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261. An Irritating Morning - in General Discussions [original thread]
The game doesn't work, and never will... Accept it.. get over it... move on...
- by Chuckles Brown - at 2014.02.13 04:01:00
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262. Shnobi rewards not today?!! - in General Discussions [original thread]
Probably right after we get our "Mauler" event rewards... ... ...
- by Chuckles Brown - at 2014.02.13 03:55:00
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263. Why rage over redline snipers - in General Discussions [original thread]
snipers from the redline can take the backburner right now. Anyone still sniping from the redline when they could use a 100% OHK Railgun HAV might be borderline stupid... But speaking from experience, don't fault the sniper's illusion of grandi...
- by Chuckles Brown - at 2014.02.13 00:57:00
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264. big corps go negative - in General Discussions [original thread]
Who cares? Why does everyone thing that if you're in a big corp, you have to play as God for every single match, including pubs? How do you think you would compete against them in PC matches?
- by Chuckles Brown - at 2014.02.13 00:45:00
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265. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
No, no, no. You can't have them locked in their own vehicle. What if they actually want to get out and hack something? Its been known to happen... What really needs to be fixed is the tank explosion bug, were a player can jump out of their tank a...
- by Chuckles Brown - at 2014.02.11 20:14:00
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266. Serious question: answer thoughtfully. - in General Discussions [original thread]
I hope they leave weapon respecs out of it. Sure, I would probably use the extra 100,000SP I used to dabble in lvl 1 weapons towards something a little more useful to me, but weapons need not a respec. I worked my but off to build my setup for my ...
- by Chuckles Brown - at 2014.02.11 20:09:00
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267. Absense of Warbarge is creating uneven matches. - in General Discussions [original thread]
A spawn time counter needs to implemented. Match deployment is the most crucial part of a match, and if one team gets in 30-45 seconds before the other, it's broken. It would also eliminate the advantage everyone has using a Solid State Hard Driv...
- by Chuckles Brown - at 2014.02.11 20:04:00
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268. What are some ways that CCP can monetize this game? - in General Discussions [original thread]
How about building a game that people willingly want to spend money on... instead of rushing out a half finished product and taking over a year to continue towards some form of finality.
- by Chuckles Brown - at 2014.02.11 17:50:00
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269. trying to spend money - in General Discussions [original thread]
But AURUM allows you to do more, faster! More, faster. No gear is worth AURUM, unless you play twice a month or just flat out suck. Boosters and BPOs.
- by Chuckles Brown - at 2014.02.11 17:45:00
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270. Just got destroyed twice - in General Discussions [original thread]
Yo momma so fat she be using a queen sized mattress for her maxi pad.
- by Chuckles Brown - at 2014.02.11 17:22:00
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271. Gallente Sniper Rifle - in General Discussions [original thread]
Hmmmm... I could see that, but it doesn't fit the lore of Gallente Weaponry. They are in your face armor tankers that use plasma weaponry at short-medium range. Buuuuuuuut, if such a thing were to exist, then a 5% increase to all SR damage would...
- by Chuckles Brown - at 2014.02.11 08:45:00
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272. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
Ugh... no, just no... You can't have every item a BPO. You would eliminate ALL risk vs. reward, especially in the PC arena. BPOs were fine the way they were. The REAL reason they removed them was because the new GM of DUST 514 is a known parasite...
- by Chuckles Brown - at 2014.02.11 08:39:00
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273. Just got destroyed twice - in General Discussions [original thread]
Why does this kid keep trying to defend the tank situation? Seriously? Nobody is blatantly that stubborn and stupid... Every argument he creates gets shot down with loads of objective and physical evidence and yet he keeps trying... 1. Hurry up ...
- by Chuckles Brown - at 2014.02.11 08:34:00
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274. Matchmaking getting hotfixed in in 3 hours - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Nah, It says it will simply be fixing the imbalance in teams when other players leave mid battle as in more players will join that match. It's not going to do anything about proto death squads stomping newberries. Gosh...
- by Chuckles Brown - at 2014.02.11 08:25:00
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275. When are they releasing proto, adv, or even the variant tanks? - in General Discussions [original thread]
1. STFU. I lost all respect for you after reading the first sentence! 2. They HAD Advanced and Prototype level tanks, they took them out for a REASON! 3. You got your easy-button, so quit complaining. 4. You have prototype turrets that go far beyo...
- by Chuckles Brown - at 2014.02.11 08:19:00
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276. Matchmaking getting hotfixed in in 3 hours - in General Discussions [original thread]
This will either work, or not... We'll get Scotty'd and long match waiting times... Or, we'll see a lot of pub stompers complain that they don't have it easy any more
- by Chuckles Brown - at 2014.02.11 08:16:00
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