posted - 2013.10.12 00:12:00 -
[4] - Quote
"Is the dropsuit worth the skillpoints?
Short answer: No
Long answer: It's a big, lumbering suit with less health than a heavy and slower speed than a medium or even logi. The lack of modules is what really hurts it most.
Conclusion: Don't waste your time. |
Biscuit Nibblez
Inanimate Objects
1
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Posted - 2013.10.12 00:14:00 -
[5] - Quote
Tiny Pineapple wrote:"Is the dropsuit worth the skillpoints?
Short answer: No
Long answer: It's a big, lumbering suit with less health than a heavy and slower speed than a medium or even logi. The lack of modules is what really hurts it most.
Conclusion: Don't waste your time. Thanks for the input; it's much appreciated. There are many other places I can spend the skillpoints anyway. |
Meeko Fent
DUST University Ivy League
1132
|
Posted - 2013.10.12 00:17:00 -
[6] - Quote
Heavy sized hitbox, slightly higher speed then heavy, VERY limited slot count, high ISK cost, lowish EHP compared to assaults after considering that its a heavy frame, inability to rep armor at standard, no grenades.
All for higher melee, two light weapons and a equipment.
See the issue? |
Chunky Munkey
Amarr Templars Amarr Empire
1763
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Posted - 2013.10.12 00:20:00 -
[7] - Quote
The ability to hold two light weapons should be a major strategic advantage, offering versatility over specialty. But with no useful racial bonus, the lowest module slot count in the game, ridiculously high suit costs and needlessly low health, the suit becomes little more than a novelty.
The only remotely competitive setups I can think of for the suit are ones that utilise its unique reload bonus. Which to me rather defeats the purpose. Lvl1 is cool for farming open maps with a Swarm/Sniper combo too.
In summary: it's nice to run around with two light weapons. But it isn't in any way competitive. |
Delta 749
Kestrel Reconnaissance
2090
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Posted - 2013.10.12 00:21:00 -
[8] - Quote
Its a good ambush suit, think of it like a knife in the side rather than a hammer to the face and the two light slots open up a lot of options offensively but its definitely not made for being the dumb fat kid standing out in the open that a lot of heavies end up doing |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1041
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Posted - 2013.10.12 00:30:00 -
[9] - Quote
Don't waste any skill points with it, but using the mass driver/scrambler combo is probably the most effective way to use the suit.
The other racial variants would be more worth it to skill into, they will have more slots as they're not amarr. |
Fire of Prometheus
DUST University Ivy League
602
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Posted - 2013.10.12 00:39:00 -
[10] - Quote
If you have basic sentinel already, sure go ahead and get basic (it's like 40k sp I think) anyways, go basic but no higher because it's a waste. I use commando as a situational fitting.
It's good for ranged combat, the AScrR + sniper/MD is a good combo.
If you are going to use this fit, stick with ur squad but be the guy that hangs back and takes pot shots at the reds |
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Obodiah Garro
Tech Guard RISE of LEGION
405
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Posted - 2013.10.12 00:56:00 -
[11] - Quote
Commando suit is ill named and completely crap unless you snipe with a swarm launcher as your back up.
Also its a heavy suit and not a light, seriously somebody had a brain haemorrhage when they made it. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2866
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Posted - 2013.10.12 01:13:00 -
[12] - Quote
Biscuit Nibblez wrote:So what are some opinions on the commando dropsuit? I'm thinking of skilling into it and I want to know what you all think about it. Is the dropsuit worth the skillpoints? Despite what people say my buddy Aero Yassavi run the Commando suit.
He had a bit of a discussion with Aldin Kan about it, they squadded up and Aero had some great rounds, normally in the Commando he does something in the region of 20+ kills, but that's due to his play style and knowledge of Amarrian weaponry.
If you want to make it such, its a very good suit but you have to decide what you want to put on it since its not got a lot in the way of PG and CPU. |
Kira Lannister
Ancient Exiles
1454
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Posted - 2013.10.12 07:24:00 -
[13] - Quote
You have to understand what commando means. It is not a front line soldier, it is the wolf in the back woods. Let it rip through the out skirts of war.
The commando is a support class. Not a slayer 1 v 4 class.
So go Swarm/Laser Or Laser/Ar Or Sniper/AR
This suit is the cousin of the scout, at a glance it is useless, but if you look deeper. It will wreck havoc. |
Nocturnal Soul
Immortal Retribution
796
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Posted - 2013.10.12 07:44:00 -
[14] - Quote
Its a super niche suit like not enough hp to be a heavy and not enough speed to be an assault its literally the red headed child in the family. |
Chibi Andy
Forsaken Immortals Top Men.
580
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Posted - 2013.10.12 07:58:00 -
[15] - Quote
Biscuit Nibblez wrote:So what are some opinions on the commando dropsuit? I'm thinking of skilling into it and I want to know what you all think about it. Is the dropsuit worth the skillpoints?
if you want to be a fake heavy then go for it, its a heavy suit with half the stats and able to carry two light weapons and one equipment slot. but in terms of durability compared to the true heavy, the commando suit sucks. i havnt seen anyone use it after the first two weeks of its release. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1719
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Posted - 2013.10.12 08:32:00 -
[16] - Quote
It have is uses, but sadly are so situational that is nearly impossible to use regularly.
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pegasis prime
BIG BAD W0LVES
1155
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Posted - 2013.10.12 08:44:00 -
[17] - Quote
The commando is nothing but a fun suit . I love mine but your a deadman walking in it . Dont expect to compete at pc levle in proto comando. But do expect allot of fun in pubgames. |
The Eristic
Dust 90210
40
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Posted - 2013.10.12 09:21:00 -
[18] - Quote
Desperately needs slots, PG/CPU and/or 50-75 more (each) Shield and Armor. 0-0, 1-1, 2-1 is absurd, even by Amarr standards, especially when it's supposed to be versatile and offensively flexible (per the in-game description) and is decidedly expensive, both in SP and in ISK. Ought to be 1-1, 2-1, 3-2, similar to Amarr assault but with less implicit emphasis on tanking. PG/CPU would have to get a decent buff, though, as you can barely fit anything as it is. Starts off with substantially less of both than even the Militia Assault suits, and at Proto level is only comparable to a Minmatar ADV Assault. I understand that it needs some limitations to prevent it from becoming god-tier OP nerfhammer fodder, but you can't really do anything with it at the moment except entertaining, jokey builds or super-specialized roles you might only need once every few matches, and it still has no survivability, regardless of its high base HP. |
Iron Wolf Saber
Den of Swords
9357
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Posted - 2013.10.12 09:25:00 -
[19] - Quote
Its... odd, I have to agree needs much more fitting. the slots are okay ish for now. Also needs a built in armor repper.
I am almost inclined to believe it would have been a far better as a light frame with similar deflections from baseline. |
The Eristic
Dust 90210
41
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Posted - 2013.10.12 09:49:00 -
[20] - Quote
Iron Wolf Saber wrote:I am almost inclined to believe it would have been a far better as a light frame with similar deflections from baseline.
Black Eagle Scout? Wonder what the actual stats are on it.
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Banning Hammer
Tal-Romon Legion Amarr Empire
1722
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Posted - 2013.10.12 09:51:00 -
[21] - Quote
Iron Wolf Saber wrote:Its... odd, I have to agree needs much more fitting. the slots are okay ish for now. Also needs a built in armor repper.
I am almost inclined to believe it would have been a far better as a light frame with similar deflections from baseline.
I thought the Black Eagle suit was the Blueprint for the Commando suit... how it ended up being a Heavy suit ? |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
755
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Posted - 2013.10.12 11:35:00 -
[22] - Quote
Biscuit Nibblez wrote:There are many other places I can spend the skillpoints.
I can confirm this
Biscuit Nibblez wrote:There are many other better places I can spend the skillpoints.
But now it's even better |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2744
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Posted - 2013.10.12 11:44:00 -
[23] - Quote
Ok, so I love this suit. Yes it has flaws, but you can work around it. Before it released I was level 3 in Amarr Assault, after it released I skilled up the heavy frame just to use this suit. For awhile after I stopped using it and went back to Amarr Assault, but a while ago I really started figuring it out and now it is what I use 99% of the time. In fact, I got some boosters recently to help get my prototype Commando faster. I am actually doing just as well with it now as I am with my assault. I will try to give you a general idea for how to use it, according to my perspective of course.
Core Skills Your core skills are critical in making an efficient Commando fit. Armor Upgrades and Shield Upgrades both add 12.5 HP per level (the game does keep track of decimals in your HP, it just doesn't display them). What you want to do is alternate between shield upgrades and armor upgrades each level, with shield first (you'll see why later). When you get to level 4 on each you will be at 300 shield 300 armor base values, which is a great start!
Dropsuit Biotics is also a great place to dump skill points into, as making the Commando a little more mobile can save your life.
You'll find early on that the Commando is lacking in CPU and PG, so naturally Dropsuit Electronics and Dropsuit Engineering will be skills you should invest into quickly. However, it is also extremely important to invest into weapon proficiency. I know everyone loves using their best weapons, but for the Commando what you want to do is run standard weapons with high proficiency. Remember, you have two light weapons so you don't need the absolute best one to win, just a good combination. That leads us to the next topic.
Choosing Your Weapons When you decide which weapons to roll out with on your Commando, consider how each weapon will compliment each other. Naturally a lot of people read this and think, "Well I'll use a shield oriented weapon and an armor oriented weapon." That could work, but I'm talking about compliments a little deeper than that. Think about what ranges the weapon is most efficient at, think about how people may try to counter one weapon and use your second weapon to counter that. There's a lot to it. Take your time, experiment, and find what works for you. It is also important to consider which weapons can benefit the most from the reload bonus.
Personally, I run the laser rifle and scrambler rifle. The laser rifle is the ultimate area-of-denial weapon, so I can follow behind my squad and melt everyone as we push our frontlines up inch by inch, or I can find a nice spot to defend and hold the area down. If someone gets in front of my laser's optimal range, I switch to the scrambler rifle and take him down. On one fit I use the assault scrambler, which helps when I'm trying to be a little more aggressive, but my favorite fit uses the standard scrambler rifle which I have made adequate for closer encounters by a lot of practice, and that leads to the next topic.
Understand Your Weapons Once you have your weapon combo picked out, learn every nook-and-cranny about them. You aren't going to have the highest tier weapons, so knowing how to get the most out of your standard weapons is what will get your through. I have this opinion that Commanods (the few that are out there) know more about their weapons then anyone else.
For me, let's look at the laser rifle. You ask a lot of people, they will say you need to get at least an advanced laser rifle, put it on an Amarr Assault suit, get your proficiency up, and slap on complex damage mods to make it work. I don't do any of those things, I don't even have level 1 proficiency in it yet. But I don't need that. With a quick look at a battle situation, I can tell exactly where my target is in regards to my optimal range without looking at any of the numbers. I can tell how he is going to react once I put the laser on him before I even do, and adjust my position accordingly. I understand when the laser rifle is going to overheat with great precision just on a gut feeling, and I understand exactly how much damage output it is doing each fraction of a second of holding down the trigger. I know how fast reloading is and how much heat is cooled off during that time. All of that information is important.
I can list a bunch of other things in regards to the scrambler rifle, but you get the point. Whichever weapons you choose, you need to know every little thing about them.
Ran out of space, see more on next post. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2744
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Posted - 2013.10.12 11:44:00 -
[24] - Quote
reserved. |
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