Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2521. Nerf the Plasma Cannon!!!!!! - in General Discussions [original thread]
Monkey MAC wrote: Chunky Munkey wrote: hackerzilla wrote: No way man keep it the way it is, it's a beast in the right hands! So is a Scrambler Pistol. So is everything, by that we should make the shotgun a sidearm! That's a littl...
- by Chunky Munkey - at 2013.11.03 01:56:00
|
2522. buff the laser rifle - in General Discussions [original thread]
Greasepalms wrote: laser's fine. Get an amarr assault suit. Yeah, the laser is. Now tell me about the Viziam.
- by Chunky Munkey - at 2013.11.03 01:34:00
|
2523. How many maps would you say DUST has? - in General Discussions [original thread]
Answering that question is a bit like answering "how many kinds of pizza are there". There are relatively few kinds of base to choose from, but the combinations of toppings are endless. Some of the compounds placed on the maps compliment each oth...
- by Chunky Munkey - at 2013.11.03 01:33:00
|
2524. Nerf the Plasma Cannon!!!!!! - in General Discussions [original thread]
Medic 1879 wrote: So make it like pre nerf core flaylocks? Nah, pre-nerf flaylocks had stupid range, accuracy & splash, & worst of all ROF. PlaC has none of these, just an awesome alpha potential.
- by Chunky Munkey - at 2013.11.03 01:24:00
|
2525. buff the laser rifle - in General Discussions [original thread]
Sgt Kirk wrote: Haven't I seen you charging people head on with a laser rifle at close range? I know it was someone in wasteland removal but that's NOT how you use a laser rifle. You'd be surprised at how useful its hipfire is when you ha...
- by Chunky Munkey - at 2013.11.03 01:22:00
|
2526. Nerf the Plasma Cannon!!!!!! - in General Discussions [original thread]
hackerzilla wrote: No way man keep it the way it is, it's a beast in the right hands! So is a Scrambler Pistol.
- by Chunky Munkey - at 2013.11.03 01:22:00
|
2527. Nerf the Plasma Cannon!!!!!! - in General Discussions [original thread]
*collective gasp* Nerf its direct damage and it's splash damage! *people faint* And then make it a pistol sidearm . . . Think about it for a second; sure there are those who can get kills, or even do well with the PlaC, but the same can be sai...
- by Chunky Munkey - at 2013.11.03 01:16:00
|
2528. Nova Knife as default melee weapon - in General Discussions [original thread]
Doc Noah wrote: Chunky Munkey wrote: It's already an equippable sidearm, why complicate it for no benefit to gameplay? I've been a long advocate of the Codex melee being returned for those with Novas equipped, but beyond that they function ...
- by Chunky Munkey - at 2013.11.03 01:02:00
|
2529. WP nerf - in General Discussions [original thread]
Doc Browner wrote: WTF I had an orbital yesterday with 10 kills and no WP That is complete BS Is it my fault that I was squad leader and the only Logi on the battlefield? NO I cant help it if no one drops uplinks and nano's. Why are my WP nerf...
- by Chunky Munkey - at 2013.11.03 00:54:00
|
2530. Here come the NK/SG are op threads. - in General Discussions [original thread]
I miss those opening days of Uprising when melee wasn't really OP, just the best weapon against all of us getting used to the new gameplay. I welcome any return. I hardly ever get killed by them.
- by Chunky Munkey - at 2013.11.03 00:49:00
|
2531. Nova Knife as default melee weapon - in General Discussions [original thread]
It's already an equippable sidearm, why complicate it for no benefit to gameplay? I've been a long advocate of the Codex melee being returned for those with Novas equipped, but beyond that they function fine as they are. One a side note Re: raci...
- by Chunky Munkey - at 2013.11.03 00:45:00
|
2532. [Image] Caldari Pilot Suit? - in General Discussions [original thread]
Looks more like a Minmatar stole the remains of an actual Caldari pilot suit from a corpse.
- by Chunky Munkey - at 2013.11.02 01:46:00
|
2533. Discussion: Weapons should be as customizable as dropsuits - in General Discussions [original thread]
I like this. Instead of Tac ARs or assault ScRs, they could just be customisation option for the weapon. Damage mods could instead become upgrade mods in a similar fashion to CPU & PG upgrades to suits.
- by Chunky Munkey - at 2013.11.02 01:23:00
|
2534. Good scout fits, share your ideas - in General Discussions [original thread]
Smooth Assassin wrote: Whats a good scout fit you can think up of? I think a... Scout gk.0 4 basic reactive 1 complex shield extender Proto shotgun Remote explosive Do it just like that. You disappoint me. Reactives, seriously? ...
- by Chunky Munkey - at 2013.11.01 19:55:00
|
2535. Slayer warpoint ideas - in General Discussions [original thread]
Blaze Ashra wrote: It's just a couple of ideas I had and decided to throw out there. It's not like any of it would be game breaking. I figure it would help lower the slayer vs everything drama. Surely it would exacerbate the slayer vs every...
- by Chunky Munkey - at 2013.11.01 19:54:00
|
2536. Dust Aur market is overpriced - in General Discussions [original thread]
The only determining factor for the title of "overpriced" is whether CCP thinks it is. If enough people are willing to pay a pound for a handful of tanks they could lose in an hour of play, then by all means CCP should profit from these mugs. The...
- by Chunky Munkey - at 2013.11.01 19:53:00
|
2537. Slayer warpoint ideas - in General Discussions [original thread]
Because warpoint whores aren't a problem enough already.
- by Chunky Munkey - at 2013.11.01 19:42:00
|
2538. Null Cannons deflecting Remote Explosives - in General Discussions [original thread]
Sliding REs is fixed in 1.6. Also: bring back the 7.5m Boundless. I loved them almost as much as my old OP Viziam.
- by Chunky Munkey - at 2013.11.01 19:11:00
|
2539. Splash is the problem, from Mass Drivers to Flaylocks to Forges - in General Discussions [original thread]
Tolen Rosas wrote: the real problem is the horrible way splash dmg is done in this game. this is a shooter where these noob tube weapons make it so u dont have to aim. even worse they do basically the same splash damage as when you hit them dir...
- by Chunky Munkey - at 2013.11.01 19:09:00
|
2540. Why does the basic laser , advanced and prototype laser all have the SAME range? - in General Discussions [original thread]
CLONE117 wrote: the laser is deadly.. u just need to get its proficiency up though. If you have to artificially buff a weapon before being able to say it's good/useful you're basically just accepting that it's UP.
- by Chunky Munkey - at 2013.11.01 16:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |